Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Flyff > Flyff Private Server
You last visited: Today at 20:50

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



MODEL CHANGE BUG

Discussion on MODEL CHANGE BUG within the Flyff Private Server forum part of the Flyff category.

Reply
 
Old   #1
 
Cloud''s Avatar
 
elite*gold: 0
Join Date: Dec 2013
Posts: 245
Received Thanks: 28
MODEL CHANGE BUG

Anyone wants to help me how to fix this bug? This may cause CLIENT CRASH.

Cloud' is offline  
Old 11/18/2014, 13:12   #2



 
Sedrika's Avatar
 
elite*gold: 18
The Black Market: 103/0/0
Join Date: Sep 2009
Posts: 20,174
Received Thanks: 14,475
Debug your client and then show us the error messages.
Sedrika is offline  
Old 11/18/2014, 14:18   #3
ベトナム警察




 
Lumi's Avatar
 
elite*gold: 0
The Black Market: 517/0/0
Join Date: Jan 2012
Posts: 16,498
Received Thanks: 3,525
This isn't a bug. Just debug your neuz and show us the result.
Lumi is offline  
Old 11/18/2014, 15:04   #4
 
elite*gold: 0
Join Date: Oct 2012
Posts: 948
Received Thanks: 157
Well actualy its an bug.

Just like if you put in the first slot an yoyo and in second slot an sword. The yoyo looks like an sword then and will crash other players neuz.

Here you go

raventh1984 is offline  
Thanks
1 User
Old 11/19/2014, 15:36   #5
 
Cloud''s Avatar
 
elite*gold: 0
Join Date: Dec 2013
Posts: 245
Received Thanks: 28
Quote:
Originally Posted by raventh1984 View Post
Well actualy its an bug.

Just like if you put in the first slot an yoyo and in second slot an sword. The yoyo looks like an sword then and will crash other players neuz.

Here you go

I've tried it already and nothin' happen i can still change appearance from dif. model.
Cloud' is offline  
Old 11/19/2014, 15:39   #6
ベトナム警察




 
Lumi's Avatar
 
elite*gold: 0
The Black Market: 517/0/0
Join Date: Jan 2012
Posts: 16,498
Received Thanks: 3,525
Quote:
Originally Posted by raventh1984 View Post
Well actualy its an bug.

Just like if you put in the first slot an yoyo and in second slot an sword. The yoyo looks like an sword then and will crash other players neuz.

Here you go

Oh sorry. ^^ I thought that this is a shield on first slot.

Quote:
Originally Posted by Cloud' View Post
I've tried it already and nothin' happen i can still change appearance from dif. model.
Normally this fix should works.
Lumi is offline  
Old 11/19/2014, 16:06   #7
 
elite*gold: 0
Join Date: Aug 2014
Posts: 49
Received Thanks: 37
I try it out, if you use my fix than your client does not crash.

Exrib0. is offline  
Old 11/19/2014, 16:07   #8
 
elite*gold: 0
Join Date: Oct 2012
Posts: 948
Received Thanks: 157
It depends on what you are willing to change.

In fact if this doesnt work then you can make it your own.

Since you need to check if dwItemKind3 matches with an other dwItemKind3
so IK3_SWORD->IK3_SWORD = ok
IK3_SWORD->IK3_SHIELD = false

Btw for my source i am using this

Open WndField.cpp
Search for

BOOL CWndModelChange::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult )

Replace that function with this function if it isnt the same.

Code:
BOOL CWndModelChange::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult )
{
    switch (nID)
    {
		case  WIDC_BUTTON1: // Send LookChange
		{
			if(pItemElem[0] && pItemElem[1])
			{
				//Check if the items are still the same itemkind//
				if(pItemElem[0]->GetProp()->dwItemKind3 != pItemElem[1]->GetProp()->dwItemKind3)
				{
					g_WndMng.PutString("The items must be of the same type",0,0xff0000);
					return FALSE;
				}
				else if(pItemElem[0]->GetProp()->dwHanded != pItemElem[1]->GetProp()->dwHanded)
				{
					g_WndMng.PutString("You cant convert an 1 handed weapon to an 2 handed weapon!");
					return FALSE;
				}
				else
				{
					g_DPlay.SendModelChange(pItemElem[0]->m_dwObjId, pItemElem[1]->m_dwObjId);
					for( int i = 0; i < 3; i++ )
					{
						if( pItemElem[i] != NULL )
						{
							if( !g_pPlayer->m_vtInfo.IsTrading( pItemElem[i] ))
							pItemElem[i]->SetExtra(0);
						}
					}
					Destroy();
				}
			}
			else
			{
				g_WndMng.PutString("You need to put 2 Items in the Slots", 0, 0xff0000);
			}
			break;
		}
		case  WIDC_BUTTON2: // Close 
		{
			for( int i = 0; i < 3; i++ )
			{
				if( pItemElem[i] != NULL )
				{
					if( !g_pPlayer->m_vtInfo.IsTrading( pItemElem[i] ))
					pItemElem[i]->SetExtra(0);
				}
			}
			Destroy();
			break;
		}

