Mein Server lief bis jetzt ohne Probleme und alles ging, jetzt weiß ich nicht was los ist meine merge2.exe geht nicht mehr sie startet krurz und dann steht da dieser fehler "merge2.exe funktioniert nicht mehr" darauf hin schließt es sich.
Ich weiß echt nicht mehr was ich da machen kann hänge seit 2 Tagen an dem Problem.
Das sich mein World Server nicht öffnet liegt denke ich auch daran das ich nicht mergen kann :/
SQLSTATE:01000 error:[Microsoft][SQL Native Client][SQL Server]OLE DB provider "SQLNCLI" for linked server "RANKING" returned message "Fehler beim Herstellen einer Verbindung zum Server. Bei einer Verbindung zu SQL Server 2005 kann dieser Fehler dadurch verursacht werden, dass SQL Server unter den Standardeinstellungen keine Remoteverbindungen zulässt.".
2013/06/09 22:32:29
query:RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01'
SQLSTATE:42000 error:[Microsoft][SQL Native Client][SQL Server]Named Pipes-Provider: Es konnte keine Verbindung zu SQL Server hergestellt werden [2].
2013/06/09 22:32:29
query:RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01'
SQLSTATE:01000 error:[Microsoft][SQL Native Client][SQL Server]OLE DB provider "SQLNCLI" for linked server "RANKING" returned message "Anmeldungstimeout abgelaufen".
2013/06/09 22:32:29
query:RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01'
SQLSTATE:01000 error:[Microsoft][SQL Native Client][SQL Server]OLE DB provider "SQLNCLI" for linked server "RANKING" returned message "Fehler beim Herstellen einer Verbindung zum Server. Bei einer Verbindung zu SQL Server 2005 kann dieser Fehler dadurch verursacht werden, dass SQL Server unter den Standardeinstellungen keine Remoteverbindungen zulässt.".
2013/06/09 22:32:29
query:RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01'
SQLSTATE:42000 error:[Microsoft][SQL Native Client][SQL Server]Named Pipes-Provider: Es konnte keine Verbindung zu SQL Server hergestellt werden [2].
2013/06/09 22:32:29
query:RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01'
SQLSTATE:01000 error:[Microsoft][SQL Native Client][SQL Server]OLE DB provider "SQLNCLI" for linked server "RANKING" returned message "Anmeldungstimeout abgelaufen".
2013/06/09 22:32:29
query:RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01'
SQLSTATE:01000 error:[Microsoft][SQL Native Client][SQL Server]OLE DB provider "SQLNCLI" for linked server "RANKING" returned message "Fehler beim Herstellen einer Verbindung zum Server. Bei einer Verbindung zu SQL Server 2005 kann dieser Fehler dadurch verursacht werden, dass SQL Server unter den Standardeinstellungen keine Remoteverbindungen zulässt.".
2013/ 6/ 9 22:32:10 OP: 343643373, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2013/ 6/ 9 22:32:10 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:32:10 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:11 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:32:11 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:11 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:32:11 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:12 GetModelElem - out of range: type=0, size=20009, index=1854
2013/ 6/ 9 22:32:12 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1854 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:12 GetModelElem - out of range: type=0, size=20009, index=1855
2013/ 6/ 9 22:32:12 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1855 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:14 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:32:14 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:14 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:32:14 MakeMotionName GetModelElem dwType:5 dwIndex:1502, dwMotion:-1
2013/ 6/ 9 22:32:51 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ
2013/ 6/ 9 22:33:41 OP: 343734359, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2013/ 6/ 9 22:33:41 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:33:41 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:41 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:33:41 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:41 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:33:41 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:41 GetModelElem - out of range: type=0, size=20009, index=1854
2013/ 6/ 9 22:33:41 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1854 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:41 GetModelElem - out of range: type=0, size=20009, index=1855
2013/ 6/ 9 22:33:41 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1855 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:43 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:33:43 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:43 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:33:43 MakeMotionName GetModelElem dwType:5 dwIndex:1502, dwMotion:-1
2013/ 6/ 9 22:36:07 OP: 343881142, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2013/ 6/ 9 22:36:08 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:36:08 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:08 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:36:08 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:08 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:36:08 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:08 GetModelElem - out of range: type=0, size=20009, index=1854
2013/ 6/ 9 22:36:08 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1854 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:08 GetModelElem - out of range: type=0, size=20009, index=1855
2013/ 6/ 9 22:36:08 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1855 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:09 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:36:09 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:09 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:36:09 MakeMotionName GetModelElem dwType:5 dwIndex:1502, dwMotion:-1
2013/ 6/ 9 22:32:10 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:32:10 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:11 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:32:11 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:11 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:32:11 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:12 GetModelElem - out of range: type=0, size=20009, index=1854
2013/ 6/ 9 22:32:12 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1854 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:12 GetModelElem - out of range: type=0, size=20009, index=1855
2013/ 6/ 9 22:32:12 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1855 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:14 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:32:14 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:32:14 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:32:14 MakeMotionName GetModelElem dwType:5 dwIndex:1502, dwMotion:-1
2013/ 6/ 9 22:32:51 CDbManager::UpdateGuildRanking¿¡¼* (RANKING.RANKING_DBF.dbo.RANKING_STR 'R1','01') ½ÇÆÐ
2013/ 6/ 9 22:33:41 OP: 343734359, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2013/ 6/ 9 22:33:41 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:33:41 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:41 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:33:41 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:41 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:33:41 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:41 GetModelElem - out of range: type=0, size=20009, index=1854
2013/ 6/ 9 22:33:41 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1854 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:41 GetModelElem - out of range: type=0, size=20009, index=1855
2013/ 6/ 9 22:33:41 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1855 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:43 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:33:43 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:33:43 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:33:43 MakeMotionName GetModelElem dwType:5 dwIndex:1502, dwMotion:-1
2013/ 6/ 9 22:36:07 OP: 343881142, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2013/ 6/ 9 22:36:08 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:36:08 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:08 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:36:08 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:08 GetModelElem - out of range: type=0, size=20009, index=1949
2013/ 6/ 9 22:36:08 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1949 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:08 GetModelElem - out of range: type=0, size=20009, index=1854
2013/ 6/ 9 22:36:08 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1854 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:08 GetModelElem - out of range: type=0, size=20009, index=1855
2013/ 6/ 9 22:36:08 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=0 index=1855 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:09 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:36:09 CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
2013/ 6/ 9 22:36:09 GetModelElem - out of range: type=5, size=1542, index=1502
2013/ 6/ 9 22:36:09 MakeMotionName GetModelElem dwType:5 dwIndex:1502, dwMotion:-1
Problem Nummer 2:
und zwar wollte ich vor kurzem PvP custom Maps einfügen in meinem Server, doch ich kann nicht wirklich was damit anfangen also mit den gedownloadeten datein da ich nicht weiß wo sie hin müssen. Ich hab Flaris schon geändert aber bei PvP Arena geht es irgendwie nicht, wo ist der unterschied zwischen WdArena und WdArena 1? und wo müssen welche dateien rein?
