Jetzt kostenlos registrieren! | Passwort vergessen?

Zurück   elitepvpers > MMORPGs > Flyff > Flyff Private Server
Dein letzter Besuch war: Heute um 17:11 Uhr

  • Registriere dich kostenlos um Beiträge zu verfassen und alle Features zu nutzen!

Advertisement



[Help]3rd job source

Discussion on [Help]3rd job source within the Flyff Private Server forum part of the Flyff category.

Antwort
 
Alt   #1
 
elite*gold: 0
Registriert seit: Mar 2010
Beiträge: 107
Erhaltene Thanks: 1
[Help]3rd job source

hi epvp users..this is my 1st help tread..i hope someone can help me..

what files in source should i open when i want to add 3rd job class?
clinkz96 ist offline  
Alt 21.10.2011, 13:04   #2
 
elite*gold: 455
Registriert seit: Jun 2009
Beiträge: 1.601
Erhaltene Thanks: 1.103




Both are very nice.
The Reversion of Chaos is almost bugfree. On the other hand some people tell there
are some crashes every 1-2 hours with this source.

The ******-Flyff Source is crashfree but there are 2-3 bugs but easy to fix and not
really difficult.
Flash! ist offline  
Alt 21.10.2011, 13:07   #3
 
Benutzerbild von .Monster
 
elite*gold: 0
Registriert seit: Sep 2011
Beiträge: 244
Erhaltene Thanks: 96
He doesn't want a full Src, i think he wants to know how to add 3rd Job in his Files/Source.

..Simply take one of the two marvin! postet and and search 3RD_LEGEND, then add it to yours^^
.Monster ist offline  
Alt 21.10.2011, 14:36   #4
 
elite*gold: 0
Registriert seit: Mar 2010
Beiträge: 107
Erhaltene Thanks: 1
Zitat:
Zitat von .Monster Beitrag anzeigen
He doesn't want a full Src, i think he wants to know how to add 3rd Job in his Files/Source.

..Simply take one of the two marvin! postet and and search 3RD_LEGEND, then add it to yours^^
thats right sir monster..i just want to to know how to add it...anyway sir monster...what .cpp and .h in source should i open and search it??
clinkz96 ist offline  
Alt 21.10.2011, 15:13   #5
 
elite*gold: 0
Registriert seit: Aug 2011
Beiträge: 206
Erhaltene Thanks: 117
First of all, download one of the sources, go into solution "all". Search in the complete Neuz/WorldServer etc. - project for __3RD_LEGEND and copy the snippets into your Source, then define __3RD_LEGEND in your VersionCommon.cpp's. Finaly, look at the Resources, and copy the entrys of the 3rd Jobs. TIP: defineJob.h, propJob.inc, propJob.txt, defineSkill.h, propSkill.inc/.txt.
Yakuzai. ist offline  
Thanks
1 Benutzer
Alt 21.10.2011, 15:23   #6
 
elite*gold: 0
Registriert seit: Mar 2010
Beiträge: 107
Erhaltene Thanks: 1
hmm...tnx sir yakuzai....should i add first the v16 skill tree sir?

and sir so many .cpp and .h in neuz and world..can u just tell me sir what is the files in source that i search of __3RD_LEGEND??tnx for helping me sir..
clinkz96 ist offline  
Alt 21.10.2011, 15:30   #7
 
elite*gold: 4
Registriert seit: Mar 2010
Beiträge: 3.148
Erhaltene Thanks: 1.535
you can search with visual studio and it will you show all files werde _3RD_LEGEND is defined etc.
Jopsi332 ist offline  
Alt 21.10.2011, 15:33   #8
 
elite*gold: 0
Registriert seit: Mar 2010
Beiträge: 107
Erhaltene Thanks: 1
yah..but so many files...i dont know where should i start searching
clinkz96 ist offline  
Alt 21.10.2011, 15:51   #9
 
elite*gold: 4
Registriert seit: Mar 2010
Beiträge: 3.148
Erhaltene Thanks: 1.535
TYPE IN THE VS SEARCH _3RD_LEGEND AND IT WILL GIVE YOU THE .cpp and .h FILES WHERE YOU MSUT LOOK FOR!!!
Jopsi332 ist offline  
Alt 21.10.2011, 15:53   #10
 
elite*gold: 0
Registriert seit: Mar 2010
Beiträge: 107
Erhaltene Thanks: 1
ok sir jopsi...i'll try it..

