Register for your free account! | Forgot your password?

You last visited: Today at 13:27

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



V19 Flaris

Discussion on V19 Flaris within the Flyff Private Server forum part of the Flyff category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Apr 2011
Posts: 98
Received Thanks: 3
V19 Flaris

hey all...
i am trying to add the new Flaris to my server (using blessed file) and the worldserver always crashed..
can someone give me a full tutorial and download link to the model and texture?
pls pls pls
tyvm
amirshu is offline  
Old 07/12/2013, 18:37   #2
 
WooTheFck's Avatar
 
elite*gold: 0
Join Date: May 2013
Posts: 239
Received Thanks: 11
get the terrain.inc copy the model needed

for the masquerade
WooTheFck is offline  
Old 07/12/2013, 20:00   #3
 
elite*gold: 0
Join Date: Apr 2011
Posts: 98
Received Thanks: 3
is it only edir on resource? or should i edit the resource (on source folder) and recompile the worldserver) ?

and when i open the worldserver this is the errors that i get:

Quote:
2013/ 7/12 21:08:13 GetMoverProp range_error min:0, max:1511, index:1532

2013/ 7/12 21:08:13 CMover::InitProp - GetProp(1532) return NULL


2013/ 7/12 21:08:13 GetMoverProp range_error min:0, max:1511, index:1532
amirshu is offline  
Old 07/12/2013, 20:10   #4
 
ademir321's Avatar
 
elite*gold: 0
Join Date: Nov 2012
Posts: 80
Received Thanks: 33
Quote:
Originally Posted by amirshu View Post
is it only edir on resource? or should i edit the resource (on source folder) and recompile the worldserver) ?

and when i open the worldserver this is the errors that i get:
Check your models and propmover!
ademir321 is offline  
Old 07/12/2013, 20:21   #5
 
JustDread's Avatar
 
elite*gold: 0
Join Date: Jun 2011
Posts: 186
Received Thanks: 202
Post the error of your neuz.

Client - Log - error______.txt
JustDread is offline  
Old 07/12/2013, 21:38   #6
 
elite*gold: 0
Join Date: Apr 2013
Posts: 511
Received Thanks: 431
Quote:
Originally Posted by amirshu View Post
is it only edir on resource? or should i edit the resource (on source folder) and recompile the worldserver) ?

and when i open the worldserver this is the errors that i get:
Quote:
2013/ 7/12 21:08:13 GetMoverProp range_error min:0, max:1511, index:1532
2013/ 7/12 21:08:13 CMover::InitProp - GetProp(1532) return NULL
2013/ 7/12 21:08:13 GetMoverProp range_error min:0, max:1511, index:1532
1. Server want mover with ID 1532, but our max is 1511, you need to update propMover to ver. 19
2. Same
3. Same

Update propMover data to ver 19 and y, you fixxed it.
Wanetrain is offline  
Old 07/12/2013, 22:11   #7
 
elite*gold: 0
Join Date: Apr 2011
Posts: 98
Received Thanks: 3
how shouuld i do that?

and jsut to be sure this is my edit:

Terrain.inc
Code:
// Terrain Script

"헤르네오스" 0
{
  253 0 "Herneos_inground01_01.dds" 0 ""
  252 0 "Herneos_SandGround05.dds" 0 ""
  251 0 "Herneos_SandGround04.dds" 0 ""
  249 0 "Herneos_SandGround03.dds" 0 ""
  250 0 "Herneos_SandGround02.dds" 0 ""
  248 0 "Herneos_SandGround01.dds" 0 ""
}
"플라리스_2011" 0
{
  255 0 "NewFlrock01.dds" 0 ""
  254 0 "Obj_FLGR01.dds" 0 ""
}
"유프레시아" 0
{
  247 0 "Upresia_Ground01_01.dds" 0 ""
  246 0 "Upresia_Ground01.dds" 0 ""
}
"월드컵콜로세움" 0
{
  245 0 "Colosseum_Ground01_01.dds" 0 ""
  244 0 "Colosseum_Ground02.dds" 0 ""
  243 0 "Colosseum_Ground01.dds" 0 ""
}
"칼가스" 0
{
  242 0 "Kalgas_rockground03.dds" 0 ""
  241 0 "Kalgas_rockground02.dds" 0 ""
  240 0 "Kalgas_rockground01.dds" 0 ""
}
"바하라사막" 0
{
  238 0 "Bahara_Rockwall03.dds" 0 ""
  233 0 "Bahara_Rockwall01.dds" 0 ""
  237 0 "Bahara_Rockwall02.dds" 0 ""
  239 0 "Bahara_Sand01_03.dds" 0 ""
  236 0 "Bahara_Sand01_02.dds" 0 ""
  235 0 "Bahara_Sand01_01.dds" 0 ""
}
"월드컵이벤트" 0
{
  228 0 "soccer_tile01.dds" 0 ""
}
"베히모스" 0
{
  232 0 "Behe_Ground05.DDS" 0 ""
  231 0 "Behe_Ground04.dds" 0 ""
  230 0 "Behe_Ground03.dds" 0 ""
  229 0 "Behe_Ground02.dds" 0 ""
  227 0 "Behe_Ground01.dds" 0 ""
}
"Kailun" 0
{
  234 0 "Bahara_Rockwall01.dds" 0 ""
  224 0 "Kalilun_Grass01.dds" 0 ""
  225 0 "Kalilun_Grass02.dds" 0 ""
  223 0 "Kalilun_Ground01.dds" 0 ""
  226 0 "Kalilun_Ground02.dds" 0 ""
}
"Rartesia" 0
{
  220 0 "Rartesia_BossGround02.dds" 0 ""
  219 0 "Rartesia_BossGround01.dds" 0 ""
  217 0 "Rartesia_Bossgate01.dds" 0 ""
  216 0 "Rartesia_sand02.dds" 0 ""
  213 0 "Rartesia_sand01.dds" 0 ""
  222 0 "Rartesia_Grass04.dds" 0 ""
  221 0 "Rartesia_Grass03.dds" 0 ""
  214 0 "Rartesia_Grass02.dds" 0 ""
  212 0 "Rartesia_Grass01.dds" 0 ""
}
"Rustia" 0
{
  211 0 "rustia_ground02.dds" 0 ""
  209 0 "rustia_ground01.dds" 0 ""
  210 0 "rustia_lawn01.dds" 0 ""
}
"DreadfulCave" 0
{
  208 0 "Dread_Wall01.dds" 0 ""
  207 0 "Dread_Floor01.dds" 0 ""
}
"Ominous Dungeon" 0
{
  206 0 "Ominous_boRo_04.dds" 0 ""
  205 0 "Ominous_Room_03.dds" 0 ""
  204 0 "Ominous_Room_01.dds" 0 ""
  203 0 "obj_Ominous_corr_01.dds" 0 ""
}
"Harmonin" 0
{
  202 0 "Harmonin_sand02.dds" 0 ""
  201 0 "Harmonin_sand01.dds" 0 ""
  146 0 "HarRuin_Ruin02.dds" 0 ""
  145 0 "HarRuin_Ruin01.dds" 0 ""
}
"하우징" 0
{
  144 0 "Miniroom_floor01.dds" 0 ""
}
"Cisland" 0
{
  143 0 "Cisland_sand_09.dds" 0 ""
  142 0 "Cisland_sand_08.dds" 0 ""
  218 0 "Cisland_sand_07.dds" 0 ""
  140 0 "Cisland_sand_06.dds" 0 ""
  141 0 "Cisland_sand_05.dds" 0 ""
  139 0 "Cisland_sand_02.dds" 0 ""
  138 0 "Cisland_sand_01.dds" 0 ""
  137 0 "Cisland_sand.dds" 0 ""
}
"심연의탑" 0
{
  136 0 "Heaven_Tile10.dds" 0 ""
  135 0 "Heaven_Tile09.dds" 0 ""
  134 0 "Heaven_Tile08.dds" 0 ""
  133 0 "Heaven_Tile07.dds" 0 ""
  132 0 "Heaven_Tile06.dds" 0 ""
  131 0 "Heaven_Tile05.dds" 0 ""
  130 0 "Heaven_Tile04.dds" 0 ""
  128 0 "Heaven_Tile01.dds" 0 ""
  127 0 "Heaven_Tile02.dds" 0 ""
  129 0 "Heaven_Tile03.dds" 0 ""
}
"아즈리아" 0
{
  126 0 "ground_n_ice05.dds" 0 ""
  125 0 "ground_n_ice04.dds" 0 ""
  124 0 "ground_n_ice03.dds" 0 ""
  123 0 "ground_n_ice02.dds" 0 ""
  122 0 "ground_n_ice01.dds" 0 ""
}
"볼케인" 0
{
  121 0 "rock_volvic06.dds" 0 ""
  120 0 "rock_volvic05.dds" 0 ""
  118 0 "ground_n_volvic02.dds" 0 ""
  119 0 "ground_n_volvic03.dds" 0 ""
  117 0 "ground_n_volvic01.dds" 0 ""