Problem Nummer 3:
Mein letztes Problem ist das ich Custom Waffen eingefügt habe und ich versteh einfach nicht warum ich die Waffen ingame nicht erstellen kann, hier die dateien:
defineitem
//CUstom WaffemSedrika
#define II_WEA_BOW_STEFANO 50000
#define II_WEA_BOW_MODEL1 60500
#define II_WEA_BOW_MODEL2 60501
#define II_WEA_BOW_MODEL3 60502
#define II_WEA_BOW_MODEL4 60503
#define II_WEA_BOW_MODEL5 60504
#define II_WEA_BOW_MODEL6 60505
#define II_WEA_BOW_MODEL7 60506
#define II_WEA_BOW_MODEL8 60507
#define II_WEA_BOW_MODEL9 60508
#define II_WEA_BOW_MODEL10 60509
#define II_WEA_YOY_MODEL1 60510
#define II_WEA_YOY_MODEL2 60511
#define II_WEA_YOY_MODEL3 60512
#define II_WEA_YOY_MODEL4 60513
#define II_WEA_YOY_MODEL5 60514
#define II_WEA_YOY_MODEL6 60515
#define II_WEA_YOY_MODEL7 60516
#define II_WEA_WAN_MODEL1 60520
#define II_WEA_WAN_MODEL2 60521
#define II_WEA_WAN_MODEL3 60522
#define II_WEA_WAN_MODEL4 60523
#define II_WEA_WAN_MODEL5 60524
#define II_WEA_WAN_MODEL6 60525
#define II_WEA_WAN_MODEL7 60526
#define II_WEA_WAN_MODEL8 60527
#define II_WEA_STA_MODEL1 60530
#define II_WEA_STA_MODEL2 60531
#define II_WEA_STA_MODEL3 60532
#define II_WEA_STA_MODEL4 60533
#define II_WEA_STA_MODEL5 60534
#define II_WEA_STA_MODEL6 60535
#define II_WEA_STA_MODEL7 60536
#define II_WEA_CHE_MODEL1 60540
#define II_WEA_CHE_MODEL2 60541
#define II_WEA_CHE_MODEL3 60542
#define II_WEA_CHE_MODEL4 60543
#define II_WEA_KNU_MODEL1 60550
#define II_WEA_KNU_MODEL2 60551
#define II_WEA_KNU_MODEL3 60552
#define II_WEA_KNU_MODEL4 60553
#define II_WEA_KNU_MODEL5 60554
#define II_WEA_KNU_MODEL6 60555
#define II_WEA_KNU_MODEL7 60556
#define II_WEA_KNU_MODEL8 60557
#define II_WEA_AXE_MODEL1 60560
#define II_WEA_AXE_MODEL2 60561
#define II_WEA_AXE_MODEL3 60562
#define II_WEA_AXE_MODEL4 60563
#define II_WEA_AXE_MODEL5 60564
#define II_WEA_AXE_MODEL6 60565
#define II_WEA_AXE_MODEL7 60566
#define II_WEA_AXE_MODEL8 60567
#define II_WEA_AXE_MODEL9 60568
#define II_WEA_AXE_MODEL10 60569
#define II_WEA_AXT_MODEL1 60570
#define II_WEA_AXT_MODEL2 60571
#define II_WEA_AXT_MODEL3 60572
#define II_WEA_AXT_MODEL4 60573
#define II_WEA_AXT_MODEL5 60574
#define II_WEA_AXT_MODEL6 60575
#define II_WEA_AXT_MODEL7 60576
#define II_WEA_AXT_MODEL8 60577
#define II_WEA_AXT_MODEL9 60578
#define II_WEA_SWO_MODEL1 60580
#define II_WEA_SWO_MODEL2 60581
#define II_WEA_SWO_MODEL3 60582
#define II_WEA_SWO_MODEL4 60583
#define II_WEA_SWT_MODEL1 60590
#define II_WEA_SWT_MODEL2 60591
#define II_WEA_SWT_MODEL3 60592
#define II_WEA_SWT_MODEL4 60593
#define II_WEA_SWT_MODEL5 60594
#define II_WEA_SWT_MODEL6 60595
#define II_WEA_SWT_MODEL7 60596
#define II_WEA_SWT_MODEL8 60597
#define II_WEA_SHI_MODEL1 60700
#define II_WEA_SHI_MODEL2 60701
#define II_WEA_SHI_MODEL3 60702
#define II_WEA_SHI_MODEL4 60703
#define II_WEA_SHI_MODEL5 60704
#define II_WEA_SHI_MODEL6 60705
#define II_WEA_SHI_MODEL7 60706
#define II_WEA_SHI_MODEL8 60707
#define II_WEA_SHI_MODEL9 60708
#define II_WEA_SHI_MODEL10 60709
#define II_WEA_SHI_MODEL11 60710
#define II_WEA_SHI_MODEL12 60711
#define II_WEA_SHI_MODEL13 60712
#define II_WEA_SHI_MODEL14 60713
#define II_WEA_SHI_MODEL15 60714
#define II_WEA_SHI_MODEL16 60715
#define II_WEA_SHI_MODEL17 60716
#define II_WEA_SHI_MODEL18 60717
#define II_WEA_AXE_MODEL11 60740
#define II_WEA_AXE_MODEL12 60741
#define II_WEA_AXE_MODEL13 60742
#define II_WEA_AXE_MODEL14 60743
#define II_WEA_BOW_MODEL11 60760
#define II_WEA_BOW_MODEL12 60761
#define II_WEA_BOW_MODEL13 60762
#endif
#define II_WEA_BOW_STEFANO 50000
#define II_WEA_BOW_MODEL1 60500
#define II_WEA_BOW_MODEL2 60501
#define II_WEA_BOW_MODEL3 60502
#define II_WEA_BOW_MODEL4 60503
#define II_WEA_BOW_MODEL5 60504
#define II_WEA_BOW_MODEL6 60505
#define II_WEA_BOW_MODEL7 60506
#define II_WEA_BOW_MODEL8 60507
#define II_WEA_BOW_MODEL9 60508
#define II_WEA_BOW_MODEL10 60509
#define II_WEA_YOY_MODEL1 60510
#define II_WEA_YOY_MODEL2 60511
#define II_WEA_YOY_MODEL3 60512
#define II_WEA_YOY_MODEL4 60513
#define II_WEA_YOY_MODEL5 60514
#define II_WEA_YOY_MODEL6 60515
#define II_WEA_YOY_MODEL7 60516
#define II_WEA_WAN_MODEL1 60520
#define II_WEA_WAN_MODEL2 60521
#define II_WEA_WAN_MODEL3 60522
#define II_WEA_WAN_MODEL4 60523
#define II_WEA_WAN_MODEL5 60524
#define II_WEA_WAN_MODEL6 60525
#define II_WEA_WAN_MODEL7 60526
#define II_WEA_WAN_MODEL8 60527
#define II_WEA_STA_MODEL1 60530
#define II_WEA_STA_MODEL2 60531
#define II_WEA_STA_MODEL3 60532
#define II_WEA_STA_MODEL4 60533
#define II_WEA_STA_MODEL5 60534
#define II_WEA_STA_MODEL6 60535
#define II_WEA_STA_MODEL7 60536
#define II_WEA_CHE_MODEL1 60540
#define II_WEA_CHE_MODEL2 60541
#define II_WEA_CHE_MODEL3 60542
#define II_WEA_CHE_MODEL4 60543
#define II_WEA_KNU_MODEL1 60550
#define II_WEA_KNU_MODEL2 60551
#define II_WEA_KNU_MODEL3 60552
#define II_WEA_KNU_MODEL4 60553
#define II_WEA_KNU_MODEL5 60554
#define II_WEA_KNU_MODEL6 60555
#define II_WEA_KNU_MODEL7 60556
#define II_WEA_KNU_MODEL8 60557
#define II_WEA_AXE_MODEL1 60560
#define II_WEA_AXE_MODEL2 60561
#define II_WEA_AXE_MODEL3 60562
#define II_WEA_AXE_MODEL4 60563
#define II_WEA_AXE_MODEL5 60564
#define II_WEA_AXE_MODEL6 60565
#define II_WEA_AXE_MODEL7 60566
#define II_WEA_AXE_MODEL8 60567
#define II_WEA_AXE_MODEL9 60568
#define II_WEA_AXE_MODEL10 60569
#define II_WEA_AXT_MODEL1 60570
#define II_WEA_AXT_MODEL2 60571
#define II_WEA_AXT_MODEL3 60572
#define II_WEA_AXT_MODEL4 60573
#define II_WEA_AXT_MODEL5 60574
#define II_WEA_AXT_MODEL6 60575
#define II_WEA_AXT_MODEL7 60576
#define II_WEA_AXT_MODEL8 60577
#define II_WEA_AXT_MODEL9 60578
#define II_WEA_SWO_MODEL1 60580
#define II_WEA_SWO_MODEL2 60581
#define II_WEA_SWO_MODEL3 60582
#define II_WEA_SWO_MODEL4 60583
#define II_WEA_SWT_MODEL1 60590
#define II_WEA_SWT_MODEL2 60591
#define II_WEA_SWT_MODEL3 60592
#define II_WEA_SWT_MODEL4 60593
#define II_WEA_SWT_MODEL5 60594
#define II_WEA_SWT_MODEL6 60595
#define II_WEA_SWT_MODEL7 60596
#define II_WEA_SWT_MODEL8 60597
#define II_WEA_SHI_MODEL1 60700
#define II_WEA_SHI_MODEL2 60701
#define II_WEA_SHI_MODEL3 60702
#define II_WEA_SHI_MODEL4 60703
#define II_WEA_SHI_MODEL5 60704
#define II_WEA_SHI_MODEL6 60705
#define II_WEA_SHI_MODEL7 60706
#define II_WEA_SHI_MODEL8 60707
#define II_WEA_SHI_MODEL9 60708
#define II_WEA_SHI_MODEL10 60709
#define II_WEA_SHI_MODEL11 60710
#define II_WEA_SHI_MODEL12 60711
#define II_WEA_SHI_MODEL13 60712
#define II_WEA_SHI_MODEL14 60713
#define II_WEA_SHI_MODEL15 60714
#define II_WEA_SHI_MODEL16 60715
#define II_WEA_SHI_MODEL17 60716
#define II_WEA_SHI_MODEL18 60717
#define II_WEA_AXE_MODEL11 60740
#define II_WEA_AXE_MODEL12 60741
#define II_WEA_AXE_MODEL13 60742
#define II_WEA_AXE_MODEL14 60743
#define II_WEA_BOW_MODEL11 60760
#define II_WEA_BOW_MODEL12 60761
#define II_WEA_BOW_MODEL13 60762
#endif
mdlDyna:
"bow_1h_pvp_c_01" II_WEA_BOW_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bow_1h_stratholme_d_02" II_WEA_BOW_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"brohumbow01" II_WEA_BOW_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bw_a04a" II_WEA_BOW_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bw_idraksha01a" II_WEA_BOW_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bw_idraksha02a" II_WEA_BOW_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowCatalyst" II_WEA_BOW_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowXta" II_WEA_BOW_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ar_bigbow_greendragon_legend" II_WEA_BOW_MODEL9 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ar_smallbow_professork" II_WEA_BOW_MODEL10 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bow_1h_blacktemple_d_01" II_WEA_BOW_MODEL11 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bow_1h_nexus_d_02red" II_WEA_BOW_MODEL12 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bow_1h_northrend_d_01_SolidSkin1" II_WEA_BOW_MODEL13 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"da_tegrak01" II_WEA_YOY_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"glave_1h_dualblade_d_01left" II_WEA_YOY_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"lycanthrowingspear3" II_WEA_YOY_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyCatalyst" II_WEA_YOY_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyXta" II_WEA_YOY_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyo01" II_WEA_YOY_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"harpy_black_blade" II_WEA_YOY_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"drakanguardianchief_drana_weapon" II_WEA_WAN_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"offhand_naxxramas_d_01" II_WEA_WAN_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"offhand_outlandraid_d_02" II_WEA_WAN_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"stave_2h_ulduarraid_d_02" II_WEA_WAN_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"stave_2h_utgarde_d_01" II_WEA_WAN_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wand_1h_zulaman_d_01" II_WEA_WAN_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanCatalyst" II_WEA_WAN_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanDevil" II_WEA_WAN_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaDevil" II_WEA_STA_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"brohumpolearm01" II_WEA_STA_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"pa_drakanpolearm01" II_WEA_STA_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"polearm_2h_nexus_d_02" II_WEA_STA_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"stave_2h_pvphorde_a_01" II_WEA_STA_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"stave_2h_utgarde_d_02" II_WEA_STA_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaCatalyst" II_WEA_STA_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"st_a203" II_WEA_CHE_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"st_d103t" II_WEA_CHE_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheCatalyst" II_WEA_CHE_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStickXta" II_WEA_CHE_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"drakanknightglove01" II_WEA_KNU_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuXta" II_WEA_KNU_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"hand_1h_auchindoun_d_01" II_WEA_KNU_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"hand_1h_outlandraid_d_05left" II_WEA_KNU_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"hand_1h_raid_d_02" II_WEA_KNU_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"hand_1h_utgarde_d_01right" II_WEA_KNU_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuCatalyst" II_WEA_KNU_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuDevil" II_WEA_KNU_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_1h_nexus_d_01" II_WEA_AXE_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_2h_northrend_c_03" II_WEA_AXE_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"drakan2hsword01" II_WEA_AXE_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ma_a102" II_WEA_AXE_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ma_a204c" II_WEA_AXE_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"mace_2h_utgarde_d_01" II_WEA_AXE_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeCatalyst" II_WEA_AXE_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeXta" II_WEA_AXE_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_2h_blackwing_a_02" II_WEA_AXE_MODEL9 