#ifndef __VERSION_COMMON_H__
#define __VERSION_COMMON_H__
#define __MAINSERVER
#define __VER 19 // Version
#define __IMPROVE_MAP_SYSTEM
/************************************************** ************************************************** ********/
/************************************************** ************************************************** ********/
/************************************EDITS********* ************************************************** ********/
#define __MODEL_CHANGE
#define __RESIZE_CHARACTER
#define __TEXT_MENU //add text to mover menu via character.inc
//#define __ITEM_LINK
#define __JOPS_CHAT_CRASH //@ Chat Crash fixx
#define __NEW_ITEM_VARUNA //BARUNA
#define __BURNOUT_SYSTEM //BURNOUT
#define __PMA_PARTYFINDER //Party Finder
#define __SCORE_PVP //ARENA SCORE
#define __COUNTRY //COUNTRY FLAGS
#define NO_GAMEGUARD //NO_OFFI_GAMEGUARD
#define _PETFILTER_HOL_B //PETFILTER FOR BUFFPETS
#define __COLOSSEUM //COLOSSEUM
#define __MONSTER_WEAPON //DNA WEAPON SYSTEM
#define __WEAPON_LEVELING //LEVELABLE WEAPONS
#define __TELEPORT_SHOP //USERPANEL
#define __ENVIRONMENT_EFFECT //ENVOIRMENT
#define __DISABLE_TELEPORT //DONT SHOW TELEPORT IN USERPANEL
#define __JOPS_GLOW //GLOW CHANGE V6
//#define __AUCTIONHOUSE //AUCTIONS HOUSE
#define __NEW_COLOR_CHANGE //CREATING CHARACTER WITH JOB AND RGB HAIR COLOR
#define __CHAR_CREATE_ROTATE //ROTATE CHAR IN CHAR CREATION
#define __CFLYFF_CREATE //CFlyff Char Creation
//#define __BERSERKER //BERSERKER SYSTEM
#define __TRANSFER_AWAKE //TRANSFER AWAKE SYSTEM
#define __NEW_THEME //V19THEME
#ifdef __NEW_THEME
#define __NEW_THEME_TASKBAR
#define __NEW_THEME_SKILL //V19 SKILLSLOT
#endif
#ifndef __NEW_THEME
#undef __NEW_THEME_TASKBAR
#undef __NEW_THEME_SKILL
#endif
#define __ADDSHOPITEM //ADD SHOP ITEMS WITH ABILITYOPTION
#define __GUILD_COLOR // Guild Color
#define __3RD_LEGEND16 // 3rd Class
#define __NEW_WEAPON_GLOW // V17 Weapon Glows
#define __REIMNIESS_SKILL_INVENTORY // Released Skill Tree
/************************************************** ************************************************** ********/
//#define __BOURNOUT //UNFINISHED BOURNOUT SYSTEM
//#define __FIX_AWAKE //UNFINISHED FIX AWAKE SYSTEM
//#define __TABBED_INVENTORY //UNFINISHED TABBED INVENTORY
/************************************************** ************************************************** ********/
/*Glow Panel Update LOG
v1 : 5 Different Colors
v2 : Glory Glow's for Body and Hand
v3 : 7 Different Part Glows
v4 : 7 Different Part Glows + DB SAVE + WORLDSERVER sending to all clients
v5 : RGB + Checkbox builded in
v6 : New Design + Live Prieview + Auto Update for all*/
/************************************EDITS********* ************************************************** *******/
#if !defined( __TESTSERVER ) && !defined( __MAINSERVER )
#define __INTERNALSERVER
#endif
#if (_MSC_VER > 1200)
#define __VS2003 // ÄÄÆÄÀÏ·¯º¯°æ.net
#endif
#define __VERSION_COMMON_H__
#define __MAINSERVER
#define __VER 19 // Version
#define __IMPROVE_MAP_SYSTEM
/************************************************** ************************************************** ********/
/************************************************** ************************************************** ********/
/************************************EDITS********* ************************************************** ********/
#define __MODEL_CHANGE
#define __RESIZE_CHARACTER
#define __TEXT_MENU //add text to mover menu via character.inc
//#define __ITEM_LINK
#define __JOPS_CHAT_CRASH //@ Chat Crash fixx
#define __NEW_ITEM_VARUNA //BARUNA
#define __BURNOUT_SYSTEM //BURNOUT
#define __PMA_PARTYFINDER //Party Finder
#define __SCORE_PVP //ARENA SCORE
#define __COUNTRY //COUNTRY FLAGS
#define NO_GAMEGUARD //NO_OFFI_GAMEGUARD
#define _PETFILTER_HOL_B //PETFILTER FOR BUFFPETS
#define __COLOSSEUM //COLOSSEUM
#define __MONSTER_WEAPON //DNA WEAPON SYSTEM
#define __WEAPON_LEVELING //LEVELABLE WEAPONS
#define __TELEPORT_SHOP //USERPANEL
#define __ENVIRONMENT_EFFECT //ENVOIRMENT
#define __DISABLE_TELEPORT //DONT SHOW TELEPORT IN USERPANEL
#define __JOPS_GLOW //GLOW CHANGE V6
//#define __AUCTIONHOUSE //AUCTIONS HOUSE
