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Pumaaas Auto gw

Discussion on Pumaaas Auto gw within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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Unhappy Pumaaas Auto gw

\Program\_Common\eveschool.cpp(2110): error C2039: 'nDay' : is not a member of '__AUTO_OPEN'
\Program\_Common\eveschool.cpp(2798): error C2065: 'GW_TIME_ANNOUNCE' : undeclared identifier
\Program\_Common\eveschool.cpp(2799): error C2065: 'TID_GAME_GUILDCOMBAT_START30' : undeclared identifier
\Program\_Common\eveschool.cpp(3036): error C2065: 'MAX_GUILDWAR' : undeclared identifier
\Program\_Common\eveschool.cpp(3053): error C2039: 'nDay' : is not a member of '__AUTO_OPEN'
\Program\_Common\eveschool.h(61) : see declaration of '__AUTO_OPEN'

Yo ist das auto gw teil aus Exordium source, und das tut halt error ausspucke
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Old 12/16/2012, 16:25   #2
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Code:
\Program\_Common\eveschool.cpp(2798): error C2065: 'GW_TIME_ANNOUNCE' : undeclared identifier
\Program\_Common\eveschool.cpp(2799): error C2065: 'TID_GAME_GUILDCOMBAT_START30' : undeclared identifier
\Program\_Common\eveschool.cpp(3036): error C2065: 'MAX_GUILDWAR' : undeclared identifier
Deklariere es.
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Old 12/16/2012, 16:40   #3
 
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int GW_TIME_ANNOUNCE oder?
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Old 12/16/2012, 16:46   #4
 
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Schau doch einfach in dem Source nach wo den den Code her raus, da muss es ja auch deklariert sein.
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Old 12/16/2012, 16:47   #5
 
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Quote:
Schau doch einfach in dem Source nach wo den den Code her raus, da muss es ja auch deklariert sein.
ich habs 1zu1 genau rauskopiert und genau an den selben stellen eigefügt


Brauche immernoch hilfe

Code:
#ifdef __PMA_GW
		if( s.Token == _T( "AUTO_OPEN_IDC" ) )
		{
			s.GetToken();	// {
			s.GetToken();	// {
			
			int nDay, nTime1, nTime2;
			while( *s.token != '}' )
			{
				
				if(  __AutoOpen.size() >=  MAX_GUILDWAR )
				{
					Error( "CGuildCombat::LoadScript() Auto Open > 100 !!" );
					return FALSE;
				}

				__AUTO_OPEN tmp;

				nDay = atoi( s.Token );
				m_nDay = nDay;
				if( nDay <= 0 || nDay > 7 )
				{
					Error( "CGuildCombat::LoadScript() Day Error = %d", nDay );
					return FALSE;
				}
				tmp.bUseing = TRUE;

				tmp.nDay = nDay-1;

				nTime1 = s.GetNumber();
				if( nTime1 < 0 || nTime1 > 24 )
				{
					Error( "CGuildCombat::LoadScript() Time Error = %d", nTime1 );
					return FALSE;
				}
				tmp.nHour = nTime1;
				
				nTime2 = s.GetNumber();
				if( nTime2 < 0 || nTime2 > 59 )
				{
					Error( "CGuildCombat::LoadScript() Time Error = %d", nTime2 );
					return FALSE;
				}
				tmp.nMinute = nTime2;

				__AutoOpen.push_back ( tmp );

				s.GetToken();

			}		
		}
#else
in der zeile sagt er undeclared identifier

Code:
if(  __AutoOpen.size() >=  MAX_GUILDWAR )
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Old 12/16/2012, 19:24   #6
 
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suche mal nach
Code:
MAX_GUILDWAR
und kopiere die entsprechende stelle in deinen Source (müsste #define MAX_GUILDWAR und danach noh irgendwas sein)


definiere das :
Code:
TID_GAME_GUILDCOMBAT_START30
in der defineText.h (textclient.inc/.txt.txt nich vergessen)


Bei dem hier
Code:
GW_TIME_ANNOUNCE
weis ich es aus dem Kopf nicht durchsuche einfach mal den source danach dann wirst du scon dinden wo du das defieren musst
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