Mover.cpp
#ifdef __JOPS_GLOW
DWORD dwSfxHandRight = 0;
DWORD dwSfxHandLeft = 0;
DWORD dwSfxArmRight = 0;
DWORD dwSfxArmLeft = 0;
DWORD dwSfxBody = 0;
DWORD dwSfxLegLeft = 0;
DWORD dwSfxLegRight = 0;
switch( m_iGlowBody )
{
case 0: dwSfxBody = XI_GEN_ITEM_SETITEM10; break;
case 1: dwSfxBody = XI_GEN_ITEM_SETITEM101; break;
case 2: dwSfxBody = XI_GEN_ITEM_SETITEM102; break;
case 3: dwSfxBody = XI_GEN_ITEM_SETITEM103; break;
case 4: dwSfxBody = XI_GEN_ITEM_SETITEM104; break;
case 5: dwSfxBody = XI_GEN_ITEM_SETITEM105; break;
case 6: dwSfxBody = XI_GEN_ITEM_SETITEM106; break;
case 7: dwSfxBody = XI_GEN_ITEM_SETITEM107; break;
case 8: dwSfxBody = XI_GEN_ITEM_SETITEM108; break;
case 9: dwSfxBody = XI_GEN_ITEM_SETITEM109; break;
case 10: dwSfxBody = XI_GEN_ITEM_SETITEM1010; break;
case 11: dwSfxBody = XI_GEN_ITEM_SETITEM1011; break;
case 12: dwSfxBody = XI_GEN_ITEM_SETITEM1012; break;
case 13: dwSfxBody = XI_GEN_ITEM_SETITEM1013; break;
case 14: dwSfxBody = XI_GEN_ITEM_SETITEM1014; break;
case 15: dwSfxBody = XI_GEN_ITEM_SETITEM1015; break;
default : dwSfxBody = XI_GEN_ITEM_SETITEM10; break;
}
switch( m_iGlowArmLeft )
{
case 0: dwSfxArmLeft = XI_GEN_ITEM_SETITEM10; break;
case 1: dwSfxArmLeft = XI_GEN_ITEM_SETITEM101; break;
case 2: dwSfxArmLeft = XI_GEN_ITEM_SETITEM102; break;
case 3: dwSfxArmLeft = XI_GEN_ITEM_SETITEM103; break;
case 4: dwSfxArmLeft = XI_GEN_ITEM_SETITEM104; break;
case 5: dwSfxArmLeft = XI_GEN_ITEM_SETITEM105; break;
case 6: dwSfxArmLeft = XI_GEN_ITEM_SETITEM106; break;
case 7: dwSfxArmLeft = XI_GEN_ITEM_SETITEM107; break;
case 8: dwSfxArmLeft = XI_GEN_ITEM_SETITEM108; break;
case 9: dwSfxArmLeft = XI_GEN_ITEM_SETITEM109; break;
case 10: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1010; break;
case 11: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1011; break;
case 12: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1012; break;
case 13: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1013; break;
case 14: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1014; break;
case 15: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1015; break;
default : dwSfxArmLeft = XI_GEN_ITEM_SETITEM10; break;
}
switch( m_iGlowArmRight )
{
case 0: dwSfxArmRight = XI_GEN_ITEM_SETITEM10; break;
case 1: dwSfxArmRight = XI_GEN_ITEM_SETITEM101; break;
case 2: dwSfxArmRight = XI_GEN_ITEM_SETITEM102; break;
case 3: dwSfxArmRight = XI_GEN_ITEM_SETITEM103; break;
case 4: dwSfxArmRight = XI_GEN_ITEM_SETITEM104; break;
case 5: dwSfxArmRight = XI_GEN_ITEM_SETITEM105; break;
case 6: dwSfxArmRight = XI_GEN_ITEM_SETITEM106; break;
case 7: dwSfxArmRight = XI_GEN_ITEM_SETITEM107; break;
case 8: dwSfxArmRight = XI_GEN_ITEM_SETITEM108; break;
