User.cpp
Code:
#ifdef __ARENA_SCORE
if( GetWorld()->IsArena() ) // This hook fixes the Score and ID of the player no matter where they are
if( !g_ArenaScore.IsArenaUser( this ) )
{
g_ArenaScore.ArenaOnJoin( this ); // or how they got into thr Arena.
}
if( !GetWorld()->IsArena() )
if( g_ArenaScore.IsArenaUser( this ) )
{
g_ArenaScore.ArenaOnExit( this );
}
#endif