#define __NEW_COLOR_CHANGE //CREATING CHARACTER WITH JOB AND RGB HAIR COLOR
#define __CHAR_CREATE_ROTATE //ROTATE CHAR IN CHAR CREATION
#define __CFLYFF_CREATE //CFlyff Char Creation
//#define __BERSERKER //BERSERKER SYSTEM
#define __TRANSFER_AWAKE //TRANSFER AWAKE SYSTEM
#define __NEW_THEME //V19THEME
#ifdef __NEW_THEME
#define __NEW_THEME_TASKBAR
#define __NEW_THEME_SKILL //V19 SKILLSLOT
#endif
#ifndef __NEW_THEME
#undef __NEW_THEME_TASKBAR
#undef __NEW_THEME_SKILL
#endif
#define __ADDSHOPITEM //ADD SHOP ITEMS WITH ABILITYOPTION
#define __GUILD_COLOR // Guild Color
#define __3RD_LEGEND16 // 3rd Class
#define __NEW_WEAPON_GLOW // V17 Weapon Glows
#define __REIMNIESS_SKILL_INVENTORY // Released Skill Tree
/************************************************** ************************************************** ********/
//#define __BOURNOUT //UNFINISHED BOURNOUT SYSTEM
//#define __FIX_AWAKE //UNFINISHED FIX AWAKE SYSTEM
//#define __TABBED_INVENTORY //UNFINISHED TABBED INVENTORY
/************************************************** ************************************************** ********/
/*Glow Panel Update LOG
v1 : 5 Different Colors
v2 : Glory Glow's for Body and Hand
v3 : 7 Different Part Glows
v4 : 7 Different Part Glows + DB SAVE + WORLDSERVER sending to all clients
v5 : RGB + Checkbox builded in
v6 : New Design + Live Prieview + Auto Update for all*/
/************************************EDITS********* ************************************************** *******/
#if !defined( __TESTSERVER ) && !defined( __MAINSERVER )
#define __INTERNALSERVER
#endif
#if (_MSC_VER > 1200)
#define __VS2003 // ÄÄÆÄÀÏ·¯º¯°æ.net
#endif
Worldserver Versioncommon:
#ifndef __VERSION_COMMON_H__
#define __VERSION_COMMON_H__
#define __MAINSERVER
/************************************************** ************************************************** ********/
/************************************************** ************************************************** ********/
/************************************EDITS********* ************************************************** ********/
#define __MODEL_CHANGE
#define __RESIZE_CHARACTER
#define __ADDSHOPITEM
#define __NEW_THEME
#define __NEW_ITEM_VARUNA
#define __ITEM_LINK
#define __BURNOUT_SYSTEM //BURNOUT
#define __SCROLL_OF_UNBIND // Unbind Scroll
#define __PMA_PARTYFINDER //Party Finder
#define __JOPS_GLOW //GLOW SYSTEM v5
#define __AUCTIONHOUSE //AUCTIONHOUSE
#define __MONSTER_WEAPON //MONSTER DNA SYSTEM
#define __WEAPON_LEVELING //WEAPON LEVEL SYSTEM
#define _PETFILTER_HOL_B //Petfilter
#define __VER 19 // VERSION
#define __createingame //character from ingame createn
#define __COLOSSEUM //coloseum
#define __TELEPORT_SHOP //shop enter sys
#ifdef __TELEPORT_SHOP//koordinaten
#define __TELEPORT_SHOP_PLAYER_X 1500.0F
#define __TELEPORT_SHOP_PLAYER_Y 35.0F
#define __TELEPORT_SHOP_PLAYER_Z 1420.0F
#define __TELEPORT_SHOP_PLAYER_MAP 8
#define __TELEPORT_SHOP_NPC_X 6982.0F
#define __TELEPORT_SHOP_NPC_Y 100.0F
#define __TELEPORT_SHOP_NPC_Z 2293.0F
#define __TELEPORT_SHOP_NPC_MAP 1
#endif
#define __SCORE_PVP //ARENA SCORE
#define __WORLDSERVER_ADMIN //STAFF , USER OUTLINING
#define __ADDSHOPITEM //ADD SINGLE ITEMS IN SHOP WITH ABILITYOPTIONE
#define __COUNTRY //COUNTRY SYSTEM
#define __TRANSFER_AWAKE //TRANSFER AWAKE
#define __ENVIRONMENT_EFFECT // jahreszeiten
#define __JGUARD // CONSOLE
#ifdef __JGUARD
#define __C_T "Ingamer Looker by Jopsi332"
#define __GVER ""//GG Version
#endif
#define __RAISE_PET //PERFECT PETS
//#define __BERSERKER
#ifndef __AUCTIONHOUSE
//#define __ONLY_SHOP //only 1 Player Shop World
#endif
/************************************************** ************************************************** ********/
//#define __BOURNOUT //UNFINISHED BOURNOUT SYSTEM
//#define __FIX_AWAKE //UNFINISHED FIX AWAKE SYSTEM
//#define __TABBED_INVENTORY //UNFINISHED TABBED INVENTORY
/************************************************** ************************************************** ********/
/************************************EDITS********* ************************************************** *******/
#pragma warning(disable:4244)
#if !defined( __TESTSERVER ) && !defined( __MAINSERVER )
#define __INTERNALSERVER
#endif