    }
    return CWndNeuz::OnChildNotify( message, nID, pLResult );
}
What this will do is after you have put the items in it and hit ok it will check if its still is the same dwItemKind3. So IK3_SWORD->IK3_SWORD and not IK3_SWORD->IK3_YOYO
raventh1984 is offline  
Old 11/21/2014, 08:52   #9
 
Cloud''s Avatar
 
elite*gold: 0
Join Date: Dec 2013
Posts: 245
Received Thanks: 28
How about in viewing item with change model? How to fix it thanks in adv.
Cloud' is offline  
Old 11/21/2014, 09:13   #10
 
elite*gold: 294
Join Date: Jun 2009
Posts: 407
Received Thanks: 587
Quote:
Originally Posted by Cloud' View Post
How about in viewing item with change model? How to fix it thanks in adv.
Pardon? Please explain what the issue is with said thing?
Avalion is offline  
Old 06/05/2016, 15:33   #11
 
elite*gold: 0
Join Date: Jul 2015
Posts: 46
Received Thanks: 11
Anyone knows how to fix this model change.

I can model change all weapons and armors. except the suit or fashion suit. i cant put it to the model change system.
cholai2210 is offline  
Old 06/05/2016, 16:12   #12
 
elite*gold: 0
Join Date: Jan 2014
Posts: 773
Received Thanks: 374
test this
Drabur is offline  
Reply


Similar Threads Similar Threads
HELP Model Change
09/03/2014 - Flyff Private Server - 1 Replies
How to fix the Roll Back problem on Model Change? My Wooden Sword Changed to Bloody sword then success my wooden sword model changed to Bloody and after i ReLog my Wooden Sword Back to Normal and can't changed it again ---- Sorry for my ENGLISH
Help Model Change (GOH)
05/27/2014 - Flyff Private Server - 1 Replies
Please help me im trying to add Model Change (GOH) but it gives me error Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndModelChange::CWndModelChange(void)" (??0CWndModelChange@@QAE@XZ) referenced in function "public: virtual int __thiscall CWndWorld::OnCommand(unsigned int,unsigned long,class CWndBase *)" (?OnCommand@CWndWorld@@UAEHIKPAVCWndBase@@@Z)
Model Change Fix ?
09/28/2013 - Flyff Private Server - 3 Replies
Hallo liebe Community Ich habe gerade das Problem mit dem Model Change aus GoH: -Anzeige im EQ Ansicht falsch ( Werte Aussehen und Effekte werden von dem Model angezeigt und nicht von dem Item das Geändert wurde. ) Beispiel: Man gibt dem Guardian Knuckle das Aussehen eines lvl 15 Knuckle. Nun wird im eigenen Inventar der Guardian Knuckle als Icon und mit den Guardian Knuckle Effekten angezeigt. Wenn nun aber ein zweiter Charakter das EQ anguckt sieht dieser den Lvl 15 Knuckle...
[Help]Model Change
12/26/2012 - Flyff Private Server - 3 Replies
Heidiho Community.. Ich bräuchte bitte eure hilfe beim Model Changer :) Und zwar bekomm ich beim Compli diese error´s d:\Files\Source\Source\_Common\Mover.h(273): error C2065: 'm_dwnewID' : undeclared identifier d:\Files\Source\Source\_Common\Mover.h(294): error C2039: 'm_dwnewID' : is not a member of '_EQUIP_INFO_ADD'
Change Model help
10/22/2009 - Cabal Online - 3 Replies
Hi i try million time to change ebm file (bike) but without a bike list appear strange thing as a santa claus bike green(?) or strange board&bike glass color... someone know the list of ebm bike file?? pls i need it very much...(sorry bad english:p)



All times are GMT +1. The time now is 20:51.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.