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_axe_seadragon_legend" II_WEA_AXE_MODEL10 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_axe_greendragon_legend" II_WEA_AXE_MODEL11 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_axe_greendragon" II_WEA_AXE_MODEL12 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_manticore lord_hammer" II_WEA_AXE_MODEL13 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_1h_deathwingraiddw_d_01" II_WEA_AXE_MODEL14 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtCatalyst" II_WEA_AXT_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_2h_outlandraid_d_06" II_WEA_AXT_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_2h_northrend_d_01" II_WEA_AXT_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"AXE_2H_ICECROWNRAID_E_01" II_WEA_AXT_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_2h_deathknight_c_01" II_WEA_AXT_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_axe_apocalypse" II_WEA_AXT_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_hammer_typhoonkim" II_WEA_AXT_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_hammer_greendragon" II_WEA_AXT_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_axe_manticore lord" II_WEA_AXT_MODEL9 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"abyss_guardian_sword02" II_WEA_SWO_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sword_1h_nexus_d_02" II_WEA_SWO_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoCatalyst" II_WEA_SWO_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoDevil" II_WEA_SWO_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"drakan2hsword02" II_WEA_SWT_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"knife_1h_blacktemple_d_03" II_WEA_SWT_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"shulack2hsword02" II_WEA_SWT_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sword_1h_northrend_d_01" II_WEA_SWT_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sword_2h_ulduar_d_01" II_WEA_SWT_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaShadowFrostMourne" II_WEA_SWT_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwtCatalyst" II_WEA_SWT_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwtDevil" II_WEA_SWT_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_c902" II_WEA_SHI_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_d201t" II_WEA_SHI_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_drakanshield01" II_WEA_SHI_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_idraksha01ac" II_WEA_SHI_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"or_idraksha01a" II_WEA_SHI_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShiSHIELD_NEXUS_D_01NEXUS" II_WEA_SHI_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_idyun01b" II_WEA_SHI_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_r013" II_WEA_SHI_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_xmas01" II_WEA_SHI_MODEL9 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_argentcrusade_c_01yellow" II_WEA_SHI_MODEL10 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShiShield_Dalaran_D_01Metal" II_WEA_SHI_MODEL11 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_draktharon_d_01blue" II_WEA_SHI_MODEL12 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_healer_pvp_c_01" II_WEA_SHI_MODEL13 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_icecrownraid_d_01purple" II_WEA_SHI_MODEL14 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_icecrownraid_d_02_green" II_WEA_SHI_MODEL15 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_icecrownraid_d_03metal" II_WEA_SHI_MODEL16 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_icecrownraid_d_04orange" II_WEA_SHI_MODEL17 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShiShield_Naxx25_D_02Black" II_WEA_SHI_MODEL18 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bow_1h_stratholme_d_02" II_WEA_BOW_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"brohumbow01" II_WEA_BOW_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bw_a04a" II_WEA_BOW_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bw_idraksha01a" II_WEA_BOW_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bw_idraksha02a" II_WEA_BOW_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowCatalyst" II_WEA_BOW_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaBowXta" II_WEA_BOW_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ar_bigbow_greendragon_legend" II_WEA_BOW_MODEL9 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ar_smallbow_professork" II_WEA_BOW_MODEL10 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bow_1h_blacktemple_d_01" II_WEA_BOW_MODEL11 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bow_1h_nexus_d_02red" II_WEA_BOW_MODEL12 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"bow_1h_northrend_d_01_SolidSkin1" II_WEA_BOW_MODEL13 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"da_tegrak01" II_WEA_YOY_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"glave_1h_dualblade_d_01left" II_WEA_YOY_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"lycanthrowingspear3" II_WEA_YOY_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyCatalyst" II_WEA_YOY_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyXta" II_WEA_YOY_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaYoyo01" II_WEA_YOY_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"harpy_black_blade" II_WEA_YOY_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"drakanguardianchief_drana_weapon" II_WEA_WAN_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"offhand_naxxramas_d_01" II_WEA_WAN_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"offhand_outlandraid_d_02" II_WEA_WAN_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"stave_2h_ulduarraid_d_02" II_WEA_WAN_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"stave_2h_utgarde_d_01" II_WEA_WAN_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wand_1h_zulaman_d_01" II_WEA_WAN_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanCatalyst" II_WEA_WAN_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaWanDevil" II_WEA_WAN_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaDevil" II_WEA_STA_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"brohumpolearm01" II_WEA_STA_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"pa_drakanpolearm01" II_WEA_STA_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"polearm_2h_nexus_d_02" II_WEA_STA_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"stave_2h_pvphorde_a_01" II_WEA_STA_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"stave_2h_utgarde_d_02" II_WEA_STA_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStaCatalyst" II_WEA_STA_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"st_a203" II_WEA_CHE_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"st_d103t" II_WEA_CHE_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaCheCatalyst" II_WEA_CHE_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaStickXta" II_WEA_CHE_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"drakanknightglove01" II_WEA_KNU_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuXta" II_WEA_KNU_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"hand_1h_auchindoun_d_01" II_WEA_KNU_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"hand_1h_outlandraid_d_05left" II_WEA_KNU_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"hand_1h_raid_d_02" II_WEA_KNU_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"hand_1h_utgarde_d_01right" II_WEA_KNU_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuCatalyst" II_WEA_KNU_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaKnuDevil" II_WEA_KNU_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_1h_nexus_d_01" II_WEA_AXE_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_2h_northrend_c_03" II_WEA_AXE_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"drakan2hsword01" II_WEA_AXE_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ma_a102" II_WEA_AXE_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ma_a204c" II_WEA_AXE_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"mace_2h_utgarde_d_01" II_WEA_AXE_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeCatalyst" II_WEA_AXE_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxeXta" II_WEA_AXE_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_2h_blackwing_a_02" II_WEA_AXE_MODEL9 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_axe_seadragon_legend" II_WEA_AXE_MODEL10 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_axe_greendragon_legend" II_WEA_AXE_MODEL11 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_axe_greendragon" II_WEA_AXE_MODEL12 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_manticore lord_hammer" II_WEA_AXE_MODEL13 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_1h_deathwingraiddw_d_01" II_WEA_AXE_MODEL14 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaAxtCatalyst" II_WEA_AXT_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_2h_outlandraid_d_06" II_WEA_AXT_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_2h_northrend_d_01" II_WEA_AXT_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"AXE_2H_ICECROWNRAID_E_01" II_WEA_AXT_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"axe_2h_deathknight_c_01" II_WEA_AXT_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_axe_apocalypse" II_WEA_AXT_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_hammer_typhoonkim" II_WEA_AXT_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_hammer_greendragon" II_WEA_AXT_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"wa_axe_manticore lord" II_WEA_AXT_MODEL9 