I hope you do not mind me speaking English. For 1 that is easy for me, secondly, i suppose everyone here can speak english.
So i have a problem with my models. I'm pretty good (if i say myself) in making 3d models. I am able to make .o3d files of em and import them succesfully into flyff. Problem is... It seems it has no value igame at all. It is there, but it has no body. You can walk right through it and you can't stand on it either.
'
My question is: how can i make it so that it does have a body, that you walk against it and that you can actually stand on it.
I'm preffering to use 3dsmax to change things, but other programs (if that works better) will be fine aswell.
I'm hoping someone can help me out by explaining what to do or what to change.
Create a mesh that is a little bigger than your origin model and name it #coll.
After that, it is the same way for converting models to flyff -> ascii export -> open in cola -> save in flyff formats.
But I guess that these models wont "work" at all, because Aeonsoft changed the asciiexp.dle.
WoW Models in Flyff Models "umwandeln"? 08/16/2011 - Flyff Private Server - 2 Replies Hey Leute habe eine Frage und zwar, ob ich die WoW Models irgendwie in Flyff Models umwandeln kann, und sie so im Beast einsetzen kann?
Würde das gehn und wenn ja, wie?
Mfg:handsdown:
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delete from cq_generator where id >= 0113 and id <= 0128;
INSERT INTO `cq_generator` VALUES ('0113', '8900', '0062', '0033', '0001', '0001', '0001', '0025', '0001', '0110', '0000', '0000', '0000', '0000', '0000');
INSERT INTO `cq_generator` VALUES ('0114', '8900', '0072', '0037', '0001', '0001', '0001', '0025', '0001', '0110', '0000',...
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Screens:
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http://img685.imageshack.us/img685/7780/80361622. png
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how and where can ich get the models of WoW version 1.9 for 1.8 emu?
mfg