case 9: dwSfxArmRight = XI_GEN_ITEM_SETITEM109; break;
case 10: dwSfxArmRight = XI_GEN_ITEM_SETITEM1010; break;
case 11: dwSfxArmRight = XI_GEN_ITEM_SETITEM1011; break;
case 12: dwSfxArmRight = XI_GEN_ITEM_SETITEM1012; break;
case 13: dwSfxArmRight = XI_GEN_ITEM_SETITEM1013; break;
case 14: dwSfxArmRight = XI_GEN_ITEM_SETITEM1014; break;
case 15: dwSfxArmRight = XI_GEN_ITEM_SETITEM1015; break;
default : dwSfxArmRight = XI_GEN_ITEM_SETITEM10; break;
}
switch( m_iGlowLegLeft )
{
case 0: dwSfxLegLeft = XI_GEN_ITEM_SETITEM10; break;
case 1: dwSfxLegLeft = XI_GEN_ITEM_SETITEM101; break;
case 2: dwSfxLegLeft = XI_GEN_ITEM_SETITEM102; break;
case 3: dwSfxLegLeft = XI_GEN_ITEM_SETITEM103; break;
case 4: dwSfxLegLeft = XI_GEN_ITEM_SETITEM104; break;
case 5: dwSfxLegLeft = XI_GEN_ITEM_SETITEM105; break;
case 6: dwSfxLegLeft = XI_GEN_ITEM_SETITEM106; break;
case 7: dwSfxLegLeft = XI_GEN_ITEM_SETITEM107; break;
case 8: dwSfxLegLeft = XI_GEN_ITEM_SETITEM108; break;
case 9: dwSfxLegLeft = XI_GEN_ITEM_SETITEM109; break;
case 10: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1010; break;
case 11: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1011; break;
case 12: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1012; break;
case 13: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1013; break;
case 14: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1014; break;
case 15: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1015; break;
default : dwSfxLegLeft = XI_GEN_ITEM_SETITEM10; break;
}
switch( m_iGlowLegRight )
{
case 0: dwSfxLegRight = XI_GEN_ITEM_SETITEM10; break;
case 1: dwSfxLegRight = XI_GEN_ITEM_SETITEM101; break;
case 2: dwSfxLegRight = XI_GEN_ITEM_SETITEM102; break;
case 3: dwSfxLegRight = XI_GEN_ITEM_SETITEM103; break;
case 4: dwSfxLegRight = XI_GEN_ITEM_SETITEM104; break;
case 5: dwSfxLegRight = XI_GEN_ITEM_SETITEM105; break;
case 6: dwSfxLegRight = XI_GEN_ITEM_SETITEM106; break;
case 7: dwSfxLegRight = XI_GEN_ITEM_SETITEM107; break;
case 8: dwSfxLegRight = XI_GEN_ITEM_SETITEM108; break;
case 9: dwSfxLegRight = XI_GEN_ITEM_SETITEM109; break;
case 10: dwSfxLegRight = XI_GEN_ITEM_SETITEM1010; break;
case 11: dwSfxLegRight = XI_GEN_ITEM_SETITEM1011; break;
case 12: dwSfxLegRight = XI_GEN_ITEM_SETITEM1012; break;
case 13: dwSfxLegRight = XI_GEN_ITEM_SETITEM1013; break;
case 14: dwSfxLegRight = XI_GEN_ITEM_SETITEM1014; break;
case 15: dwSfxLegRight = XI_GEN_ITEM_SETITEM1015; break;
default : dwSfxLegRight = XI_GEN_ITEM_SETITEM10; break;
}
switch( m_iGlowHandRight )
{
case 0: dwSfxHandRight = XI_SETIEM_EFFECTHAND; break;
case 1: dwSfxHandRight = XI_SETIEM_EFFECTHAND1; break;
case 2: dwSfxHandRight = XI_SETIEM_EFFECTHAND2; break;
