Ich bin mir nicht ganz sicher, aber ich glaub du kannst das mit SetVenderType(1); einstellen. Korrigiert mich falls es falsch sein sollte.
Wafor (Red-Chip Händler):
MaFl_Waforu //레드칩 상인 와포루
{
setting
{
AddMenu( MMI_DIALOG );
AddMenu( MMI_TRADE );
SetVenderType(1);
AddVenderItem2(0, II_SYS_SYS_SCR_BXMKNT120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXMBLA120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXFKNT120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXFBLA120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXMRIN120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXMBIL120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXFRIN120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXFBIL120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXMJST120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXMRAG120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXFJST120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXFRAG120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXMPSY120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXMELE120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXMPSY120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXFELE120SET);
AddVenderItem2(0, II_SYS_SYS_SCR_BXFPSY120SET);
//SetMusic();
SetImage
(
IDS_CHARACTER_INC_000696
);
m_szDialog= "MaFl_Waforu.txt";
}
SetName
(
IDS_CHARACTER_INC_000697
);
AddVendorSlot( 0,
IDS_CHARACTER_INC_000231
);
}