Screen von Wooden Sword
Stats:
Alle+5
Atk+15%
Speed+8%
User kann /count /awake benutzen
Item Link
Party Finder folgt
Glow Change
gefüllter cashshop:
AddShopItem( 0, II_SYS_SYS_SCR_SMELPROT ); //Sprotect
AddShopItem( 0, II_SYS_SYS_SCR_PIEPROT ); //GProtect
AddShopItem( 0, II_SYS_SYS_SCR_SMELPROT4 ); //AProtect
AddShopItem( 0, II_SYS_SYS_SCR_SMELPROT3 ); //XProtect
AddShopItem( 0, II_SYS_SYS_SCR_AWAKECANCEL ); //Reversion
AddShopItem( 0, II_SYS_SYS_SCR_SOKCHANG ); // Element Change
AddShopItem( 0, II_SYS_SYS_SCR_AMPES ); //Scroll of Experience
AddShopItem( 0, II_SYS_SYS_SCR_LEVELDOWN01 ); //Level Down Low
AddShopItem( 0, II_SYS_SYS_SCR_LEVELDOWN02 ); //Level Down High
AddShopItem( 0, II_SYS_SYS_SCR_PARTYEXPUP01 ); //Scroll of Party EXP (7 Tage)
AddShopItem( 0, II_SYS_SYS_SCR_PARTYSKILLUP01 ); //Scroll of Party Skill (7 Tage)
AddShopItem( 0, II_CHR_SYS_SCR_PSKILLFULL15 ); //Full Party Skill 15
AddShopItem( 0, II_SYS_SYS_SCR_SCUD ); //Scroll of Sprint
AddShopItem( 0, II_SYS_SYS_SCR_BLESSEDNESS ); //Blessing of Goddess
AddShopItem( 0, II_CHR_SYS_SCR_RESTATE ); //Restat
AddShopItem( 0, II_SYS_SYS_SCR_RECCURENCE ); //Reskill
AddShopItem( 0, II_CHR_SYS_SCR_RESTATE_STR ); //Restat STR
AddShopItem( 0, II_CHR_SYS_SCR_RESTATE_DEX ); //Restat DEX
AddShopItem( 0, II_CHR_SYS_SCR_RESTATE_STA ); //Restat STA
AddShopItem( 0, II_CHR_SYS_SCR_RESTATE_INT ); //Restat INT
AddShopItem( 0, II_SYS_SYS_SCR_BLESSING ); //Blessing
AddShopItem( 0, II_CHR_SYS_SCR_SHOUTFULL15 ); //FullShout 15
AddShopItem( 0, II_SYS_TICKET_CISLAND01 ); // Koralleninsel 1 Tag
AddShopItem( 0, II_SYS_TICKET_KEBARAS01 ); // Azria Ticket 7
AddShopItem( 0, II_SYS_TICKET_KEBARAS02 ); // Azria Ticket 15
AddShopItem( 0, II_SYS_TICKET_GUILDHOUSE_COMEBACK01 ); // Scroll of Guild Return
AddShopItem( 0, II_CHR_SYS_SCR_ITEMTRANSY_A ); // Item Transy A
AddShopItem( 0, II_CHR_SYS_SCR_ITEMTRANSY_B ); // Item Transy B
AddShopItem( 1, II_CHR_SYS_SCR_ACTIVITION ); //Activation
AddShopItem( 1, II_CHR_REF_REF_HOLD ); //Refresher Hold
AddShopItem( 1, II_CHR_POT_DRI_VITALX ); //VitalX
AddShopItem( 1, II_CHR_FOO_COO_GRILLEDEEL ); //Grilled Eel
AddShopItem( 1, II_CHR_SYS_SCR_UPCUTSTONE ); //Upcut Stone
AddShopItem( 2, II_SYS_SYS_SCR_PET_LIFE ); // Pet Energy
AddShopItem( 2, II_SYS_SYS_SCR_PET_TAMER_MISTAKE ); // Mistake of Pet Trainer
AddShopItem( 2, II_SYS_SYS_SCR_PET_TAMER_MIRACLE ); // Miracle of Pet Trainer
AddShopItem( 2, II_SYS_SYS_SCR_PET_NAMING ); // Pet Name Change
AddShopItem( 2, II_SYS_SYS_SCR_PETAWAKECANCEL ); // Scroll of Cancel Pet Awa
AddShopItem( 2, II_SYS_SYS_VIS_KEY01 ); // Buff Slot Release
AddShopItem( 2, II_SYS_SYS_SCR_PET_MAGIC ); //Buff Pet Transy
AddShopItem( 2, II_PET_DOG1 ); //Doggy
AddShopItem( 2, II_PET_CAT1 ); //Kitty
//AddShopItem( 2, II_PET_SOCCERBALL ); //Soccerball
AddShopItem( 3, II_SYS_VIS_LV1_STR ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_DEX ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_INT ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_STA ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_DMG ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_SPELLRATE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_CRIRATE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_BLOMELEE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_BLRANGE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_CRITICAL ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_SPEED ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_HITRATE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_ATKSPEED ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_ATKPOWER ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_ADJDEF ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_ADDMAGIC ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_PARRY ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_HPMAX ); // Beads
AddShopItem( 3, II_SYS_VIS_LV1_KILLHP ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_STR ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_DEX ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_INT ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_STA ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_DMG ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_SPELLRATE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_CRIRATE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_BLOMELEE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_BLRANGE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_CRITICAL ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_CRIBONUS ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_SPEED ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_HITRATE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_ATKSPEED ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_ATKPOWER ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_ADJDEF ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_ADDMAGIC ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_PARRY ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_HPMAX ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_KILLHP ); // Beads
AddShopItem( 3, II_SYS_VIS_LV2_MONSTERDMG ); // Beads
AddShopItem( 3, II_SYS_VIS_LV3_WARRIOR ); // Beads
AddShopItem( 3, II_SYS_VIS_LV3_KNIGHT ); // Beads
AddShopItem( 3, II_SYS_VIS_LV3_BUBBLE ); // Beads
AddShopItem( 3, II_SYS_VIS_LV3_IBLIS ); // Beads
AddShopItem( 3, II_SYS_VIS_LV3_SHADE ); // Beads