}
"다콘던전" 0
{
  116 0 "DuDkPrStone01.dds" 0 ""
}
"플라리스던젼" 0
{
  93 0 "MaFlPrStone02.dds" 0 ""
  92 0 "MaFlPrStone01.dds" 0 ""
}
"Darkon_2" 0
{
  82 0 "Darkon2_Cave03.dds" 0 ""
  81 0 "Darkon2_Cave02.dds" 0 ""
  80 0 "Darkon2_Cave01.dds" 0 ""
}
"n흙" 0
{
  91 0 "ground_n_clay008.dds" 0 ""
  87 0 "ground_n_clay007.dds" 0 ""
  79 0 "ground_n_clay.dds" 0 ""
  78 0 "ground_n_clay006.dds" 0 ""
  68 0 "ground_n_clay004.dds" 0 ""
  69 0 "ground_n_clay005.dds" 0 ""
  67 0 "ground_n_clay003.dds" 0 ""
  66 0 "ground_n_clay002.dds" 0 ""
  65 0 "ground_n_clay001.dds" 0 ""
  64 0 "ground_n_lay_lawn002.dds" 0 ""
  57 0 "ground_n_lawn002.dds" 0 ""
}
"다콘" 0
{
  95 0 "Darkon_magma01.dds" 0 ""
  94 0 "Darkon_magma02.dds" 0 ""
  56 0 "Darkon_GravelRail01.dds" 0 ""
  70 0 "darkon_GravelRail.dds" 0 ""
  71 0 "darkon_iron03.dds" 0 ""
  72 0 "darkon_iron02.dds" 0 ""
  73 0 "darkon_iron01.dds" 0 ""
  74 0 "darkon_Tree01.dds" 0 ""
  75 0 "darkon_Tree02.dds" 0 ""
  77 0 "darkon_ClayUp.dds" 0 ""
  76 0 "darkon_ClayDown.dds" 0 ""
}
"잔디" 0
{
  86 0 "ground_lawn008.dds" 0 ""
  85 0 "ground_lawn0071.dds" 0 ""
  84 0 "ground_lawn007.dds" 0 ""
  83 0 "ground_lawn006.dds" 0 ""
  16 0 "ground_lawn002.dds" 0 ""
  7 0 "ground_lawn001.dds" 0 ""
  15 0 "ground_lawn003.dds" 0 ""
  14 0 "ground_lawn004.dds" 0 ""
  55 0 "ground_lawn005.dds" 0 ""
}
"록" 0
{
  88 0 "rock-brown01.dds" 0 ""
  89 0 "rock-brown02.dds" 0 ""
  13 0 "ground_precipice01.dds" 0 ""
  54 0 "rock_FlGray01.dds" 0 ""
  18 0 "rock_FlGray02.dds" 0 ""
  17 0 "rock10M.dds" 0 ""
  19 0 "rock12M.dds" 0 ""
}
"기타" 0
{
  9 0 "sky_cloud01.dds" 0 ""
  10 0 "sky_cloud02.dds" 0 ""
}
"물" 2
{
  "물1" 54
  {
    20 0 "water_riverAni0001.dds" 0 ""
    21 0 "water_riverAni0002.dds" 0 ""
    22 0 "water_riverAni0003.dds" 0 ""
    23 0 "water_riverAni0004.dds" 0 ""
    24 0 "water_riverAni0005.dds" 0 ""
    25 0 "water_riverAni0006.dds" 0 ""
    26 0 "water_riverAni0007.dds" 0 ""
    27 0 "water_riverAni0008.dds" 0 ""
    28 0 "water_riverAni0009.dds" 0 ""
    29 0 "water_riverAni0010.dds" 0 ""
    30 0 "water_riverAni0011.dds" 0 ""
    31 0 "water_riverAni0012.dds" 0 ""
    32 0 "water_riverAni0013.dds" 0 ""
    33 0 "water_riverAni0014.dds" 0 ""
    34 0 "water_riverAni0015.dds" 0 ""
    35 0 "water_riverAni0016.dds" 0 ""
    36 0 "water_riverAni0017.dds" 0 ""
    37 0 "water_riverAni0018.dds" 0 ""
    38 0 "water_riverAni0019.dds" 0 ""
    39 0 "water_riverAni0020.dds" 0 ""
    40 0 "water_riverAni0021.dds" 0 ""
    41 0 "water_riverAni0022.dds" 0 ""
    42 0 "water_riverAni0023.dds" 0 ""
    43 0 "water_riverAni0024.dds" 0 ""
    44 0 "water_riverAni0025.dds" 0 ""
    45 0 "water_riverAni0026.dds" 0 ""
    46 0 "water_riverAni0027.dds" 0 ""
    47 0 "water_riverAni0028.dds" 0 ""
    48 0 "water_riverAni0029.dds" 0 ""
    49 0 "water_riverAni0030.dds" 0 ""
    50 0 "water_riverAni0031.dds" 0 ""
    51 0 "water_riverAni0032.dds" 0 ""
    52 0 "water_riverAni0033.dds" 0 ""
    53 0 "water_riverAni0034.dds" 0 ""
    96 0 "water_riverAni0035.dds" 0 ""
    97 0 "water_riverAni0036.dds" 0 ""
    98 0 "water_riverAni0037.dds" 0 ""
    99 0 "water_riverAni0038.dds" 0 ""
    100 0 "water_riverAni0039.dds" 0 ""
    101 0 "water_riverAni0040.dds" 0 ""
    102 0 "water_riverAni0041.dds" 0 ""
    103 0 "water_riverAni0042.dds" 0 ""
