Quote:
Originally Posted by Mrx_Malibu
Hier ein code von mir und vergleich mal 
SpecItem;
Code:
17 II_PET_PHILIZARD IDS_PROPITEM_TXT_017096 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 5000 = = = = = = = 0 = = 1 = = = 1 = MI_PET_PHILIZARD 350 = _NONE = = = = = = = = = = = = = = = = = = = = DST_STAT_ALLUP DST_SPEED = 15 10 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 1 = = = = = = = = = = = = 1 = SND_ITEM_GNEATFOOD = """Itm_PetPhiLizard.dds""" 0 """""" IDS_PROPITEM_TXT_017097 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0
PropMover:
Code:
MI_PET_PHILIZARD IDS_PROPMOVER_TXT_002406 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002407
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Danke für die "Hilfe" aber wenn du gelesen hast benutze ich die propItem und nicht die specItem
Achja und die propMover spielt soviel ich weiß überhaupt keine Rolle!
Wenn es an Resource legen würde würde ich ja nicht Ingame die Stats (wenn man mit der Maus oben auf den "Buff" geht) angezeigt bekommen.
Ich denke halt es liegt daran das bei Buff Pets wohl das nicht berüksichtigt wird (Source mäßig).