Also sobald ich die Time einstelle wenn die Notice und die Tender Time kommt passiert nichts. Und wenn ich auf ein Guild Sign Drauf Klicke um die Infos vom dem schild zu lesen passiert auch nichts.
So fals Jemand helfen kann GuildHouseTender.lua
----------------------------------------------------------------------
----------------------------------------------------------------------
dofile(".\\LuaFunc\\GuildHouseFunc.lua")
----------------------------------------------------------------------
----------------------------------------------------------------------
AddTender( "WI_GUILDHOUSE_MIDDLE" )
--{
SetMaxHouse( 20 )
SetMinPenya( 500000000 )
SetChargeRate( 0.85 )
IsBeginNoticeTime = "Mon 10:00"
IsEndNoticeTime = "Mon 15:00"
IsBeginTenderTime = "Mon 16:00"
IsEndTenderTime = "Mon 17:00"
SetNpc= "MaFl_GUILDHOUSESALE 1"
SetNpc= "MaSa_GUILDHOUSESALEROA 2"
SetNpc= "MaEw_GUILDHOUSESALETROY 3"
--}
-- Flaris Guildhouse Notices
SetGHInfo( "MaFl_GUILDHOUSNOTICE_01", "WI_GUILDHOUSE_MIDDLE", GH_AREA_FLARIS , "Testtest Gildenhaus Flaris 1" )
SetGHInfo( "MaFl_GUILDHOUSNOTICE_02", "WI_GUILDHOUSE_MIDDLE", GH_AREA_FLARIS , "Testtest Gildenhaus Flaris 2" )
SetGHInfo( "MaFl_GUILDHOUSNOTICE_03", "WI_GUILDHOUSE_MIDDLE", GH_AREA_FLARIS , "Testtest Gildenhaus Flaris 3" )
SetGHInfo( "MaFl_GUILDHOUSNOTICE_04", "WI_GUILDHOUSE_MIDDLE", GH_AREA_FLARIS , "Testtest Gildenhaus Flaris 4" )
SetGHInfo( "MaFl_GUILDHOUSNOTICE_05", "WI_GUILDHOUSE_MIDDLE", GH_AREA_FLARIS , "Testtest Gildenhaus Flaris 5" )
-- Saint Morning Guildhouse Notices
SetGHInfo( "MaSa_GUILDHOUSNOTICE_01", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 1" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_02", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 2" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_03", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 3" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_04", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 4" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_05", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 5" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_06", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 6" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_07", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 7" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_08", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 8" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_09", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 9" )
-- Elriun Guildhouse Notices
SetGHInfo( "MaEw_GUILDHOUSNOTICE_01", "WI_GUILDHOUSE_MIDDLE", GH_AREA_ELLIUN , "Testtest Gildenhaus Elliun 1" )
SetGHInfo( "MaEw_GUILDHOUSNOTICE_02", "WI_GUILDHOUSE_MIDDLE", GH_AREA_ELLIUN , "Testtest Gildenhaus Elliun 2" )
SetGHInfo( "MaEw_GUILDHOUSNOTICE_03", "WI_GUILDHOUSE_MIDDLE", GH_AREA_ELLIUN , "Testtest Gildenhaus Elliun 3" )
----------------------------------------------------------------------
----------------------------------------------------------------------
SetGHQuest( "QUEST_GUILDHOUSE_TRN3", "WI_GUILDHOUSE_MIDDLE", 130 )
----------------------------------------------------------------------
dofile(".\\LuaFunc\\GuildHouseFunc.lua")
----------------------------------------------------------------------
----------------------------------------------------------------------
AddTender( "WI_GUILDHOUSE_MIDDLE" )
--{
SetMaxHouse( 20 )
SetMinPenya( 500000000 )
SetChargeRate( 0.85 )
IsBeginNoticeTime = "Mon 10:00"
