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About PropMover.txt

Discussion on About PropMover.txt within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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About PropMover.txt

Hi elitepvpers,

Well i wanted something to figure out.

Thats this. I wanted all the mobs with the rank
RANK_BOSS and RANK_SUPER to be stronger by 20%

Now instead of modifying the PropMover.txt i did it in the source.

However now is my question when i do it in the source. Are they actualy stronger or is this only visual?

Lets take an look at 2 codes i altred.

Mover.cpp
PHP Code:
if( pProp->dwClass == RANK_SUPER && pProp->dwClass == RANK_BOSS )
        {
            
m_nStr pProp->dwStr 2
            
m_nSta pProp->dwSta 2;
            
m_nDex pProp->dwDex 2;
            
m_nInt pProp->dwInt 2;
        }
        else
        {
            
m_nStr pProp->dwStr
            
m_nSta pProp->dwSta;
            
m_nDex pProp->dwDex;
            
m_nInt pProp->dwInt;
        } 
MoverAttack.cpp

PHP Code:
MoverProppMoverProp GetProp();
        if( 
pMoverProp->dwClass == RANK_SUPER && pMoverProp->dwClass == RANK_BOSS )
        {
            *
pnMin pMoverProp->dwAtkMin 100 20 pMoverProp->dwAtkMin;
            *
pnMax pMoverProp->dwAtkMax 100 20 pMoverProp->dwAtkMax;
        }
        else
        {
            *
pnMin pMoverProp->dwAtkMin;
            *
pnMax pMoverProp->dwAtkMax;
        } 
MoverParam.cpp

PHP Code:
#ifdef __S1108_BACK_END_SYSTEM
        
if ( pMoverProp->dwClass == RANK_SUPER && pMoverProp->dwClass == RANK_BOSS )
        {
            return 
intpMoverProp->dwAddHp prj.m_fMonsterHitpointRate pMoverProp->m_fHitPoint_Rate 100 20 pMoverProp->dwAddHp );
        }
        else
        {
            return 
intpMoverProp->dwAddHp prj.m_fMonsterHitpointRate pMoverProp->m_fHitPoint_Rate ); 
        }
#else // __S1108_BACK_END_SYSTEM
        
if ( pMoverProp->dwClass == RANK_SUPER && pMoverProp->dwClass == RANK_BOSS )
        {
            return 
pMoverProp->dwAddHp 100 20 pMoverProp->dwAddHp
        }
        else
        {
            return 
pMoverProp->dwAddHp;
        }
#endif // __S1108_BACK_END_SYSTEM 
Can anyone tell me that it will work or that these snippets is only for the visual aspect?

With kind regards,

Loky.
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Old 06/21/2013, 12:14   #2
 
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Just if the rank while reading in propnover and multiplucate there
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Old 06/21/2013, 12:28   #3
 
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sorry Jopsi but i dont get that .
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Old 06/21/2013, 12:44   #4



 
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Open ProjectCmn.cpp and search for BOOL CProject::LoadPropMover( LPCTSTR lpszFileName ).

Now add under
Code:
pProperty->dwClass = scanner.GetNumber();
this
Code:
if( pProperty->dwClass == RANK_BOSS || pProperty->dwClass == RANK_SUPER )
{
	pProperty->dwStr *= 2;
	pProperty->dwSta *= 2;
	pProperty->dwDex *= 2;
	pProperty->dwInt *= 2;
}
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Old 06/21/2013, 13:06   #5
 
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Ok thank you sedrika. i didnt get that sentence what jopsi was saying.

Btw what is the difference between yours and mine?

Is the one from you more effective sinds its using the ProjectCmn.cpp file?
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Old 06/21/2013, 13:16   #6



 
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Yes it is.
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Old 06/21/2013, 13:19   #7
 
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Ok i did that. Rebuilding gives 2 errors

RANK_BOSS and RANK_SUPER undeclared identifier.

This error is only when compiling the DatabaseServer.

The rest of the programs compiles just fine.
--------------SOLVED-----------------

Now what kind of formula do i need to give the dwAtkMin and dwAtkMax an increase of 20%.

I did this in ProjectCmn.cpp
PHP Code:
if( pProperty->dwClass == RANK_BOSS || pProperty->dwClass == RANK_SUPER )
        {
            
pProperty->dwAtkMin            100 2scanner.GetNumber();
        } 
However this gives offcourse an error.
raventh1984 is offline  
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