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"abyss_guardian_sword02" II_WEA_SWO_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sword_1h_nexus_d_02" II_WEA_SWO_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoCatalyst" II_WEA_SWO_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwoDevil" II_WEA_SWO_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"drakan2hsword02" II_WEA_SWT_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"knife_1h_blacktemple_d_03" II_WEA_SWT_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"shulack2hsword02" II_WEA_SWT_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sword_1h_northrend_d_01" II_WEA_SWT_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sword_2h_ulduar_d_01" II_WEA_SWT_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaShadowFrostMourne" II_WEA_SWT_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwtCatalyst" II_WEA_SWT_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"WeaSwtDevil" II_WEA_SWT_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_c902" II_WEA_SHI_MODEL1 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_d201t" II_WEA_SHI_MODEL2 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_drakanshield01" II_WEA_SHI_MODEL3 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_idraksha01ac" II_WEA_SHI_MODEL4 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"or_idraksha01a" II_WEA_SHI_MODEL5 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShiSHIELD_NEXUS_D_01NEXUS" II_WEA_SHI_MODEL6 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_idyun01b" II_WEA_SHI_MODEL7 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_r013" II_WEA_SHI_MODEL8 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"sh_xmas01" II_WEA_SHI_MODEL9 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_argentcrusade_c_01yellow" II_WEA_SHI_MODEL10 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShiShield_Dalaran_D_01Metal" II_WEA_SHI_MODEL11 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_draktharon_d_01blue" II_WEA_SHI_MODEL12 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_healer_pvp_c_01" II_WEA_SHI_MODEL13 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_icecrownraid_d_01purple" II_WEA_SHI_MODEL14 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_icecrownraid_d_02_green" II_WEA_SHI_MODEL15 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_icecrownraid_d_03metal" II_WEA_SHI_MODEL16 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShishield_icecrownraid_d_04orange" II_WEA_SHI_MODEL17 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
"ArmShiShield_Naxx25_D_02Black" II_WEA_SHI_MODEL18 MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
propitem:
//Custom WaffenSedrika
15 II_WEA_BOW_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018000 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bow_1h_blacktemple_d_01.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018001
15 II_WEA_BOW_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018002 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bow_1h_nexus_d_01.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018003
15 II_WEA_BOW_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018004 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Item_bow_1h_nexus_d_02red.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018005
15 II_WEA_BOW_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018006 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Item_bow_1h_northrend_d_01_SolidSkin1.dds"" " 0 """""" IDS_PROPITEM_TXT_CUSTOM_018007
15 II_WEA_BOW_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018008 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bow_1h_pvp_c_01.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018009
15 II_WEA_BOW_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018010 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bow_1h_stratholme_d_02.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018011
15 II_WEA_BOW_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018012 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_brohumbow01.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018013
15 II_WEA_BOW_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018014 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_brohumpolearm01.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018015
15 II_WEA_BOW_MODEL9 IDS_PROPITEM_TXT_CUSTOM_018016 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bw_a04a.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018017
15 II_WEA_BOW_MODEL10 IDS_PROPITEM_TXT_CUSTOM_018018 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bw_idraksha01a.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018019
15 II_WEA_BOW_MODEL11 IDS_PROPITEM_TXT_CUSTOM_018020 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bw_idraksha02a.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018021
15 II_WEA_BOW_MODEL12 IDS_PROPITEM_TXT_CUSTOM_018022 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_WeaBowLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018023
15 II_WEA_BOW_MODEL13 IDS_PROPITEM_TXT_CUSTOM_018024 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """bow13.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018025
15 II_WEA_YOY_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018026 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018027
15 II_WEA_YOY_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018028 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018029
15 II_WEA_YOY_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018030 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018031
15 II_WEA_YOY_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018032 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """ChaoYoyo.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018033
15 II_WEA_YOY_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018034 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """LegionYoyo.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018035
15 II_WEA_YOY_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018036 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018037
15 II_WEA_YOY_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018038 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018039
15 II_WEA_WAN_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018040 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018041
15 II_WEA_WAN_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018042 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018043
15 II_WEA_WAN_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018044 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018045
15 II_WEA_WAN_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018046 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018047
15 II_WEA_WAN_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018048 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018049
15 II_WEA_WAN_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018050 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018051
15 II_WEA_WAN_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018052 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018053
15 II_WEA_WAN_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018054 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018055
15 II_WEA_STA_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018056 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018057
15 II_WEA_STA_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018058 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018059
15 II_WEA_STA_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018060 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018061
15 II_WEA_STA_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018062 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018063
15 II_WEA_STA_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018064 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018065
15 II_WEA_STA_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018066 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018067
15 II_WEA_STA_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018068 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """ChaoStaff.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018069
15 II_WEA_CHE_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018070 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaCheLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018071
15 II_WEA_CHE_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018072 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaCheLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018073
15 II_WEA_CHE_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018074 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """ChaoStick.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018075
15 II_WEA_CHE_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018076 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """LegionStick.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018077
15 II_WEA_KNU_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018078 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018079
15 II_WEA_KNU_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018080 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """LegionKnuckle.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018081
15 II_WEA_KNU_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018082 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018083
15 II_WEA_KNU_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018084 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018085
15 II_WEA_KNU_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018086 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018087
15 II_WEA_KNU_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018088 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018089
15 II_WEA_KNU_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018090 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018091
15 II_WEA_KNU_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018092 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018093
15 II_WEA_AXE_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018094 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018095
15 II_WEA_AXE_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018096 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018097