case 3: dwSfxHandRight = XI_SETIEM_EFFECTHAND3; break;
case 4: dwSfxHandRight = XI_SETIEM_EFFECTHAND4; break;
case 5: dwSfxHandRight = XI_SETIEM_EFFECTHAND5; break;
case 6: dwSfxHandRight = XI_SETIEM_EFFECTHAND6; break;
case 7: dwSfxHandRight = XI_SETIEM_EFFECTHAND7; break;
case 8: dwSfxHandRight = XI_SETIEM_EFFECTHAND8; break;
case 9: dwSfxHandRight = XI_SETIEM_EFFECTHAND9; break;
case 10: dwSfxHandRight = XI_SETIEM_EFFECTHAND10; break;
case 11: dwSfxHandRight = XI_SETIEM_EFFECTHAND11; break;
case 12: dwSfxHandRight = XI_SETIEM_EFFECTHAND12; break;
case 13: dwSfxHandRight = XI_SETIEM_EFFECTHAND13; break;
case 14: dwSfxHandRight = XI_SETIEM_EFFECTHAND14; break;
case 15: dwSfxHandRight = XI_SETIEM_EFFECTHAND15; break;
case 16: dwSfxHandRight = XI_SETIEM_EFFECTHAND16; break;
case 17: dwSfxHandRight = XI_SETIEM_EFFECTHAND17; break;
case 18: dwSfxHandRight = XI_SETIEM_EFFECTHAND18; break;
case 19: dwSfxHandRight = XI_SETIEM_EFFECTHAND19; break;
case 20: dwSfxHandRight = XI_SETIEM_EFFECTHAND20; break;
case 21: dwSfxHandRight = XI_SETIEM_EFFECTHAND21; break;
case 22: dwSfxHandRight = XI_SETIEM_EFFECTHAND22; break;
case 23: dwSfxHandRight = XI_SETIEM_EFFECTHAND23; break;
default : dwSfxHandRight = XI_SETIEM_EFFECTHAND; break; // unchanged // more / less than highest / lowest
}
switch( m_iGlowHandLeft )
{
case 0: dwSfxHandLeft = XI_SETIEM_EFFECTHAND; break;
case 1: dwSfxHandLeft = XI_SETIEM_EFFECTHAND1; break;
case 2: dwSfxHandLeft = XI_SETIEM_EFFECTHAND2; break;
case 3: dwSfxHandLeft = XI_SETIEM_EFFECTHAND3; break;
case 4: dwSfxHandLeft = XI_SETIEM_EFFECTHAND4; break;
case 5: dwSfxHandLeft = XI_SETIEM_EFFECTHAND5; break;
case 6: dwSfxHandLeft = XI_SETIEM_EFFECTHAND6; break;
case 7: dwSfxHandLeft = XI_SETIEM_EFFECTHAND7; break;
case 8: dwSfxHandLeft = XI_SETIEM_EFFECTHAND8; break;
case 9: dwSfxHandLeft = XI_SETIEM_EFFECTHAND9; break;
case 10: dwSfxHandLeft = XI_SETIEM_EFFECTHAND10; break;
case 11: dwSfxHandLeft = XI_SETIEM_EFFECTHAND11; break;
case 12: dwSfxHandLeft = XI_SETIEM_EFFECTHAND12; break;
case 13: dwSfxHandLeft = XI_SETIEM_EFFECTHAND13; break;
case 14: dwSfxHandLeft = XI_SETIEM_EFFECTHAND14; break;
case 15: dwSfxHandLeft = XI_SETIEM_EFFECTHAND15; break;
case 16: dwSfxHandLeft = XI_SETIEM_EFFECTHAND16; break;
case 17: dwSfxHandLeft = XI_SETIEM_EFFECTHAND17; break;
case 18: dwSfxHandLeft = XI_SETIEM_EFFECTHAND18; break;
case 19: dwSfxHandLeft = XI_SETIEM_EFFECTHAND19; break;
case 20: dwSfxHandLeft = XI_SETIEM_EFFECTHAND20; break;
case 21: dwSfxHandLeft = XI_SETIEM_EFFECTHAND21; break;
case 22: dwSfxHandLeft = XI_SETIEM_EFFECTHAND22; break;
case 23: dwSfxHandLeft = XI_SETIEM_EFFECTHAND23; break;
default : dwSfxHandLeft = XI_SETIEM_EFFECTHAND; break; // unchanged // more / less than highest / lowest