    104 0 "water_riverAni0043.dds" 0 ""
    105 0 "water_riverAni0044.dds" 0 ""
    106 0 "water_riverAni0045.dds" 0 ""
    107 0 "water_riverAni0046.dds" 0 ""
    108 0 "water_riverAni0047.dds" 0 ""
    109 0 "water_riverAni0048.dds" 0 ""
    110 0 "water_riverAni0049.dds" 0 ""
    111 0 "water_riverAni0050.dds" 0 ""
    112 0 "water_riverAni0051.dds" 0 ""
    113 0 "water_riverAni0052.dds" 0 ""
    114 0 "water_riverAni0053.dds" 0 ""
    115 0 "water_riverAni0054.dds" 0 ""
  }
  "물2" 54
  {
    147 0 "water_HarAni0001.dds" 0 ""
    148 0 "water_HarAni0002.dds" 0 ""
    149 0 "water_HarAni0003.dds" 0 ""
    150 0 "water_HarAni0004.dds" 0 ""
    151 0 "water_HarAni0005.dds" 0 ""
    152 0 "water_HarAni0006.dds" 0 ""
    153 0 "water_HarAni0007.dds" 0 ""
    154 0 "water_HarAni0008.dds" 0 ""
    155 0 "water_HarAni0009.dds" 0 ""
    156 0 "water_HarAni0010.dds" 0 ""
    157 0 "water_HarAni0011.dds" 0 ""
    158 0 "water_HarAni0012.dds" 0 ""
    159 0 "water_HarAni0013.dds" 0 ""
    160 0 "water_HarAni0014.dds" 0 ""
    161 0 "water_HarAni0015.dds" 0 ""
    162 0 "water_HarAni0016.dds" 0 ""
    163 0 "water_HarAni0017.dds" 0 ""
    164 0 "water_HarAni0018.dds" 0 ""
    165 0 "water_HarAni0019.dds" 0 ""
    166 0 "water_HarAni0020.dds" 0 ""
    167 0 "water_HarAni0021.dds" 0 ""
    168 0 "water_HarAni0022.dds" 0 ""
    169 0 "water_HarAni0023.dds" 0 ""
    170 0 "water_HarAni0024.dds" 0 ""
    171 0 "water_HarAni0025.dds" 0 ""
    172 0 "water_HarAni0026.dds" 0 ""
    173 0 "water_HarAni0027.dds" 0 ""
    174 0 "water_HarAni0028.dds" 0 ""
    175 0 "water_HarAni0029.dds" 0 ""
    176 0 "water_HarAni0030.dds" 0 ""
    177 0 "water_HarAni0031.dds" 0 ""
    178 0 "water_HarAni0032.dds" 0 ""
    179 0 "water_HarAni0033.dds" 0 ""
    180 0 "water_HarAni0034.dds" 0 ""
    181 0 "water_HarAni0035.dds" 0 ""
    182 0 "water_HarAni0036.dds" 0 ""
    183 0 "water_HarAni0037.dds" 0 ""
    184 0 "water_HarAni0038.dds" 0 ""
    185 0 "water_HarAni0039.dds" 0 ""
    186 0 "water_HarAni0040.dds" 0 ""
    187 0 "water_HarAni0041.dds" 0 ""
    188 0 "water_HarAni0042.dds" 0 ""
    189 0 "water_HarAni0043.dds" 0 ""
    190 0 "water_HarAni0044.dds" 0 ""
    191 0 "water_HarAni0045.dds" 0 ""
    192 0 "water_HarAni0046.dds" 0 ""
    193 0 "water_HarAni0047.dds" 0 ""
    194 0 "water_HarAni0048.dds" 0 ""
    195 0 "water_HarAni0049.dds" 0 ""
    196 0 "water_HarAni0050.dds" 0 ""
    197 0 "water_HarAni0051.dds" 0 ""
    198 0 "water_HarAni0052.dds" 0 ""
    199 0 "water_HarAni0053.dds" 0 ""
    200 0 "water_HarAni0054.dds" 0 ""
  }
  11 0 "water_riverAni.dds" 0 ""
}
"흙" 0
{
  3 0 "ground_clay001.dds" 0 ""
  4 0 "ground_clay002.dds" 0 ""
  5 0 "ground_clay003.dds" 0 ""
  6 0 "ground_clay004.dds" 0 ""
  12 0 "ground_clay005.dds" 0 ""
  58 0 "ground_clay009.dds" 0 ""
  59 0 "ground_clay006.dds" 0 ""
  60 0 "ground_clay007.dds" 0 ""
}
"밭" 0
{
  62 0 "ground_farm01.dds" 0 ""
  63 0 "ground_farm02.dds" 0 ""
}
"보도블럭" 0
{
  215 0 "brick_MaFl01_new.dds" 0 ""
  90 0 "brick-MaMa01.dds" 0 ""
  1 0 "brick_MaSa01.dds" 0 ""
  2 0 "brick_MaSa02.dds" 0 ""
  8 0 "brick_MaFl01.dds" 0 ""
  61 0 "brick_RiGarden01.dds" 0 ""
}
0 0 "default.dds" 0 ""
mdlObj.inc (only part of this file...)
Code:
// Model Script
// szName, iObject, dwModelType, szPart, bFly, bDistant, bPick, fScale, bTrans, bShadow bTextureEx 