15 II_WEA_AXE_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018098 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018099
15 II_WEA_AXE_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018100 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018101
15 II_WEA_AXE_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018102 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018103
15 II_WEA_AXE_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018104 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018105
15 II_WEA_AXE_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018106 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018107
15 II_WEA_AXE_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018108 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """LegionAxe.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018109
15 II_WEA_AXE_MODEL9 IDS_PROPITEM_TXT_CUSTOM_018110 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018111
15 II_WEA_AXE_MODEL10 IDS_PROPITEM_TXT_CUSTOM_018112 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018113
15 II_WEA_AXE_MODEL11 IDS_PROPITEM_TXT_CUSTOM_018114 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018115
15 II_WEA_AXE_MODEL12 IDS_PROPITEM_TXT_CUSTOM_018116 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018117
15 II_WEA_AXE_MODEL13 IDS_PROPITEM_TXT_CUSTOM_018118 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018119
15 II_WEA_AXE_MODEL14 IDS_PROPITEM_TXT_CUSTOM_018120 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018121
15 II_WEA_AXT_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018122 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018123
15 II_WEA_AXT_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018124 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """LegionBigAxe.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018125
15 II_WEA_AXT_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018126 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018127
15 II_WEA_AXT_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018128 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018129
15 II_WEA_AXT_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018130 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018131
15 II_WEA_AXT_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018132 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018133
15 II_WEA_AXT_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018134 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018135
15 II_WEA_AXT_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018136 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018137
15 II_WEA_AXT_MODEL9 IDS_PROPITEM_TXT_CUSTOM_018138 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018139
15 II_WEA_SWO_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018140 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 85 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018141
15 II_WEA_SWO_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018142 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 85 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018143
15 II_WEA_SWO_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018144 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 85 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """ChaoSword.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018145
15 II_WEA_SWO_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018146 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 85 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018147
15 II_WEA_SWT_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018148 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018149
15 II_WEA_SWT_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018150 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018151
15 II_WEA_SWT_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018152 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018153
15 II_WEA_SWT_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018154 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018155
15 II_WEA_SWT_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018156 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018157
15 II_WEA_SWT_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018158 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018159
15 II_WEA_SWT_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018160 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """ChaoBigSword.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018161
15 II_WEA_SWT_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018162 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_0181963
6 II_WEA_SHI_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018164 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018165
6 II_WEA_SHI_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018166 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018167
6 II_WEA_SHI_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018168 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018169
6 II_WEA_SHI_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018170 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018171
6 II_WEA_SHI_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018172 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018173
6 II_WEA_SHI_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018174 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018175
6 II_WEA_SHI_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018176 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018177
6 II_WEA_SHI_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018178 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018179
6 II_WEA_SHI_MODEL9 IDS_PROPITEM_TXT_CUSTOM_018180 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018181
6 II_WEA_SHI_MODEL10 IDS_PROPITEM_TXT_CUSTOM_018182 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018183
6 II_WEA_SHI_MODEL11 IDS_PROPITEM_TXT_CUSTOM_018184 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018185
6 II_WEA_SHI_MODEL12 IDS_PROPITEM_TXT_CUSTOM_018186 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018187
6 II_WEA_SHI_MODEL13 IDS_PROPITEM_TXT_CUSTOM_018188 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018189
6 II_WEA_SHI_MODEL14 IDS_PROPITEM_TXT_CUSTOM_018190 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018191
6 II_WEA_SHI_MODEL15 IDS_PROPITEM_TXT_CUSTOM_018192 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018193
6 II_WEA_SHI_MODEL16 IDS_PROPITEM_TXT_CUSTOM_018194 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018195
6 II_WEA_SHI_MODEL17 IDS_PROPITEM_TXT_CUSTOM_018196 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018197
6 II_WEA_SHI_MODEL18 IDS_PROPITEM_TXT_CUSTOM_018198 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018199
15 II_WEA_BOW_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018000 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bow_1h_blacktemple_d_01.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018001
15 II_WEA_BOW_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018002 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bow_1h_nexus_d_01.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018003
15 II_WEA_BOW_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018004 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Item_bow_1h_nexus_d_02red.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018005
15 II_WEA_BOW_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018006 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Item_bow_1h_northrend_d_01_SolidSkin1.dds"" " 0 """""" IDS_PROPITEM_TXT_CUSTOM_018007
15 II_WEA_BOW_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018008 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bow_1h_pvp_c_01.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018009
15 II_WEA_BOW_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018010 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bow_1h_stratholme_d_02.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018011
15 II_WEA_BOW_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018012 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_brohumbow01.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018013
15 II_WEA_BOW_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018014 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_brohumpolearm01.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018015
15 II_WEA_BOW_MODEL9 IDS_PROPITEM_TXT_CUSTOM_018016 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bw_a04a.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018017
15 II_WEA_BOW_MODEL10 IDS_PROPITEM_TXT_CUSTOM_018018 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bw_idraksha01a.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018019
15 II_WEA_BOW_MODEL11 IDS_PROPITEM_TXT_CUSTOM_018020 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """item_bw_idraksha02a.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018021
15 II_WEA_BOW_MODEL12 IDS_PROPITEM_TXT_CUSTOM_018022 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """Itm_WeaBowLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018023
15 II_WEA_BOW_MODEL13 IDS_PROPITEM_TXT_CUSTOM_018024 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_BOW JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = IK2_BULLET = 1 1 _NONE 0 0 0 0 0 = WT_RANGE_BOW = = = = = = = = = 0.07 = AR_WAND = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_BOW01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGBOWB SND_PC_DMGBOWC """bow13.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018025
15 II_WEA_YOY_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018026 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018027
15 II_WEA_YOY_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018028 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018029
15 II_WEA_YOY_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018030 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018031
15 II_WEA_YOY_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018032 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """ChaoYoyo.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018033
15 II_WEA_YOY_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018034 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """LegionYoyo.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018035