tnx for replying guys...ill just update here if i getting errors..)*** bless you guys..
clinkz96 ist offline  
Alt 21.10.2011, 17:09   #11
 
elite*gold: 4
Registriert seit: Mar 2010
Beiträge: 3.148
Erhaltene Thanks: 1.535
Here you hafe the Search list ;D

PHP-Code:
Find all "LEGEND"SubfoldersFind Results 1Current Project: ..\WorldServer\WorldServer.vcproj"*.*"
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(728):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(729):        if( pUser->GetLevel() > MAX_LEGEND_LEVEL )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(730):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(732):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(1741):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(1745):                    if( pMoverProp && pMoverProp->dwFlying == && pMoverProp->dwLevel && pMoverProp->dwLevel <= MAX_LEGEND_LEVEL )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(1747):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(1749):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(404):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(405):    ON_MSGPACKETTYPE_LEGENDSKILLUP_STARTOnLegendSkillStart );
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(406):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(4329):#if __VER >= 10 // __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(4337):#endif  //#if __VER >= 10 // __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10445):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10446):void CDPSrvr::OnLegendSkillStartCAr arDPID dpidCacheDPID dpidUserLPBYTE lpBufu_long uBufSize )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10473):                pUser->AddLegendSkillResult(-1);
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10501):        aLogItem.RecvName "LEGENDSKILL_USE";
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10530):        pUser->AddLegendSkillResult(TRUE);    
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10534):        pUser->AddLegendSkillResult(FALSE);
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10537):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\slord.cpp(149):        if( !pUser->IsMaster() && !pUser->IsHero() && !pUser->IsLegendHero () )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(1166):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(1167):    m_Snapshot.ar.Write( (void*)&m_aJobSkill[0], sizeof(SKILL) *  ( MAX_JOB_SKILL MAX_EXPERT_SKILL MAX_PRO_SKILL MAX_MASTER_SKILL MAX_HERO_SKILL MAX_LEGEND_HERO_SKILL) );
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(1168):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(1170):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(5075):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(5078):        if( pMover->IsLegendHero() )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(5084):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(5086):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6587):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6588):    int    acbUser[MAX_LEGEND_LEVEL];
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6593):    memsetacbUser0sizeof(int) * MAX_LEGEND_LEVEL );
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6602):        if( pUser->GetLevel() >= && pUser->GetLevel() <= MAX_LEGEND_LEVEL )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6612):    for( int i 0MAX_LEGEND_LEVELi++ )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6630):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6673):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(7915):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(7916):void CUser::AddLegendSkillResultint nResult )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(7922):    m_Snapshot.ar << SNAPSHOTTYPE_LEGENDSKILLUP_RESULT;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(7923)://    m_Snapshot.ar << LEGENDSKILL_RESULT;    
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(7926):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.h(306):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.h(307):    void OnLegendSkillStartCAr arDPID dpidCacheDPID dpidUserLPBYTE lpBufu_long uBufSize );
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.h(308):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.h(531):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.h(532):    void            AddLegendSkillResultint nResult );
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.h(533):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\VersionCommon.h(19):#define        __3RD_LEGEND16                    // 3rd Jobklasse
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\VersionCommon.h(273)://    #define        __LEGEND                    // 10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\VersionCommon.h(350)://    #define        __LEGEND                    // 10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Network\MsgHdr.h(622):#define PACKETTYPE_LEGENDSKILLUP_START        (DWORD)0xf000f500
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Network\MsgHdr.h(1184):#define SNAPSHOTTYPE_LEGENDSKILLUP_RESULT        (WORD)0x0120
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Network\MsgHdr.h(1582):const BYTE LEGENDSKILL_RESULT                    0x01;        // legend ½ºÅ³ °á°ú
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(852):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(853):    LONG    nLegend scanner.GetNumber();
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(854):    if( ( nLegend ) && ( nLegend ) )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(861):                if( nLegend == )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(864):                    nLegend--;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(871):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(2481):if(pUser->m_nLevel >= 150 && pUser->IsLegendHero())
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.cpp(515):    switch( pUser->GetLegendChar() )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.cpp(517):        case LEGEND_CLASS_NORMAL wClass CLASS_NORMAL; break;        
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.cpp(518):        case LEGEND_CLASS_MASTER wClass CLASS_MASTER; break;    
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.cpp(519):        case LEGEND_CLASS_HERO   wClass CLASS_HERO; break;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.cpp(520):        case LEGEND_CLASS_LEGEND_HERO wClass CLASS_LEGEND_HERO; break;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.h(20):const WORD CLASS_NORMAL=0x0001CLASS_MASTER=0x0002CLASS_HERO=0x0004CLASS_LEGEND_HERO=0x0008;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(1808):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(1817):#endif//    __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(4509):/*#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(4516):    for( i = nLevel; i <= MAX_LEGEND_LEVEL; i++ )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(4520):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(4523):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans*/