}
#else switch( nAbilityOption )
{
case 3: dwSfx = XI_GEN_ITEM_SETITEM03; break; // blue
case 4: dwSfx = XI_GEN_ITEM_SETITEM04; break; // blue
case 5: dwSfx = XI_GEN_ITEM_SETITEM05; break; // yellow
case 6: dwSfx = XI_GEN_ITEM_SETITEM06; break; // yellow
case 7: dwSfx = XI_GEN_ITEM_SETITEM07; break; // red
case 8: dwSfx = XI_GEN_ITEM_SETITEM08; break; // red
case 9: dwSfx = XI_GEN_ITEM_SETITEM09; break; // lila
case 10: dwSfx = XI_GEN_ITEM_SETITEM10; break; // lila
}
CSfxPartsLinkShoulder* pSfx = NULL;
D3DXVECTOR3 v3Scal = D3DXVECTOR3( 1.0f, 1.0f, 1.0f );
#ifdef __JOPS_GLOW
DWORD dwSfxHandRight = 0;
DWORD dwSfxHandLeft = 0;
DWORD dwSfxArmRight = 0;
DWORD dwSfxArmLeft = 0;
DWORD dwSfxBody = 0;
DWORD dwSfxLegLeft = 0;
DWORD dwSfxLegRight = 0;
switch( m_iGlowBody )
{
case 0: dwSfxBody = XI_GEN_ITEM_SETITEM10; break;
case 1: dwSfxBody = XI_GEN_ITEM_SETITEM101; break;
case 2: dwSfxBody = XI_GEN_ITEM_SETITEM102; break;
case 3: dwSfxBody = XI_GEN_ITEM_SETITEM103; break;
case 4: dwSfxBody = XI_GEN_ITEM_SETITEM104; break;
case 5: dwSfxBody = XI_GEN_ITEM_SETITEM105; break;
case 6: dwSfxBody = XI_GEN_ITEM_SETITEM106; break;
case 7: dwSfxBody = XI_GEN_ITEM_SETITEM107; break;
case 8: dwSfxBody = XI_GEN_ITEM_SETITEM108; break;
case 9: dwSfxBody = XI_GEN_ITEM_SETITEM109; break;
case 10: dwSfxBody = XI_GEN_ITEM_SETITEM1010; break;
case 11: dwSfxBody = XI_GEN_ITEM_SETITEM1011; break;
case 12: dwSfxBody = XI_GEN_ITEM_SETITEM1012; break;
case 13: dwSfxBody = XI_GEN_ITEM_SETITEM1013; break;
case 14: dwSfxBody = XI_GEN_ITEM_SETITEM1014; break;
case 15: dwSfxBody = XI_GEN_ITEM_SETITEM1015; break;
default : dwSfxBody = XI_GEN_ITEM_SETITEM10; break;
}
switch( m_iGlowArmLeft )
{
case 0: dwSfxArmLeft = XI_GEN_ITEM_SETITEM10; break;
case 1: dwSfxArmLeft = XI_GEN_ITEM_SETITEM101; break;
case 2: dwSfxArmLeft = XI_GEN_ITEM_SETITEM102; break;
case 3: dwSfxArmLeft = XI_GEN_ITEM_SETITEM103; break;
case 4: dwSfxArmLeft = XI_GEN_ITEM_SETITEM104; break;
case 5: dwSfxArmLeft = XI_GEN_ITEM_SETITEM105; break;
case 6: dwSfxArmLeft = XI_GEN_ITEM_SETITEM106; break;
case 7: dwSfxArmLeft = XI_GEN_ITEM_SETITEM107; break;
case 8: dwSfxArmLeft = XI_GEN_ITEM_SETITEM108; break;
case 9: dwSfxArmLeft = XI_GEN_ITEM_SETITEM109; break;
case 10: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1010; break;
case 11: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1011; break;
case 12: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1012; break;
case 13: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1013; break;
case 14: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1014; break;
case 15: dwSfxArmLeft = XI_GEN_ITEM_SETITEM1015; break;