15 II_WEA_YOY_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018036 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018037
15 II_WEA_YOY_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018038 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_YOYO JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_YOYO = = = = = = = = = 1 = AR_HRANGE = = = = = = = = = = = = = SI_GEN_KNOCK_BACK = 20 = = = = = = = = = = = = XI_ITEM_YOYO_ATK9 XI_HIT_YOY01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGYOYB SND_PC_DMGYOYC """Itm_WeaYoyLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018039
15 II_WEA_WAN_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018040 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018041
15 II_WEA_WAN_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018042 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018043
15 II_WEA_WAN_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018044 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018045
15 II_WEA_WAN_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018046 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018047
15 II_WEA_WAN_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018048 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018049
15 II_WEA_WAN_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018050 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018051
15 II_WEA_WAN_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018052 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018053
15 II_WEA_WAN_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018054 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_WAND JOB_VAGRANT TRUE = = 200000 2400000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MAGIC_WAND = = = = = = = = = 25 = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_FIR_WAND01 XI_FIR_WAND01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGWANM SND_PC_DMGWANC """Itm_WeaWanLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018055
15 II_WEA_STA_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018056 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018057
15 II_WEA_STA_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018058 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018059
15 II_WEA_STA_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018060 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018061
15 II_WEA_STA_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018062 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018063
15 II_WEA_STA_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018064 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018065
15 II_WEA_STA_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018066 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """Itm_WeaStaLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018067
15 II_WEA_STA_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018068 1 1 IK1_WEAPON IK2_WEAPON_MAGIC IK3_STAFF JOB_VAGRANT TRUE = = 200000 2800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 6 6 = WT_MELEE_STAFF = = = = = = = = = 45 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWD SND_PC_DMGSWDC """ChaoStaff.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018069
15 II_WEA_CHE_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018070 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaCheLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018071
15 II_WEA_CHE_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018072 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaCheLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018073
15 II_WEA_CHE_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018074 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """ChaoStick.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018075
15 II_WEA_CHE_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018076 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_CHEERSTICK JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 PARTS_LWEAPON = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_STICK AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.05 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_STICK01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """LegionStick.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018077
15 II_WEA_KNU_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018078 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018079
15 II_WEA_KNU_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018080 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """LegionKnuckle.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018081
15 II_WEA_KNU_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018082 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018083
15 II_WEA_KNU_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018084 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018085
15 II_WEA_KNU_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018086 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018087
15 II_WEA_KNU_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018088 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018089
15 II_WEA_KNU_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018090 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018091
15 II_WEA_KNU_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018092 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_KNUCKLEHAMMER JOB_VAGRANT TRUE = = 200000 8800000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_KNUCKLE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.07 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_KNUCKLE01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGCHEM SND_PC_DMGCHEC """Itm_WeaKnuLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018093
15 II_WEA_AXE_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018094 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018095
15 II_WEA_AXE_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018096 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018097
15 II_WEA_AXE_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018098 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018099
15 II_WEA_AXE_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018100 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018101
15 II_WEA_AXE_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018102 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018103
15 II_WEA_AXE_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018104 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018105
15 II_WEA_AXE_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018106 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018107
15 II_WEA_AXE_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018108 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """LegionAxe.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018109
15 II_WEA_AXE_MODEL9 IDS_PROPITEM_TXT_CUSTOM_018110 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018111
15 II_WEA_AXE_MODEL10 IDS_PROPITEM_TXT_CUSTOM_018112 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018113
15 II_WEA_AXE_MODEL11 IDS_PROPITEM_TXT_CUSTOM_018114 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018115
15 II_WEA_AXE_MODEL12 IDS_PROPITEM_TXT_CUSTOM_018116 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018117
15 II_WEA_AXE_MODEL13 IDS_PROPITEM_TXT_CUSTOM_018118 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018119
15 II_WEA_AXE_MODEL14 IDS_PROPITEM_TXT_CUSTOM_018120 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.06 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxeLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018121
15 II_WEA_AXT_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018122 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018123
15 II_WEA_AXT_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018124 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """LegionBigAxe.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018125
15 II_WEA_AXT_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018126 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018127
15 II_WEA_AXT_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018128 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018129
15 II_WEA_AXT_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018130 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018131
15 II_WEA_AXT_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018132 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018133
15 II_WEA_AXT_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018134 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018135
15 II_WEA_AXT_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018136 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018137
15 II_WEA_AXT_MODEL9 IDS_PROPITEM_TXT_CUSTOM_018138 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_AXE JOB_VAGRANT TRUE = = 200000 8000000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_DIAGONAL AS_VERTICAL AS_HORIZONTAL AS_THRUST = = = = = 0.03 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaAxtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018139
15 II_WEA_SWO_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018140 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 85 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018141
15 II_WEA_SWO_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018142 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 85 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018143
15 II_WEA_SWO_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018144 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 85 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """ChaoSword.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018145
15 II_WEA_SWO_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018146 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_ONE 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 85 = AR_SHORT = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018147
15 II_WEA_SWT_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018148 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018149
15 II_WEA_SWT_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018150 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018151
