Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Flyff > Flyff Private Server
You last visited: Today at 00:03

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



How to change Asal damages ?

Discussion on How to change Asal damages ? within the Flyff Private Server forum part of the Flyff category.

Reply
 
Old   #1
 
stevebosslol's Avatar
 
elite*gold: 0
Join Date: Nov 2011
Posts: 15
Received Thanks: 0
How to change Asal damages ?

Hello epvpers !

Today i need to nerf asal,
Who know how to change his damages ? It's in source ?

Because my server is PVP and i don't want to have only Asal ^^
I have saw a 81M in duel Oo

Thx.

Karles.
stevebosslol is offline  
Old 02/06/2013, 18:13   #2
 
elite*gold: 0
Join Date: Jan 2009
Posts: 96
Received Thanks: 10
The Asal dmg is calculated in source.
the file is called "AttackArbiter.cpp"

If you cant handle the source code then you better nerf the INT/MP Rate of the BPs in the resource.

Go into propJob.inc and scroll down, at the bottom you will see this:

(example)
JOB_FORCEMASTER_HERO 100.0 1.2 1.0

the 3rd number is the MP per INT, put it on 0.01 and the MP will be nerfed aswell as the Asal damage.
Xefiroid is offline  
Thanks
1 User
Old 02/06/2013, 19:32   #3
 
stevebosslol's Avatar
 
elite*gold: 0
Join Date: Nov 2011
Posts: 15
Received Thanks: 0
Thank you man !
stevebosslol is offline  
Old 02/06/2013, 20:19   #4
 
elite*gold: 0
Join Date: Nov 2012
Posts: 651
Received Thanks: 117
Quote:
Originally Posted by Xefiroid View Post
The Asal dmg is calculated in source.
the file is called "AttackArbiter.cpp"

If you cant handle the source code then you better nerf the INT/MP Rate of the BPs in the resource.

Go into propJob.inc and scroll down, at the bottom you will see this:

(example)
JOB_FORCEMASTER_HERO 100.0 1.2 1.0

the 3rd number is the MP per INT, put it on 0.01 and the MP will be nerfed aswell as the Asal damage.
I dont know but most BP/Forcemaster put on str and sta from stats and get mp by awake so this would do nothing at all
xDarkiii is offline  
Old 02/06/2013, 21:42   #5
 
elite*gold: 0
Join Date: Jul 2010
Posts: 75
Received Thanks: 1
Quote:
Originally Posted by xDarkiii View Post
I dont know but most BP/Forcemaster put on str and sta from stats and get mp by awake so this would do nothing at all
It would do a lot since it's nerfing the mp of the BP. The mp
will be lower and the Asal won't hit as much as before.
clericqueen1 is offline  
Old 02/07/2013, 08:34   #6
 
elite*gold: 0
Join Date: Oct 2012
Posts: 948
Received Thanks: 157
Here is the thing i have done to nerfe it for PVP. PVE is still normal.

Go to AttackArbiter.cpp

And find this line int CAttackArbiter::PostAsalraalaikum()

There you see this
return ( ( ( m_pAttacker->GetStr() / 10 ) * dwSkillLevel ) * ( 5 + nMP / 10 ) + nAddDmg );

This is the calculation for Asal.
Its devided by 10

What i did is this


for pvp i devided it by 13. If you set this higher either the str or the MP then asal will get lower.
raventh1984 is offline  
Old 02/10/2013, 18:20   #7
 
stevebosslol's Avatar
 
elite*gold: 0
Join Date: Nov 2011
Posts: 15
Received Thanks: 0
Ok, thanks all
stevebosslol is offline  
Old 08/08/2017, 15:38   #8
 
elite*gold: 0
Join Date: Mar 2017
Posts: 12
Received Thanks: 0
do you know where to change the skill time?
charmos is offline  
Old 08/08/2017, 19:42   #9
 
Unleashed!'s Avatar
 
elite*gold: 0
Join Date: Nov 2011
Posts: 395
Received Thanks: 233
Quote:
Originally Posted by raventh1984 View Post
Here is the thing i have done to nerfe it for PVP. PVE is still normal.

Go to AttackArbiter.cpp

And find this line int CAttackArbiter::PostAsalraalaikum()

There you see this
return ( ( ( m_pAttacker->GetStr() / 10 ) * dwSkillLevel ) * ( 5 + nMP / 10 ) + nAddDmg );

This is the calculation for Asal.
Its devided by 10

What i did is this


for pvp i devided it by 13. If you set this higher either the str or the MP then asal will get lower.
I would change that to this code, more compact and i dont know if there is any instance where a target would be neither a npc or a player (havent looked up the IsNPC function but this would work in all cases:


i swapped m_pAttacker for m_pTarget as it wouldnt do anything good otherwise. I dont know if m_pTarget is the right name, could be something like m_pDefender as well, havent looked that up. The Attacker should never be a NPC, imagine being hit by an aibatt casting asal. :'D

Edit: Another way to do this purely based on resources would be to lower MP Awakes since they arent really used for anythig but asal if you didnt change much about the official balancing.
Unleashed! is offline  
Reply


Similar Threads Similar Threads
[Suche addon um Farbe des Damages zu ändern]
03/18/2012 - World of Warcraft - 2 Replies
Hey. Wie schon in der Überschrift steht ich suche ein Addon zum ändern der Farbe des Damages, es ist halt ganz normal so wie es ist (gelb) ich wäre zufriedener wenn man den Schriftzug oder gar die Farbe ändern könnte. Ich hoffe ihr könnt mir da weiterhelfen
[Request] Proper Tao, Tro, Arch damages fixed.
07/17/2009 - CO2 Private Server - 3 Replies
Well does anyone have the proper edits for the damages for taos, archer and tros. I tried 2 others i found here and they werent really good



All times are GMT +1. The time now is 00:05.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.