default : dwSfxArmLeft = XI_GEN_ITEM_SETITEM10; break;
}
switch( m_iGlowArmRight )
{
case 0: dwSfxArmRight = XI_GEN_ITEM_SETITEM10; break;
case 1: dwSfxArmRight = XI_GEN_ITEM_SETITEM101; break;
case 2: dwSfxArmRight = XI_GEN_ITEM_SETITEM102; break;
case 3: dwSfxArmRight = XI_GEN_ITEM_SETITEM103; break;
case 4: dwSfxArmRight = XI_GEN_ITEM_SETITEM104; break;
case 5: dwSfxArmRight = XI_GEN_ITEM_SETITEM105; break;
case 6: dwSfxArmRight = XI_GEN_ITEM_SETITEM106; break;
case 7: dwSfxArmRight = XI_GEN_ITEM_SETITEM107; break;
case 8: dwSfxArmRight = XI_GEN_ITEM_SETITEM108; break;
case 9: dwSfxArmRight = XI_GEN_ITEM_SETITEM109; break;
case 10: dwSfxArmRight = XI_GEN_ITEM_SETITEM1010; break;
case 11: dwSfxArmRight = XI_GEN_ITEM_SETITEM1011; break;
case 12: dwSfxArmRight = XI_GEN_ITEM_SETITEM1012; break;
case 13: dwSfxArmRight = XI_GEN_ITEM_SETITEM1013; break;
case 14: dwSfxArmRight = XI_GEN_ITEM_SETITEM1014; break;
case 15: dwSfxArmRight = XI_GEN_ITEM_SETITEM1015; break;
default : dwSfxArmRight = XI_GEN_ITEM_SETITEM10; break;
}
switch( m_iGlowLegLeft )
{
case 0: dwSfxLegLeft = XI_GEN_ITEM_SETITEM10; break;
case 1: dwSfxLegLeft = XI_GEN_ITEM_SETITEM101; break;
case 2: dwSfxLegLeft = XI_GEN_ITEM_SETITEM102; break;
case 3: dwSfxLegLeft = XI_GEN_ITEM_SETITEM103; break;
case 4: dwSfxLegLeft = XI_GEN_ITEM_SETITEM104; break;
case 5: dwSfxLegLeft = XI_GEN_ITEM_SETITEM105; break;
case 6: dwSfxLegLeft = XI_GEN_ITEM_SETITEM106; break;
case 7: dwSfxLegLeft = XI_GEN_ITEM_SETITEM107; break;
case 8: dwSfxLegLeft = XI_GEN_ITEM_SETITEM108; break;
case 9: dwSfxLegLeft = XI_GEN_ITEM_SETITEM109; break;
case 10: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1010; break;
case 11: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1011; break;
case 12: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1012; break;
case 13: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1013; break;
case 14: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1014; break;
case 15: dwSfxLegLeft = XI_GEN_ITEM_SETITEM1015; break;
default : dwSfxLegLeft = XI_GEN_ITEM_SETITEM10; break;
}
switch( m_iGlowLegRight )
{
case 0: dwSfxLegRight = XI_GEN_ITEM_SETITEM10; break;
case 1: dwSfxLegRight = XI_GEN_ITEM_SETITEM101; break;
case 2: dwSfxLegRight = XI_GEN_ITEM_SETITEM102; break;
case 3: dwSfxLegRight = XI_GEN_ITEM_SETITEM103; break;
case 4: dwSfxLegRight = XI_GEN_ITEM_SETITEM104; break;
case 5: dwSfxLegRight = XI_GEN_ITEM_SETITEM105; break;
case 6: dwSfxLegRight = XI_GEN_ITEM_SETITEM106; break;
case 7: dwSfxLegRight = XI_GEN_ITEM_SETITEM107; break;
case 8: dwSfxLegRight = XI_GEN_ITEM_SETITEM108; break;
case 9: dwSfxLegRight = XI_GEN_ITEM_SETITEM109; break;
case 10: dwSfxLegRight = XI_GEN_ITEM_SETITEM1010; break;