15 II_WEA_SWT_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018152 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018153
15 II_WEA_SWT_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018154 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018155
15 II_WEA_SWT_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018156 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018157
15 II_WEA_SWT_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018158 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018159
15 II_WEA_SWT_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018160 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """ChaoBigSword.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018161
15 II_WEA_SWT_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018162 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 200000 7200000 100 180 HD_TWO 4 PARTS_RWEAPON = 0 = = 200 200 = 1 = = = 1 1 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 35 = AR_SHORT = = = = = = = = = = = = = SI_GEN_SWORDCROSS = 13 = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 15000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 1 = SND_PC_DMGSWDH SND_PC_DMGSWDC """Itm_WeaSwtLusika.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_0181963
6 II_WEA_SHI_MODEL1 IDS_PROPITEM_TXT_CUSTOM_018164 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018165
6 II_WEA_SHI_MODEL2 IDS_PROPITEM_TXT_CUSTOM_018166 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018167
6 II_WEA_SHI_MODEL3 IDS_PROPITEM_TXT_CUSTOM_018168 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018169
6 II_WEA_SHI_MODEL4 IDS_PROPITEM_TXT_CUSTOM_018170 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018171
6 II_WEA_SHI_MODEL5 IDS_PROPITEM_TXT_CUSTOM_018172 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018173
6 II_WEA_SHI_MODEL6 IDS_PROPITEM_TXT_CUSTOM_018174 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018175
6 II_WEA_SHI_MODEL7 IDS_PROPITEM_TXT_CUSTOM_018176 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018177
6 II_WEA_SHI_MODEL8 IDS_PROPITEM_TXT_CUSTOM_018178 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018179
6 II_WEA_SHI_MODEL9 IDS_PROPITEM_TXT_CUSTOM_018180 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018181
6 II_WEA_SHI_MODEL10 IDS_PROPITEM_TXT_CUSTOM_018182 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018183
6 II_WEA_SHI_MODEL11 IDS_PROPITEM_TXT_CUSTOM_018184 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018185
6 II_WEA_SHI_MODEL12 IDS_PROPITEM_TXT_CUSTOM_018186 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018187
6 II_WEA_SHI_MODEL13 IDS_PROPITEM_TXT_CUSTOM_018188 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018189
6 II_WEA_SHI_MODEL14 IDS_PROPITEM_TXT_CUSTOM_018190 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018191
6 II_WEA_SHI_MODEL15 IDS_PROPITEM_TXT_CUSTOM_018192 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018193
6 II_WEA_SHI_MODEL16 IDS_PROPITEM_TXT_CUSTOM_018194 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018195
6 II_WEA_SHI_MODEL17 IDS_PROPITEM_TXT_CUSTOM_018196 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018197
6 II_WEA_SHI_MODEL18 IDS_PROPITEM_TXT_CUSTOM_018198 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_VAGRANT TRUE = = 2890736 6570000 100 180 HD_ONE = PARTS_SHIELD = 0 = = 1 1 1 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 15000 = = 0 0 0 0 0 0 = = = = = = = = = = = = 1 = = = """Itm_ArmShiCataco.dds""" 0 """""" IDS_PROPITEM_TXT_CUSTOM_018199
propitem.txt:
IDS_PROPITEM_TXT_CUSTOM_018000 Model 1 Bow
IDS_PROPITEM_TXT_CUSTOM_018001
IDS_PROPITEM_TXT_CUSTOM_018002 Model 2 Bow
IDS_PROPITEM_TXT_CUSTOM_018003
IDS_PROPITEM_TXT_CUSTOM_018004 Model 3 Bow
IDS_PROPITEM_TXT_CUSTOM_018005
IDS_PROPITEM_TXT_CUSTOM_018006 Model 4 Bow
IDS_PROPITEM_TXT_CUSTOM_018007
IDS_PROPITEM_TXT_CUSTOM_018008 Model 5 Bow
IDS_PROPITEM_TXT_CUSTOM_018009
IDS_PROPITEM_TXT_CUSTOM_018010 Model 6 Bow
IDS_PROPITEM_TXT_CUSTOM_018011
IDS_PROPITEM_TXT_CUSTOM_018012 Model 7 Bow
IDS_PROPITEM_TXT_CUSTOM_018013
IDS_PROPITEM_TXT_CUSTOM_018014 Model 8 Bow
IDS_PROPITEM_TXT_CUSTOM_018015
IDS_PROPITEM_TXT_CUSTOM_018016 Model 9 Bow
IDS_PROPITEM_TXT_CUSTOM_018017
IDS_PROPITEM_TXT_CUSTOM_018018 Model 10 Bow
IDS_PROPITEM_TXT_CUSTOM_018019
IDS_PROPITEM_TXT_CUSTOM_018020 Model 11 Bow
IDS_PROPITEM_TXT_CUSTOM_018021
IDS_PROPITEM_TXT_CUSTOM_018022 Model 12 Bow
IDS_PROPITEM_TXT_CUSTOM_018023
IDS_PROPITEM_TXT_CUSTOM_018024 Model 13 Bow
IDS_PROPITEM_TXT_CUSTOM_018025
IDS_PROPITEM_TXT_CUSTOM_018026 Model 1 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018027
IDS_PROPITEM_TXT_CUSTOM_018028 Model 2 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018029
IDS_PROPITEM_TXT_CUSTOM_018030 Model 3 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018031
IDS_PROPITEM_TXT_CUSTOM_018032 Model 4 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018033
IDS_PROPITEM_TXT_CUSTOM_018034 Model 5 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018035
IDS_PROPITEM_TXT_CUSTOM_018036 Model 6 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018037
IDS_PROPITEM_TXT_CUSTOM_018038 Model 7 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018039
IDS_PROPITEM_TXT_CUSTOM_018040 Model 1 Wand
IDS_PROPITEM_TXT_CUSTOM_018041
IDS_PROPITEM_TXT_CUSTOM_018042 Model 2 Wand
IDS_PROPITEM_TXT_CUSTOM_018043
IDS_PROPITEM_TXT_CUSTOM_018044 Model 3 Wand
IDS_PROPITEM_TXT_CUSTOM_018045
IDS_PROPITEM_TXT_CUSTOM_018046 Model 4 Wand
IDS_PROPITEM_TXT_CUSTOM_018047
IDS_PROPITEM_TXT_CUSTOM_018048 Model 5 Wand
IDS_PROPITEM_TXT_CUSTOM_018049
IDS_PROPITEM_TXT_CUSTOM_018050 Model 6 Wand
IDS_PROPITEM_TXT_CUSTOM_018051
IDS_PROPITEM_TXT_CUSTOM_018052 Model 7 Wand
IDS_PROPITEM_TXT_CUSTOM_018053
IDS_PROPITEM_TXT_CUSTOM_018054 Model 8 Wand
IDS_PROPITEM_TXT_CUSTOM_018055
IDS_PROPITEM_TXT_CUSTOM_018056 Model 1 Staff
IDS_PROPITEM_TXT_CUSTOM_018057
IDS_PROPITEM_TXT_CUSTOM_018058 Model 2 Staff
IDS_PROPITEM_TXT_CUSTOM_018059
IDS_PROPITEM_TXT_CUSTOM_018060 Model 3 Staff
IDS_PROPITEM_TXT_CUSTOM_018061
IDS_PROPITEM_TXT_CUSTOM_018062 Model 4 Staff
IDS_PROPITEM_TXT_CUSTOM_018063
IDS_PROPITEM_TXT_CUSTOM_018064 Model 5 Staff
IDS_PROPITEM_TXT_CUSTOM_018065
IDS_PROPITEM_TXT_CUSTOM_018066 Model 6 Staff
IDS_PROPITEM_TXT_CUSTOM_018067
IDS_PROPITEM_TXT_CUSTOM_018068 Model 7 Staff
IDS_PROPITEM_TXT_CUSTOM_018069
IDS_PROPITEM_TXT_CUSTOM_018070 Model 1 Stick
IDS_PROPITEM_TXT_CUSTOM_018071
IDS_PROPITEM_TXT_CUSTOM_018072 Model 2 Stick
IDS_PROPITEM_TXT_CUSTOM_018073
IDS_PROPITEM_TXT_CUSTOM_018074 Model 3 Stick
IDS_PROPITEM_TXT_CUSTOM_018075
IDS_PROPITEM_TXT_CUSTOM_018076 Model 4 Stick
IDS_PROPITEM_TXT_CUSTOM_018077
IDS_PROPITEM_TXT_CUSTOM_018078 Model 1 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018079
IDS_PROPITEM_TXT_CUSTOM_018080 Model 2 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018081
IDS_PROPITEM_TXT_CUSTOM_018082 Model 3 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018083
IDS_PROPITEM_TXT_CUSTOM_018084 Model 4 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018085
IDS_PROPITEM_TXT_CUSTOM_018086 Model 5 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018087
IDS_PROPITEM_TXT_CUSTOM_018088 Model 6 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018089
IDS_PROPITEM_TXT_CUSTOM_018090 Model 7 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018091
IDS_PROPITEM_TXT_CUSTOM_018092 Model 8 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018093
IDS_PROPITEM_TXT_CUSTOM_018094 Model 1 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018095
IDS_PROPITEM_TXT_CUSTOM_018096 Model 2 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018097
IDS_PROPITEM_TXT_CUSTOM_018098 Model 3 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018099
IDS_PROPITEM_TXT_CUSTOM_018100 Model 4 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018101
IDS_PROPITEM_TXT_CUSTOM_018102 Model 5 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018103
IDS_PROPITEM_TXT_CUSTOM_018104 Model 6 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018105
IDS_PROPITEM_TXT_CUSTOM_018106 Model 7 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018107
IDS_PROPITEM_TXT_CUSTOM_018108 Model 8 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018109
IDS_PROPITEM_TXT_CUSTOM_018110 Model 9 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018111
IDS_PROPITEM_TXT_CUSTOM_018112 Model 10 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018113
IDS_PROPITEM_TXT_CUSTOM_018114 Model 11 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018115
IDS_PROPITEM_TXT_CUSTOM_018116 Model 12 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018117
IDS_PROPITEM_TXT_CUSTOM_018118 Model 13 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018119
IDS_PROPITEM_TXT_CUSTOM_018120 Model 14 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018121
IDS_PROPITEM_TXT_CUSTOM_018122 Model 1 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018123
IDS_PROPITEM_TXT_CUSTOM_018124 Model 2 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018125
IDS_PROPITEM_TXT_CUSTOM_018126 Model 3 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018127
IDS_PROPITEM_TXT_CUSTOM_018128 Model 4 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018129
IDS_PROPITEM_TXT_CUSTOM_018130 Model 5 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018131
IDS_PROPITEM_TXT_CUSTOM_018132 Model 6 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018133
IDS_PROPITEM_TXT_CUSTOM_018134 Model 7 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018135
IDS_PROPITEM_TXT_CUSTOM_018136 Model 8 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018137
IDS_PROPITEM_TXT_CUSTOM_018138 Model 9 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018139
IDS_PROPITEM_TXT_CUSTOM_018140 Model 1 1H Sword
IDS_PROPITEM_TXT_CUSTOM_018141
IDS_PROPITEM_TXT_CUSTOM_018142 Model 2 1H Sword
IDS_PROPITEM_TXT_CUSTOM_018143
IDS_PROPITEM_TXT_CUSTOM_018144 Model 3 1H Sword
IDS_PROPITEM_TXT_CUSTOM_018145
IDS_PROPITEM_TXT_CUSTOM_018146 Model 4 1H Sword
IDS_PROPITEM_TXT_CUSTOM_018147
IDS_PROPITEM_TXT_CUSTOM_018148 Model 1 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018149
IDS_PROPITEM_TXT_CUSTOM_018150 Model 2 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018151
IDS_PROPITEM_TXT_CUSTOM_018152 Model 3 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018153
IDS_PROPITEM_TXT_CUSTOM_018154 Model 4 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018155
IDS_PROPITEM_TXT_CUSTOM_018156 Model 5 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018157