IsEndNoticeTime = "Mon 15:00"
IsBeginTenderTime = "Mon 16:00"
IsEndTenderTime = "Mon 17:00"
SetNpc= "MaFl_GUILDHOUSESALE 1"
SetNpc= "MaSa_GUILDHOUSESALEROA 2"
SetNpc= "MaEw_GUILDHOUSESALETROY 3"
--}
-- Flaris Guildhouse Notices
SetGHInfo( "MaFl_GUILDHOUSNOTICE_01", "WI_GUILDHOUSE_MIDDLE", GH_AREA_FLARIS , "Testtest Gildenhaus Flaris 1" )
SetGHInfo( "MaFl_GUILDHOUSNOTICE_02", "WI_GUILDHOUSE_MIDDLE", GH_AREA_FLARIS , "Testtest Gildenhaus Flaris 2" )
SetGHInfo( "MaFl_GUILDHOUSNOTICE_03", "WI_GUILDHOUSE_MIDDLE", GH_AREA_FLARIS , "Testtest Gildenhaus Flaris 3" )
SetGHInfo( "MaFl_GUILDHOUSNOTICE_04", "WI_GUILDHOUSE_MIDDLE", GH_AREA_FLARIS , "Testtest Gildenhaus Flaris 4" )
SetGHInfo( "MaFl_GUILDHOUSNOTICE_05", "WI_GUILDHOUSE_MIDDLE", GH_AREA_FLARIS , "Testtest Gildenhaus Flaris 5" )
-- Saint Morning Guildhouse Notices
SetGHInfo( "MaSa_GUILDHOUSNOTICE_01", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 1" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_02", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 2" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_03", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 3" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_04", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 4" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_05", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 5" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_06", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 6" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_07", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 7" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_08", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 8" )
SetGHInfo( "MaSa_GUILDHOUSNOTICE_09", "WI_GUILDHOUSE_MIDDLE", GH_AREA_SAINTMORNING , "Testtest Gildenhaus Saint Morning 9" )
-- Elriun Guildhouse Notices
SetGHInfo( "MaEw_GUILDHOUSNOTICE_01", "WI_GUILDHOUSE_MIDDLE", GH_AREA_ELLIUN , "Testtest Gildenhaus Elliun 1" )
SetGHInfo( "MaEw_GUILDHOUSNOTICE_02", "WI_GUILDHOUSE_MIDDLE", GH_AREA_ELLIUN , "Testtest Gildenhaus Elliun 2" )
SetGHInfo( "MaEw_GUILDHOUSNOTICE_03", "WI_GUILDHOUSE_MIDDLE", GH_AREA_ELLIUN , "Testtest Gildenhaus Elliun 3" )
----------------------------------------------------------------------
----------------------------------------------------------------------
SetGHQuest( "QUEST_GUILDHOUSE_TRN3", "WI_GUILDHOUSE_MIDDLE", 130 )
GuildHouseFunc
--------------------------------------------------------------------
-- Guildhouse Tender Func ------------------------------------------
--------------------------------------------------------------------
function SEC( a ) return a * 1000 end
function MIN( a ) return SEC( a ) * 60 end
tTender = {}
function AddTender( strGHType )
local nIndex = table.getn( tTender ) + 1
tTender[nIndex] = {}
tTender[nIndex].strGHType = strGHType
tTender[nIndex].nMaxHouse = 65535
tTender[nIndex].nMinPenya = 1
tTender[nIndex].nChargeRate = 0.1
tTender[nIndex].nPrevNoticeTick = {}
tTender[nIndex].nTenderNoticeTick = {}
tTender[nIndex].tNpc = {}
end
function SetMaxHouse( nMaxHouse )
local nIndex = table.getn( tTender )
tTender[nIndex].nMaxHouse = nMaxHouse
end
function SetMinPenya( nMinPenya )
local nIndex = table.getn( tTender )
tTender[nIndex].nMinPenya = nMinPenya
end
function SetChargeRate( nChargeRate )
local nIndex = table.getn( tTender )
tTender[nIndex].nChargeRate = nChargeRate
end
GH_AREA_FLARIS = 1
GH_AREA_SAINTMORNING = 2
GH_AREA_ELLIUN = 3
-------------------------