case 11: dwSfxLegRight = XI_GEN_ITEM_SETITEM1011; break;
case 12: dwSfxLegRight = XI_GEN_ITEM_SETITEM1012; break;
case 13: dwSfxLegRight = XI_GEN_ITEM_SETITEM1013; break;
case 14: dwSfxLegRight = XI_GEN_ITEM_SETITEM1014; break;
case 15: dwSfxLegRight = XI_GEN_ITEM_SETITEM1015; break;
default : dwSfxLegRight = XI_GEN_ITEM_SETITEM10; break;
}
switch( m_iGlowHandRight )
{
case 0: dwSfxHandRight = XI_SETIEM_EFFECTHAND; break;
case 1: dwSfxHandRight = XI_SETIEM_EFFECTHAND1; break;
case 2: dwSfxHandRight = XI_SETIEM_EFFECTHAND2; break;
case 3: dwSfxHandRight = XI_SETIEM_EFFECTHAND3; break;
case 4: dwSfxHandRight = XI_SETIEM_EFFECTHAND4; break;
case 5: dwSfxHandRight = XI_SETIEM_EFFECTHAND5; break;
case 6: dwSfxHandRight = XI_SETIEM_EFFECTHAND6; break;
case 7: dwSfxHandRight = XI_SETIEM_EFFECTHAND7; break;
case 8: dwSfxHandRight = XI_SETIEM_EFFECTHAND8; break;
case 9: dwSfxHandRight = XI_SETIEM_EFFECTHAND9; break;
case 10: dwSfxHandRight = XI_SETIEM_EFFECTHAND10; break;
case 11: dwSfxHandRight = XI_SETIEM_EFFECTHAND11; break;
case 12: dwSfxHandRight = XI_SETIEM_EFFECTHAND12; break;
case 13: dwSfxHandRight = XI_SETIEM_EFFECTHAND13; break;
case 14: dwSfxHandRight = XI_SETIEM_EFFECTHAND14; break;
case 15: dwSfxHandRight = XI_SETIEM_EFFECTHAND15; break;
case 16: dwSfxHandRight = XI_SETIEM_EFFECTHAND16; break;
case 17: dwSfxHandRight = XI_SETIEM_EFFECTHAND17; break;
case 18: dwSfxHandRight = XI_SETIEM_EFFECTHAND18; break;
case 19: dwSfxHandRight = XI_SETIEM_EFFECTHAND19; break;
case 20: dwSfxHandRight = XI_SETIEM_EFFECTHAND20; break;
case 21: dwSfxHandRight = XI_SETIEM_EFFECTHAND21; break;
case 22: dwSfxHandRight = XI_SETIEM_EFFECTHAND22; break;
case 23: dwSfxHandRight = XI_SETIEM_EFFECTHAND23; break;
default : dwSfxHandRight = XI_SETIEM_EFFECTHAND; break; // unchanged // more / less than highest / lowest
}
switch( m_iGlowHandLeft )
{
case 0: dwSfxHandLeft = XI_SETIEM_EFFECTHAND; break;
case 1: dwSfxHandLeft = XI_SETIEM_EFFECTHAND1; break;
case 2: dwSfxHandLeft = XI_SETIEM_EFFECTHAND2; break;
case 3: dwSfxHandLeft = XI_SETIEM_EFFECTHAND3; break;
case 4: dwSfxHandLeft = XI_SETIEM_EFFECTHAND4; break;
case 5: dwSfxHandLeft = XI_SETIEM_EFFECTHAND5; break;
case 6: dwSfxHandLeft = XI_SETIEM_EFFECTHAND6; break;
case 7: dwSfxHandLeft = XI_SETIEM_EFFECTHAND7; break;
case 8: dwSfxHandLeft = XI_SETIEM_EFFECTHAND8; break;
case 9: dwSfxHandLeft = XI_SETIEM_EFFECTHAND9; break;
case 10: dwSfxHandLeft = XI_SETIEM_EFFECTHAND10; break;
case 11: dwSfxHandLeft = XI_SETIEM_EFFECTHAND11; break;
case 12: dwSfxHandLeft = XI_SETIEM_EFFECTHAND12; break;
case 13: dwSfxHandLeft = XI_SETIEM_EFFECTHAND13; break;
case 14: dwSfxHandLeft = XI_SETIEM_EFFECTHAND14; break;