IDS_PROPITEM_TXT_CUSTOM_018158 Model 6 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018159
IDS_PROPITEM_TXT_CUSTOM_018160 Model 7 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018161
IDS_PROPITEM_TXT_CUSTOM_018162 Model 8 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018163
IDS_PROPITEM_TXT_CUSTOM_018164 Model 1 Schild
IDS_PROPITEM_TXT_CUSTOM_018165
IDS_PROPITEM_TXT_CUSTOM_018166 Model 2 Schild
IDS_PROPITEM_TXT_CUSTOM_018167
IDS_PROPITEM_TXT_CUSTOM_018168 Model 3 Schild
IDS_PROPITEM_TXT_CUSTOM_018169
IDS_PROPITEM_TXT_CUSTOM_018170 Model 4 Schild
IDS_PROPITEM_TXT_CUSTOM_018171
IDS_PROPITEM_TXT_CUSTOM_018172 Model 5 Schild
IDS_PROPITEM_TXT_CUSTOM_018173
IDS_PROPITEM_TXT_CUSTOM_018174 Model 6 Schild
IDS_PROPITEM_TXT_CUSTOM_018175
IDS_PROPITEM_TXT_CUSTOM_018176 Model 7 Schild
IDS_PROPITEM_TXT_CUSTOM_018177
IDS_PROPITEM_TXT_CUSTOM_018178 Model 8 Schild
IDS_PROPITEM_TXT_CUSTOM_018179
IDS_PROPITEM_TXT_CUSTOM_018180 Model 9 Schild
IDS_PROPITEM_TXT_CUSTOM_018181
IDS_PROPITEM_TXT_CUSTOM_018182 Model 10 Schild
IDS_PROPITEM_TXT_CUSTOM_018183
IDS_PROPITEM_TXT_CUSTOM_018184 Model 11 Schild
IDS_PROPITEM_TXT_CUSTOM_018185
IDS_PROPITEM_TXT_CUSTOM_018186 Model 12 Schild
IDS_PROPITEM_TXT_CUSTOM_018187
IDS_PROPITEM_TXT_CUSTOM_018188 Model 13 Schild
IDS_PROPITEM_TXT_CUSTOM_018189
IDS_PROPITEM_TXT_CUSTOM_018190 Model 14 Schild
IDS_PROPITEM_TXT_CUSTOM_018191
IDS_PROPITEM_TXT_CUSTOM_018192 Model 15 Schild
IDS_PROPITEM_TXT_CUSTOM_018193
IDS_PROPITEM_TXT_CUSTOM_018194 Model 16 Schild
IDS_PROPITEM_TXT_CUSTOM_018195
IDS_PROPITEM_TXT_CUSTOM_018196 Model 17 Schild
IDS_PROPITEM_TXT_CUSTOM_018197
IDS_PROPITEM_TXT_CUSTOM_018198 Model 18 Schild
IDS_PROPITEM_TXT_CUSTOM_018199
IDS_PROPITEM_TXT_CUSTOM_018001
IDS_PROPITEM_TXT_CUSTOM_018002 Model 2 Bow
IDS_PROPITEM_TXT_CUSTOM_018003
IDS_PROPITEM_TXT_CUSTOM_018004 Model 3 Bow
IDS_PROPITEM_TXT_CUSTOM_018005
IDS_PROPITEM_TXT_CUSTOM_018006 Model 4 Bow
IDS_PROPITEM_TXT_CUSTOM_018007
IDS_PROPITEM_TXT_CUSTOM_018008 Model 5 Bow
IDS_PROPITEM_TXT_CUSTOM_018009
IDS_PROPITEM_TXT_CUSTOM_018010 Model 6 Bow
IDS_PROPITEM_TXT_CUSTOM_018011
IDS_PROPITEM_TXT_CUSTOM_018012 Model 7 Bow
IDS_PROPITEM_TXT_CUSTOM_018013
IDS_PROPITEM_TXT_CUSTOM_018014 Model 8 Bow
IDS_PROPITEM_TXT_CUSTOM_018015
IDS_PROPITEM_TXT_CUSTOM_018016 Model 9 Bow
IDS_PROPITEM_TXT_CUSTOM_018017
IDS_PROPITEM_TXT_CUSTOM_018018 Model 10 Bow
IDS_PROPITEM_TXT_CUSTOM_018019
IDS_PROPITEM_TXT_CUSTOM_018020 Model 11 Bow
IDS_PROPITEM_TXT_CUSTOM_018021
IDS_PROPITEM_TXT_CUSTOM_018022 Model 12 Bow
IDS_PROPITEM_TXT_CUSTOM_018023
IDS_PROPITEM_TXT_CUSTOM_018024 Model 13 Bow
IDS_PROPITEM_TXT_CUSTOM_018025
IDS_PROPITEM_TXT_CUSTOM_018026 Model 1 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018027
IDS_PROPITEM_TXT_CUSTOM_018028 Model 2 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018029
IDS_PROPITEM_TXT_CUSTOM_018030 Model 3 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018031
IDS_PROPITEM_TXT_CUSTOM_018032 Model 4 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018033
IDS_PROPITEM_TXT_CUSTOM_018034 Model 5 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018035
IDS_PROPITEM_TXT_CUSTOM_018036 Model 6 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018037
IDS_PROPITEM_TXT_CUSTOM_018038 Model 7 Yoyo
IDS_PROPITEM_TXT_CUSTOM_018039
IDS_PROPITEM_TXT_CUSTOM_018040 Model 1 Wand
IDS_PROPITEM_TXT_CUSTOM_018041
IDS_PROPITEM_TXT_CUSTOM_018042 Model 2 Wand
IDS_PROPITEM_TXT_CUSTOM_018043
IDS_PROPITEM_TXT_CUSTOM_018044 Model 3 Wand
IDS_PROPITEM_TXT_CUSTOM_018045
IDS_PROPITEM_TXT_CUSTOM_018046 Model 4 Wand
IDS_PROPITEM_TXT_CUSTOM_018047
IDS_PROPITEM_TXT_CUSTOM_018048 Model 5 Wand
IDS_PROPITEM_TXT_CUSTOM_018049
IDS_PROPITEM_TXT_CUSTOM_018050 Model 6 Wand
IDS_PROPITEM_TXT_CUSTOM_018051
IDS_PROPITEM_TXT_CUSTOM_018052 Model 7 Wand
IDS_PROPITEM_TXT_CUSTOM_018053
IDS_PROPITEM_TXT_CUSTOM_018054 Model 8 Wand
IDS_PROPITEM_TXT_CUSTOM_018055
IDS_PROPITEM_TXT_CUSTOM_018056 Model 1 Staff
IDS_PROPITEM_TXT_CUSTOM_018057
IDS_PROPITEM_TXT_CUSTOM_018058 Model 2 Staff
IDS_PROPITEM_TXT_CUSTOM_018059
IDS_PROPITEM_TXT_CUSTOM_018060 Model 3 Staff
IDS_PROPITEM_TXT_CUSTOM_018061
IDS_PROPITEM_TXT_CUSTOM_018062 Model 4 Staff
IDS_PROPITEM_TXT_CUSTOM_018063
IDS_PROPITEM_TXT_CUSTOM_018064 Model 5 Staff
IDS_PROPITEM_TXT_CUSTOM_018065
IDS_PROPITEM_TXT_CUSTOM_018066 Model 6 Staff
IDS_PROPITEM_TXT_CUSTOM_018067
IDS_PROPITEM_TXT_CUSTOM_018068 Model 7 Staff
IDS_PROPITEM_TXT_CUSTOM_018069
IDS_PROPITEM_TXT_CUSTOM_018070 Model 1 Stick
IDS_PROPITEM_TXT_CUSTOM_018071
IDS_PROPITEM_TXT_CUSTOM_018072 Model 2 Stick
IDS_PROPITEM_TXT_CUSTOM_018073
IDS_PROPITEM_TXT_CUSTOM_018074 Model 3 Stick
IDS_PROPITEM_TXT_CUSTOM_018075
IDS_PROPITEM_TXT_CUSTOM_018076 Model 4 Stick
IDS_PROPITEM_TXT_CUSTOM_018077
IDS_PROPITEM_TXT_CUSTOM_018078 Model 1 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018079
IDS_PROPITEM_TXT_CUSTOM_018080 Model 2 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018081
IDS_PROPITEM_TXT_CUSTOM_018082 Model 3 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018083
IDS_PROPITEM_TXT_CUSTOM_018084 Model 4 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018085
IDS_PROPITEM_TXT_CUSTOM_018086 Model 5 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018087
IDS_PROPITEM_TXT_CUSTOM_018088 Model 6 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018089
IDS_PROPITEM_TXT_CUSTOM_018090 Model 7 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018091
IDS_PROPITEM_TXT_CUSTOM_018092 Model 8 Knuckle
IDS_PROPITEM_TXT_CUSTOM_018093
IDS_PROPITEM_TXT_CUSTOM_018094 Model 1 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018095
IDS_PROPITEM_TXT_CUSTOM_018096 Model 2 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018097
IDS_PROPITEM_TXT_CUSTOM_018098 Model 3 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018099
IDS_PROPITEM_TXT_CUSTOM_018100 Model 4 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018101
IDS_PROPITEM_TXT_CUSTOM_018102 Model 5 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018103
IDS_PROPITEM_TXT_CUSTOM_018104 Model 6 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018105
IDS_PROPITEM_TXT_CUSTOM_018106 Model 7 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018107
IDS_PROPITEM_TXT_CUSTOM_018108 Model 8 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018109
IDS_PROPITEM_TXT_CUSTOM_018110 Model 9 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018111
IDS_PROPITEM_TXT_CUSTOM_018112 Model 10 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018113
IDS_PROPITEM_TXT_CUSTOM_018114 Model 11 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018115
IDS_PROPITEM_TXT_CUSTOM_018116 Model 12 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018117
IDS_PROPITEM_TXT_CUSTOM_018118 Model 13 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018119
IDS_PROPITEM_TXT_CUSTOM_018120 Model 14 1H Axe
IDS_PROPITEM_TXT_CUSTOM_018121
IDS_PROPITEM_TXT_CUSTOM_018122 Model 1 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018123
IDS_PROPITEM_TXT_CUSTOM_018124 Model 2 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018125
IDS_PROPITEM_TXT_CUSTOM_018126 Model 3 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018127
IDS_PROPITEM_TXT_CUSTOM_018128 Model 4 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018129
IDS_PROPITEM_TXT_CUSTOM_018130 Model 5 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018131
IDS_PROPITEM_TXT_CUSTOM_018132 Model 6 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018133
IDS_PROPITEM_TXT_CUSTOM_018134 Model 7 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018135
IDS_PROPITEM_TXT_CUSTOM_018136 Model 8 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018137
IDS_PROPITEM_TXT_CUSTOM_018138 Model 9 2H Axe
IDS_PROPITEM_TXT_CUSTOM_018139
IDS_PROPITEM_TXT_CUSTOM_018140 Model 1 1H Sword
IDS_PROPITEM_TXT_CUSTOM_018141
IDS_PROPITEM_TXT_CUSTOM_018142 Model 2 1H Sword
IDS_PROPITEM_TXT_CUSTOM_018143
IDS_PROPITEM_TXT_CUSTOM_018144 Model 3 1H Sword
IDS_PROPITEM_TXT_CUSTOM_018145
IDS_PROPITEM_TXT_CUSTOM_018146 Model 4 1H Sword
IDS_PROPITEM_TXT_CUSTOM_018147
IDS_PROPITEM_TXT_CUSTOM_018148 Model 1 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018149
IDS_PROPITEM_TXT_CUSTOM_018150 Model 2 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018151
IDS_PROPITEM_TXT_CUSTOM_018152 Model 3 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018153
IDS_PROPITEM_TXT_CUSTOM_018154 Model 4 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018155
IDS_PROPITEM_TXT_CUSTOM_018156 Model 5 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018157
IDS_PROPITEM_TXT_CUSTOM_018158 Model 6 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018159
IDS_PROPITEM_TXT_CUSTOM_018160 Model 7 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018161
IDS_PROPITEM_TXT_CUSTOM_018162 Model 8 2H Sword
IDS_PROPITEM_TXT_CUSTOM_018163
IDS_PROPITEM_TXT_CUSTOM_018164 Model 1 Schild
IDS_PROPITEM_TXT_CUSTOM_018165
IDS_PROPITEM_TXT_CUSTOM_018166 Model 2 Schild
IDS_PROPITEM_TXT_CUSTOM_018167
IDS_PROPITEM_TXT_CUSTOM_018168 Model 3 Schild
IDS_PROPITEM_TXT_CUSTOM_018169
IDS_PROPITEM_TXT_CUSTOM_018170 Model 4 Schild
IDS_PROPITEM_TXT_CUSTOM_018171
IDS_PROPITEM_TXT_CUSTOM_018172 Model 5 Schild
IDS_PROPITEM_TXT_CUSTOM_018173
IDS_PROPITEM_TXT_CUSTOM_018174 Model 6 Schild
IDS_PROPITEM_TXT_CUSTOM_018175
IDS_PROPITEM_TXT_CUSTOM_018176 Model 7 Schild
IDS_PROPITEM_TXT_CUSTOM_018177
IDS_PROPITEM_TXT_CUSTOM_018178 Model 8 Schild
IDS_PROPITEM_TXT_CUSTOM_018179
IDS_PROPITEM_TXT_CUSTOM_018180 Model 9 Schild
IDS_PROPITEM_TXT_CUSTOM_018181
IDS_PROPITEM_TXT_CUSTOM_018182 Model 10 Schild
IDS_PROPITEM_TXT_CUSTOM_018183
IDS_PROPITEM_TXT_CUSTOM_018184 Model 11 Schild
IDS_PROPITEM_TXT_CUSTOM_018185
IDS_PROPITEM_TXT_CUSTOM_018186 Model 12 Schild
IDS_PROPITEM_TXT_CUSTOM_018187
IDS_PROPITEM_TXT_CUSTOM_018188 Model 13 Schild
IDS_PROPITEM_TXT_CUSTOM_018189
IDS_PROPITEM_TXT_CUSTOM_018190 Model 14 Schild
IDS_PROPITEM_TXT_CUSTOM_018191
IDS_PROPITEM_TXT_CUSTOM_018192 Model 15 Schild
IDS_PROPITEM_TXT_CUSTOM_018193
IDS_PROPITEM_TXT_CUSTOM_018194 Model 16 Schild
IDS_PROPITEM_TXT_CUSTOM_018195
IDS_PROPITEM_TXT_CUSTOM_018196 Model 17 Schild
IDS_PROPITEM_TXT_CUSTOM_018197
IDS_PROPITEM_TXT_CUSTOM_018198 Model 18 Schild
IDS_PROPITEM_TXT_CUSTOM_018199
So ich weiß es ist sehr viel und es sind sehr schwierige Fehler aber ich wäre echt sehr dankbar wenn einer helfen kann, wenn das jemand lesen sollte der sich sehr gut auskennt mit allem und mir das machen möchte wäre ich auch in der lage etwas zu spenden. Daher bitte ich euch zu Antworten, danke.