"obj" 0
{
  "플라리스_2011"
  {
    "노스풀"
    {
      "NewFlNorthBT01" 1937 MODELTYPE_ANIMATED_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlNorthCent01" 1936 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
    }
    "센플라리네"
    {
      "NewFLsenCenter" 1973 MODELTYPE_ANIMATED_MESH "" 0 0 0 1.000000 0 0 0 0
      "NewFlsenCentOBJ" 1935 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlsenCent01" 1934 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
    }
    "집"
    {
      "NewFlHouse06" 1949 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlHouse05" 1945 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlHouse03" 1944 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlHouse04" 1943 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlHouse02" 1942 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlHouse01" 1941 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlLUD01wall" 1932 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlLUD01" 1931 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
    }
    "상점"
    {
      "NewFlMgshop_01" 1947 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlMgshop_02" 1946 MODELTYPE_MESH "" 0 0 0 1.000000 1 0 0 0
      "NewFlForge" 1940 MODELTYPE_ANIMATED_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlRedchip" 1939 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlgoodshop" 1938 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlFoodshop" 1930 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
    }
    "프랍"
    {
      "NewFlHaro01" 1948 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlbrdg01" 1933 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlLight01" 1929 MODELTYPE_MESH "" 0 0 0 1.000000 1 0 0 0
      "NewFlChair01" 1928 MODELTYPE_MESH "" 0 0 1 1.000000 1 0 0 0
      "NewFlflowegarden" 1927 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlGDRL_01_01" 1926 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
    }
    "이스트풀"
    {
      "NewFlEastBT01" 1925 MODELTYPE_ANIMATED_MESH "" 0 0 1 1.000000 0 0 0 0
      "NewFlEastCent01" 1924 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
    }
  }
  "부유성"
  {
    "Indoor"
    {
      "사령"
      {
        "CastleTO_light" 1923 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleTO_ceiling" 1922 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleTO_column3" 1921 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_chair01" 1920 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_table02" 1919 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_backwall" 1918 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_Banister01" 1917 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_column2" 1916 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_pipe02_01" 1915 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleTO_pipe02_02" 1914 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleTO_table01r" 1913 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_table01" 1912 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_column1" 1911 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_wall04" 1910 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_wall03" 1909 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_prop01" 1908 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_wall02" 1907 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleTO_floor01" 1906 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      }
      "중앙"
      {
        "건물"
        {
          "CastleIN_fdst" 1899 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_etst" 1898 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_jwst" 1897 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_hsst" 1896 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_wpst" 1895 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_sdst" 1894 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_mgst" 1893 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_Nhouse08" 1879 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_Nhouse07" 1878 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_Nhouse06" 1877 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_Nhouse05" 1876 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_Nhouse04" 1874 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_Nhouse03" 1873 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_Nhouse02" 1875 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
          "CastleIN_Nhouse01" 1872 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        }
        "CastleIN_windows04" 1905 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_windows03" 1904 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_windows02" 1903 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_windows01" 1902 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_arch01_02" 1901 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_arch01_01" 1900 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_3gate" 1888 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_metalhouse" 1885 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_crystal01" 1871 MODELTYPE_ANIMATED_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_floor02_01" 1887 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_floor02_02" 1886 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_floor01_02" 1870 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_floor01_01" 1869 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_Statue01" 1862 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_Gate02" 1859 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_wall04_cor" 1891 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_wall04" 1892 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_wall01_cor" 1890 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_wall01" 1889 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_wall03_cor" 1880 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_wall03" 1881 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_wall02_cor" 1884 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_wall02" 1883 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_wall05_cor" 1857 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_wall05" 1868 MODELTYPE_ANIMATED_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_Light01" 1867 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_Stair02" 1882 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_Stair01" 1866 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_Gate01" 1865 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_Structure01_s" 1864 MODELTYPE_ANIMATED_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_Structure01_01" 1863 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
        "CastleIN_cfloor01_03_1" 1861 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_cfloor01_01" 1860 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_cfloor01_02_2" 1858 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
        "CastleIN_cfloor01_02_1" 1856 MODELTYPE_MESH "" 0 0 1 1.000000 0 0 0 0
      }
    }
    "Outdoor"
    {
      "Castle01" 1854 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
      "Castle01_1" 1855 MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
    }
  }


