i am adding an new buff item and i have taken the example of II_SYS_SYS_ARMOREFFECTCHANGE_GOLD_7DAY
so what i changed was
CmnHdr.h added
Code:
SM_GLOWDBZ dwSMItemID [SM_GLOWDBZ] = II_SYS_SYS_ARMOREFFECTDBZ;
Code:
else if(g_pPlayer->HasBuff(BUFF_ITEM, II_SYS_SYS_ARMOREFFECTDBZ ))
{
if(pItemProp->dwID == II_SYS_SYS_ARMOREFFECTDBZ )
check = TRUE;
}
under XI_NAT_WINGANGEL01
Added XI_GEN_DBZ
Mover.cpp
Code:
else if(HasBuff(BUFF_ITEM2, II_SYS_SYS_ARMOREFFECTDBZ))
{
if(m_pSfxWing == NULL)
m_pSfxWing = CreateSfx( D3DDEVICE, XI_GEN_DBZ, GetPos(), GetId(), D3DXVECTOR3(0,0,0), NULL_ID, -1);
}
II_SYS_SYS_ARMOREFFECTCHANGE_GOLD_7DAY <-- this entire line and changed it to II_SYS_SYS_ARMOREFFECTDBZ etc..
Defined it in DefineItem.h/DefineObj.h/Mdldyna.inc
Entering in game
Pressed the glow change. Its working. But i dont see an icon at the top of the screen with the countdown timer. Also pressing J will crash the neuz.
Error:
Any help will be appreciated.






