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[Show Off]V19 Theme

Discussion on [Show Off]V19 Theme within the Flyff Private Server forum part of the Flyff category.

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Old 06/17/2013, 18:52   #106
 
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Quote:
Originally Posted by xTwiLightx View Post
****** serious?

Did you just took a single look into the files?
  • MadrigalGiftItem.csv
  • MadrigalGiftPoint.txt
  • MadrigalGiftSet.txt
There is also the dwMadrigalGiftPoint parameter in the propMover.txt file.
xD Thanks you , i haven't ressource files v19 xD juste V17/v18 soory
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Old 06/21/2013, 01:48   #107
 
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Madrigal Gift

(with MadrigalGiftItem.csv, MadrigalGiftSet.txt, MadrigalGiftPoint.txt)
-getting X Points after 1miniute(in madrigalgiftpoint.txt)
- Rank, Percent etc. works 100%
- Gift Works 100%
- Draw the EXP Cricle with DirectX, tooked some time~ 1hour
- Not Cheatable(all server sided)

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Old 06/21/2013, 15:19   #108
 
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Have you tried working with Auction/Market?
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Old 06/21/2013, 15:26   #109
 
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Originally Posted by julioclitwin View Post
Have you tried working with Auction/Market?
not yet,
will start when i have more time
, and i havn't any infos about official auctionhouse, must get them before do it
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Old 06/21/2013, 15:50   #110
 
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Originally Posted by Jopsi332 View Post
not yet,
will start when i have more time
, and i havn't any infos about official auctionhouse, must get them before do it
Es gibt keine Dateien bzgl. des Auction's Hauses, heißt: alllles im Source.

Zu der Madrigal Gift EP: ähm ja.. gibt ja nicht sowas wie RenderRotate oder so ne?
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Old 06/21/2013, 16:20   #111
 
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Originally Posted by Wanetrain View Post
Es gibt keine Dateien bzgl. des Auction's Hauses, heißt: alllles im Source.

Zu der Madrigal Gift EP: ähm ja.. gibt ja nicht sowas wie RenderRotate oder so ne?
RenderRotate rendert nur eine textur gedreht
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Old 06/21/2013, 16:55   #112
 
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Originally Posted by Jopsi332 View Post
RenderRotate rendert nur eine textur gedreht
Nope..

Dass selbe wie du im Action's Slot hast könntest du so auch anwenden dude.
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Old 06/21/2013, 17:40   #113
 
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Quote:
Originally Posted by Wanetrain View Post
Nope..

Dass selbe wie du im Action's Slot hast könntest du so auch anwenden dude.
renderrotate -> dreht eine textur um den mittelpunkt oder den eckpunkt

-> die aciton slot icons sind mit einer alpha mask belegt -> daher rund


mein madrigal EP -> bissl mathe für kreis berechnung und ne neue vertexstruct dann inner forschleife die punkte für jeden vertex berechnen

-> drawen fertig

wo is das problem
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Old 06/22/2013, 22:43   #114
 
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Quote:
Originally Posted by Wanetrain View Post
Es gibt keine Dateien bzgl. des Auction's Hauses, heißt: alllles im Source.

Zu der Madrigal Gift EP: ähm ja.. gibt ja nicht sowas wie RenderRotate oder so ne?
Scheiße...nö.


ConsignmentMarket.ini
VendibleWorldList.txt
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Old 06/23/2013, 14:08   #115
 
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Quote:
Originally Posted by xTwiLightx View Post
Scheiße...nö.


ConsignmentMarket.ini
VendibleWorldList.txt
Rly?..

Quote:
[CONTENT]

SALE_HOUR = 168 ; ½Ã°£ ( 168½Ã°£ 7ÀÏ )
DEFAULT_REGIST_LIMIT = 8 ; Ƚ¼ö
TAX_RATE = 400 ; ¸¸ºÐÀ²

[SYSTEM]
QUERY_INTERVAL_TICK = 1200


Aussage kräftig.
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Old 06/23/2013, 15:54   #116
 
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SALE_HOUR = Zeit in Stunden, wie lange Items im AH sind
DEFAULT_REGIST_LIMIT = Wie viele Items darf man ohne Premium Item reinstellen
TAX_RATE = Steuern, die an den Lord gehen (400 = 4%)

QUERY_INTERVAL_TICK = Zeit in Sek/Min, in denen die Items verschickt werden


Ich persönlich finde das nun wirklich nicht schwer.
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Old 07/05/2013, 00:32   #117
 
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MarktPlatz

ist noch net 100%ig fertig aber größter Teil














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Old 07/05/2013, 02:00   #118
 
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Very ***! ;D

Missing "Available":
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Old 07/05/2013, 02:05   #119
 
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Quote:
Originally Posted by julioclitwin View Post
Very ***! ;D

Missing "Available":
i deletet/ set it invisible cause i dont want to use it, i make a constant max of 50 items per player
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Old 07/08/2013, 23:16   #120
 
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Its source is still vs2003?
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