can you give me an example for a model who should be exist on my file and write on the mdlObj.inc
and how to promover contact to the V19 flaris.. cuse before i try to add this there were no problem with the propmover..
amirshu is offline  
Reply


Similar Threads Similar Threads
v19 Flaris Pob -.-
03/18/2012 - Flyff Private Server - 3 Replies
Bin jetz langsam am verzweifeln... Ich hab alles eingefügt es geht auch bis jetz fast alles bis auf den scheiss v19 boden. Texturen sind alle drinne Terrain.inc auch keine errors doch der Boden wird nicht angezeigt -.- Kann mal jemand per Tv drüber schaun wäre nett :o
[New Flaris gemappt] Neue Flaris Welt
06/13/2011 - Flyff Private Server - 26 Replies
Hallo Leute ich habe mir ein bissl zeit genommen Flaris zu verändern ^^ EIN GROßES Danke an S0ul der mir geholfen hat beim erklären von flaris durch nehmen ^^ Hier sind die Bilder : Nord Flaris Nr 1 - IMG-UP.net - Your Free Image Hoster Nord Flaris Nr 2 - IMG-UP.net - Your Free Image Hoster Nord Flaris 3 - IMG-UP.net - Your Free Image Hoster



All times are GMT +1. The time now is 13:27.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.