I got this error :
Code:
WndOption.cpp(290) : error C2065: 'pWndDayNight' : undeclared identifier
WndOption.cpp(290) : error C2227: left of '->GetCheck' must point to class/struct/union
type is ''unknown-type''
WndOption.cpp(1282) : error C2227: left of '->GetCheck' must point to class/struct/union
type is ''unknown-type''
WndOption.cpp(1282) : error C3861: 'pWndDayNight': identifier not found, even with argument-dependent lookup
WndOption.cpp
After:
Code:
pWndButton[ 0 ] = (CWndButton*)GetDlgItem( WIDC_CHECK4 ); if(pWndButton[ 0 ]) pWndButton[ 0 ]->SetCheck( g_Option.m_bCameraLock );
Code:
#ifdef __OPTIONAL_DAYNIGHT CWndButton* pWndDayNight = (CWndButton*)GetDlgItem( WIDC_CHECKDAYNIGHT ); pWndDayNight->SetCheck( g_Option.m_bDayNight ); #endif // __OPTIONAL_DAYNIGHT
After this:
Code:
case WIDC_CHECK4:
{
if( pWndCamearaLock->GetCheck() )
g_Option.m_bCameraLock = TRUE;
else
g_Option.m_bCameraLock = FALSE;
}
break;
Add the Following:
Code:
#ifdef __OPTIONAL_DAYNIGHT
case WIDC_CHECKDAYNIGHT:
{
if( pWndDayNight->GetCheck() )
g_Option.m_bDayNight = TRUE;
else
g_Option.m_bDayNight = FALSE;
}
break;
#endif // __OPTIONAL_DAYNIGHT
[code]
if(g_pPlayer && g_pPlayer->IsOptionRenderMask() != g_Option.m_bViewMask)
g_DPlay.SendOptionEnableRenderMask( g_Option.m_bViewMask );
pWndButton[ 0 ] = (CWndButton*)GetDlgItem( WIDC_CHECK5 );
if(pWndButton[ 0 ])
pWndButton[ 0 ]->SetCheck( g_Option.m_bCameraLock );
[code]
Add the Following:
Code:
#ifdef __OPTIONAL_DAYNIGHT pWndButton[ 0 ] = (CWndButton*)GetDlgItem( WIDC_CHECKDAYNIGHT ); if(pWndButton[ 0 ]) pWndButton[ 0 ]->SetCheck( g_Option.m_bDayNight ); #endif // __OPTIONAL_DAYNIGHT
After the following:
Code:
case WIDC_VIEWMASK:
pWndButton = (CWndButton*)GetDlgItem( WIDC_VIEWMASK );
g_Option.m_bViewMask = pWndButton->GetCheck();
g_DPlay.SendOptionEnableRenderMask( pWndButton->GetCheck() );
break;
case WIDC_CHECK5:
{
if( pWndCamearaLock->GetCheck() )
g_Option.m_bCameraLock = TRUE;
else
g_Option.m_bCameraLock = FALSE;
}
break;
Code:
#ifdef __OPTIONAL_DAYNIGHT
case WIDC_CHECKDAYNIGHT:
{
if( pWndDayNight->GetCheck() )
g_Option.m_bDayNight = TRUE;
else
g_Option.m_bDayNight = FALSE;
g_WndMng.OpenMessageBox( "You Need to Relog or Restart Flyff for this to take effect.", MB_OK, this );
}
break;
#endif // __OPTIONAL_DAYNIGHT
i thought that there's a missing code






