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ReModel

Discussion on ReModel within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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ReModel

Can anyone give me the codes for Scroll of Re-Model/Remover. Thanks in advance.
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Old 12/30/2013, 02:03   #2
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Which modelchange system are you using atm.?
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Old 12/30/2013, 05:58   #3
 
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I have the one that can change model, but my players want to have the remover because they want to change it again ..
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Old 12/30/2013, 06:08   #4
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I mean where did you have this modelchange?
-> ?

If no, then I can give you the code.
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Old 12/30/2013, 10:06   #5
 
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Quote:
Originally Posted by ​Lumi View Post
I mean where did you have this modelchange?
-> ?

If no, then I can give you the code.
maybe depends it here on what do you want to define

Code:
#ifdef __MODEL_CHANGE
		if(pMaterial->m_dwItemId == 50044)
		{
			if( pTarget->m_dwnewID != NULL)
			{
						pTarget->m_dwnewID = NULL;
						((CMover*)pUser)->UpdateItem((BYTE)pTarget->m_dwObjId, UI_MODEL, pTarget->m_dwnewID);
						pUser->AddText("Das Model wurde Erfolgreich gelöscht!");
						b = TRUE;
			}
			else
			{
				pUser->AddText("Deine Waffe wurde nicht mit einem Model ausgestattet!");
				return;
			}
		}
#endif //__MODEL_CHANGE
as you can see 50044 i use that so it means on defineitem.h should be like this #define II_UNBIND 50044


here's a code for you to use as a guide:
Spec_Item.txt

Code:
17	II_SYS_SYS_SCR_MODELRESET	IDS_PROPITEM_TXT_016377	1	9999	IK1_SYSTEM	IK2_SYSTEM	IK3_SCROLL	=	0	1	=	0	=	=	=	=	=	=	=	0	=	=	1	=	=	1	1	=	=	=	=	_NONE	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	EXT_ITEM	WUI_NOW	=	=	=	=	=	=	=	=	=	0	0	0	0	0	=	=	=	=	=	=	=	=	=	=	=	=	=	1	=	=	=	"""Itm_SysSysScrItemModelReturn-32.dds"""	0	""""""	IDS_PROPITEM_TXT_016378	1	300	0	0	1	0	0	0	1	0	2	=	=	=	=	=	=	=	=	=	=	1	1	1	1	1	0	ITEM_GRADE_NORMAL	1	TYPE1_CONSUME	TYPE2_CONSUME_EXCEPTION	1	0	0	0
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Old 12/30/2013, 14:34   #6
 
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Quote:
Originally Posted by ​Lumi View Post
I mean where did you have this modelchange?
-> ?

If no, then I can give you the code.
Im not using that, i am using the Model_change code .. Can you please give me? Thanks in advance.
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Old 01/01/2014, 12:52   #7
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Quote:
Originally Posted by Cloud' View Post
Im not using that, i am using the Model_change code .. Can you please give me? Thanks in advance.
Anyway.
You can use this code above your post.
You should add this in DPSrvr.cpp, so far as I know.

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Old 01/01/2014, 15:45   #8
 
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It gives me error in opening Database .. :3
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Old 01/03/2014, 23:42   #9
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Show us this error.
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Old 01/04/2014, 17:53   #10
 
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it only crash in opening database

when i am adding the item in resource
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Old 01/04/2014, 18:10   #11
 
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Quote:
Originally Posted by Cloud' View Post
it only crash in opening database

when i am adding the item in resource
look at your spec_item.txt if the code you input is correct on evry row
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Old 01/04/2014, 18:27   #12
 
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Quote:
Originally Posted by Rhyder' View Post
look at your spec_item.txt if the code you input is correct on evry row
i just copied all the codes you have posted.
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Old 01/04/2014, 18:28   #13
 
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same problem.
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Old 01/04/2014, 21:57   #14
 
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Quote:
Originally Posted by Cloud' View Post
i just copied all the codes you have posted.
its v19 reading change it into v16 reading its easy
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Old 01/05/2014, 08:14   #15
 
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Quote:
Originally Posted by Rhyder' View Post
its v19 reading change it into v16 reading its easy
ok im going to try it. Thanks
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