case 15: dwSfxHandLeft = XI_SETIEM_EFFECTHAND15; break;
case 16: dwSfxHandLeft = XI_SETIEM_EFFECTHAND16; break;
case 17: dwSfxHandLeft = XI_SETIEM_EFFECTHAND17; break;
case 18: dwSfxHandLeft = XI_SETIEM_EFFECTHAND18; break;
case 19: dwSfxHandLeft = XI_SETIEM_EFFECTHAND19; break;
case 20: dwSfxHandLeft = XI_SETIEM_EFFECTHAND20; break;
case 21: dwSfxHandLeft = XI_SETIEM_EFFECTHAND21; break;
case 22: dwSfxHandLeft = XI_SETIEM_EFFECTHAND22; break;
case 23: dwSfxHandLeft = XI_SETIEM_EFFECTHAND23; break;
default : dwSfxHandLeft = XI_SETIEM_EFFECTHAND; break; // unchanged // more / less than highest / lowest
}
#else switch( nAbilityOption )
{
case 3: dwSfx = XI_GEN_ITEM_SETITEM03; break; // blue
case 4: dwSfx = XI_GEN_ITEM_SETITEM04; break; // blue
case 5: dwSfx = XI_GEN_ITEM_SETITEM05; break; // yellow
case 6: dwSfx = XI_GEN_ITEM_SETITEM06; break; // yellow
case 7: dwSfx = XI_GEN_ITEM_SETITEM07; break; // red
case 8: dwSfx = XI_GEN_ITEM_SETITEM08; break; // red
case 9: dwSfx = XI_GEN_ITEM_SETITEM09; break; // lila
case 10: dwSfx = XI_GEN_ITEM_SETITEM10; break; // lila
}
CSfxPartsLinkShoulder* pSfx = NULL;
D3DXVECTOR3 v3Scal = D3DXVECTOR3( 1.0f, 1.0f, 1.0f );
#ifdef __JOPS_GLOW
error
Source\Virtuos_v17\Build\Program\_Common\Mover.cpp (4841) : error C2043: illegal break
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4842) : error C2046: illegal case
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4842) : error C2043: illegal break
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4843) : error C2046: illegal case
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4843) : error C2043: illegal break
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4844) : error C2046: illegal case
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4844) : error C2043: illegal break
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(12490) : fatal error C1070: mismatched #if/#endif pair in file 'c:\source\virtuos_v17\build\program\_common\mover .cpp'
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4842) : error C2046: illegal case
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4842) : error C2043: illegal break
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4843) : error C2046: illegal case
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4843) : error C2043: illegal break
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4844) : error C2046: illegal case
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(4844) : error C2043: illegal break
\Source\Virtuos_v17\Build\Program\_Common\Mover.cp p(12490) : fatal error C1070: mismatched #if/#endif pair in file 'c:\source\virtuos_v17\build\program\_common\mover .cpp'
Thanks for jops for the Code.