function SetNPC( strNpcId, nAreaIndex )
local nGHIndex = table.getn( tTender )
local nNPIndex = table.getn( tTender[nGHIndex].tNpc ) + 1
tTender[nGHIndex].tNpc[nNPIndex] = {}
tTender[nGHIndex].tNpc[nNPIndex].strNpcId = strNpcId
tTender[nGHIndex].tNpc[nNPIndex].nAreaIndex = nAreaIndex
end
tGHInfo = {}
function SetGHInfo( strNpcId, strGHType, nAreaIndex, strTitle )
local nIndex = table.getn( tGHInfo ) + 1
tGHInfo[nIndex] = {}
tGHInfo[nIndex].strNpcId = strNpcId
tGHInfo[nIndex].strGHType = strGHType
tGHInfo[nIndex].nAreaIndex = nAreaIndex
tGHInfo[nIndex].strTitle = strTitle
end
--------------------------------------------------
-- Set Guildhouse Quest ( WORLDSERVER ) ----------
--------------------------------------------------
tGHQuest = {}
function SetGHQuest( strQuestId, dwGHType, nLevel )
local nIndex = table.getn( tGHQuest ) + 1
tGHQuest[nIndex] = {}
tGHQuest[nIndex].strQuestId = strQuestId
tGHQuest[nIndex].dwGHType = dwGHType
tGHQuest[nIndex].nLevel = nLevel
end
-------------------------------------------------
-- Set Notice Time ------------------------------
-------------------------------------------------
-- function calls:
-- IsBeginNoticeTime
-- IsEndNoticeTime
-- IsBeginTenderTime
-- IsEndTenderTime
-- Guildhouse Tender Func ------------------------------------------
--------------------------------------------------------------------
function SEC( a ) return a * 1000 end
function MIN( a ) return SEC( a ) * 60 end
tTender = {}
function AddTender( strGHType )
local nIndex = table.getn( tTender ) + 1
tTender[nIndex] = {}
tTender[nIndex].strGHType = strGHType
tTender[nIndex].nMaxHouse = 65535
tTender[nIndex].nMinPenya = 1
tTender[nIndex].nChargeRate = 0.1
tTender[nIndex].nPrevNoticeTick = {}
tTender[nIndex].nTenderNoticeTick = {}
tTender[nIndex].tNpc = {}
end
function SetMaxHouse( nMaxHouse )
local nIndex = table.getn( tTender )
tTender[nIndex].nMaxHouse = nMaxHouse
end
function SetMinPenya( nMinPenya )
local nIndex = table.getn( tTender )
tTender[nIndex].nMinPenya = nMinPenya
end
function SetChargeRate( nChargeRate )
local nIndex = table.getn( tTender )
tTender[nIndex].nChargeRate = nChargeRate
end
GH_AREA_FLARIS = 1
GH_AREA_SAINTMORNING = 2
GH_AREA_ELLIUN = 3
-------------------------
function SetNPC( strNpcId, nAreaIndex )
local nGHIndex = table.getn( tTender )
local nNPIndex = table.getn( tTender[nGHIndex].tNpc ) + 1
tTender[nGHIndex].tNpc[nNPIndex] = {}
tTender[nGHIndex].tNpc[nNPIndex].strNpcId = strNpcId
tTender[nGHIndex].tNpc[nNPIndex].nAreaIndex = nAreaIndex
end
tGHInfo = {}
function SetGHInfo( strNpcId, strGHType, nAreaIndex, strTitle )
local nIndex = table.getn( tGHInfo ) + 1
tGHInfo[nIndex] = {}
tGHInfo[nIndex].strNpcId = strNpcId
tGHInfo[nIndex].strGHType = strGHType
tGHInfo[nIndex].nAreaIndex = nAreaIndex
tGHInfo[nIndex].strTitle = strTitle
end
--------------------------------------------------
-- Set Guildhouse Quest ( WORLDSERVER ) ----------
--------------------------------------------------
tGHQuest = {}
function SetGHQuest( strQuestId, dwGHType, nLevel )
local nIndex = table.getn( tGHQuest ) + 1
tGHQuest[nIndex] = {}
tGHQuest[nIndex].strQuestId = strQuestId
tGHQuest[nIndex].dwGHType = dwGHType
tGHQuest[nIndex].nLevel = nLevel
end
-------------------------------------------------
-- Set Notice Time ------------------------------
-------------------------------------------------
-- function calls:
-- IsBeginNoticeTime
-- IsEndNoticeTime
-- IsBeginTenderTime
-- IsEndTenderTime
Vielen Dank im Vorraus






