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Does this cause the world server crash?
Discussion on Does this cause the world server crash? within the Flyff Private Server forum part of the Flyff category.
12/24/2011, 12:15
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#1
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Does this cause the world server crash?
\GAMES\v17 files\v17 Source\Program\_Database\DbManagerLog.cpp, 1116: uspLoggingTrade @pFlag=2, @pTradeID=1324718491, @pserverindex='01', @pidPlayer='0000690', @pItemIndex='26460', @pItemSerialNum=662466129, @pItemCnt=9999, @pAbilityOpt=0, @pItemResist=0, @pResistAbilityOpt=0,@pRandomOpt=0
2011/12/24 17:28:43
\GAMES\v17 files\v17 Source\Program\_Database\DbManagerLog.cpp, 1116: uspLoggingTrade @pFlag=2, @pTradeID=1324718912, @pserverindex='01', @pidPlayer='0000690', @pItemIndex='502', @pItemSerialNum=-2132740221, @pItemCnt=1, @pAbilityOpt=0, @pItemResist=0, @pResistAbilityOpt=0,@pRandomOpt=19833506207028428 8
2011/12/24 17:31:46
which cause my world server crash that error above or this one below
2011/12/24 18:07:17 CDPSrvr::OnBuyItem : __PERIN_BUY_BUG -> [PlayerId:0000780(Lycosa)], [LastTick:366505109], [CurTick:366505515], [LastTryItem:18087], [Packet:0,23,1,18084]
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12/24/2011, 13:04
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#2
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Nope, it doesn't. They are only log files.
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12/24/2011, 13:17
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#3
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Im using RoC files but everytime the online players reaches 30+ and get online for like 18hrs or more after awhile the world server crashes how to fix this?
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12/24/2011, 16:44
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#4
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Some One is Ddosing Your server ?
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12/24/2011, 16:49
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#5
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Try this.
AIPet.cpp
Code:
[COLOR=#000000][COLOR=#FF8000]#else // __REACTIVATE_EATPET*/
[/COLOR][COLOR=#007700]if( [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsDie[/COLOR][COLOR=#007700]() )
{
[/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700]();
return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700];
}
else if( ![/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsValidArea[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pEatPet[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]32 [/COLOR][COLOR=#007700]) )
{
[/COLOR][COLOR=#0000BB]CItemElem[/COLOR][COLOR=#007700]* [/COLOR][COLOR=#0000BB]pItemElem [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetVisPetItem[/COLOR][COLOR=#007700]();
[/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700]();
[/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]ActivateEatPet[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]);
return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#FF8000]//#endif // __REACTIVATE_EATPET [/COLOR][/COLOR][COLOR=#000000][COLOR=#FF8000]
[/COLOR][/COLOR]
Change to
Code:
[COLOR=#000000][COLOR=#FF8000]#else // __REACTIVATE_EATPET*/
[/COLOR][COLOR=#007700]if( [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsDie[/COLOR][COLOR=#007700]() )
{
[/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700]();
return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700];
}
else if( ![/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsValidArea[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pEatPet[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]32 [/COLOR][COLOR=#007700]) )
{
[/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700]();
return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#FF8000]//#endif // __REACTIVATE_EATPET
[/COLOR][/COLOR]
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12/24/2011, 23:25
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#6
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Quote:
Originally Posted by Malibux33
Try this.
AIPet.cpp
Code:
[COLOR=#000000][COLOR=#FF8000]#else // __REACTIVATE_EATPET*/
[/COLOR][COLOR=#007700]if( [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsDie[/COLOR][COLOR=#007700]() )
{
[/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700]();
return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700];
}
else if( ![/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsValidArea[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pEatPet[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]32 [/COLOR][COLOR=#007700]) )
{
[/COLOR][COLOR=#0000BB]CItemElem[/COLOR][COLOR=#007700]* [/COLOR][COLOR=#0000BB]pItemElem [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetVisPetItem[/COLOR][COLOR=#007700]();
[/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700]();
[/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]ActivateEatPet[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]);
return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#FF8000]//#endif // __REACTIVATE_EATPET [/COLOR][/COLOR][COLOR=#000000][COLOR=#FF8000]
[/COLOR][/COLOR]
Change to
Code:
[COLOR=#000000][COLOR=#FF8000]#else // __REACTIVATE_EATPET*/
[/COLOR][COLOR=#007700]if( [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsDie[/COLOR][COLOR=#007700]() )
{
[/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700]();
return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700];
}
else if( ![/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsValidArea[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pEatPet[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]32 [/COLOR][COLOR=#007700]) )
{
[/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700]();
return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#FF8000]//#endif // __REACTIVATE_EATPET
[/COLOR][/COLOR]
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I did that already but still its crashing every 10hrs or more
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12/25/2011, 00:19
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#7
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Awakening fixed? Blessing of Godness cause crash too
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12/25/2011, 00:35
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#8
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Join Date: May 2011
Posts: 101
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Quote:
Originally Posted by fccfcc
Awakening fixed? Blessing of Godness cause crash too
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I have this error 2011/12/25 07:20:07 Awakening: nDst = 66, dwTotalProb = 2000000047
but how can I fix that one? there's no wrong with my randomoption.inc
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\Users\Desktop\Source\Official Source\_Database\DbManagerLog.cpp, 1116: uspLoggingTrade @pFlag=2, @pTradeID=1303147834, @pserverindex='01', @pidPlayer='0000114', @pItemIndex='20215', @pItemSerialNum=1042274800, @pItemCnt=1, @pAbilityOpt=20, @pItemResist=0, @pResistAbilityOpt=0,@pRandomOpt=0
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