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(184):    #if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(187):    #endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(847):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(851):    int        m_anIndex[MAX_LEGEND_LEVEL];
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(853):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(855):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\SkillInfluence.cpp(645):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\SkillInfluence.cpp(660):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\WorldFile.cpp(570):#if __VER >= 10 // __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\WorldFile.cpp(573):#endif //__LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\WorldFile.cpp(713):#if __VER >= 10 // __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\WorldFile.cpp(722):#else //__LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\WorldFile.cpp(725):#endif //__LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\CommonCtrl.cpp(99):#if __VER >= 10 // __LEGEND        
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\CommonCtrl.cpp(104):#else //__LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\CommonCtrl.cpp(106):#endif //__LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Ctrl.cpp(1494):#if __VER >= 10 //  __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Ctrl.cpp(1496):#else // __VER >= 10 //  __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Ctrl.cpp(1498):#endif // __VER >= 10 // __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Ctrl.cpp(1508):#if __VER >= 10 //  __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Ctrl.cpp(1530):#endif // __VER >= 10 // __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(443):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(444):    m_nLegend    =    LEGEND_CLASS_NORMAL;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(445):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1606):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1695):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1719):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1767):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1811):        else if(IsLegendHero())
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1827):#endif    //     __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1878):        if( nJob && nJob MAX_LEGEND_HERO )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1919):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1963):        else if(IsLegendHero())
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1979):#endif    //     __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2042):    #if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2050):    #endif//__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2058):    #if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2062):    #endif//__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2079):    #if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2085):    #else    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2089):    #endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2093):    #if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2120):    #endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2208):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2217):#else //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2220):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(5132):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(5134):#else //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(5136):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(8657):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(8659):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9585):    #if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9588):    #endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9887):        #if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9893):        #else // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9895):        #endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9897):        #if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9901):        #endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(103):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(104):#define MAX_SKILL_JOB    ( MAX_JOB_SKILL + MAX_EXPERT_SKILL + MAX_PRO_SKILL + MAX_MASTER_SKILL + MAX_HERO_SKILL + MAX_LEGEND_HERO_SKILL)
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(105):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(107):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(124):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(126):#define    LEGEND_CLASS_NORMAL            0
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(127):#define    LEGEND_CLASS_MASTER            1
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(128):#define    LEGEND_CLASS_HERO            2
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(129):#define LEGEND_CLASS_LEGEND_HERO    3
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(130):#define LEGEND_CLASS_LEGEND_ULTIMATE    4
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(132):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(669):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(670):    BYTE            m_nLegend;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(671):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1464):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1465):    BYTE            GetLegendChar()    ;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1466):    void            SetLegendChar(    BYTE    nLegend    )    {    m_nLegend    =    nLegend;    }
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1469):    BOOL            IsLegendHero();
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1471):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1615):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1617):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverActEvent.cpp(574):        #if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverActEvent.cpp(576):        #endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverActEvent.cpp(585):        #if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverActEvent.cpp(632):        #endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(305):#if __VER >= 10 // __LEGEND        //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(327):#endif //__LEGEND        //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(1121):#if __VER >= 10    //     __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(1124):#endif    //__LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(2029):#if __VER >= 10 // __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(2037):#endif  //#if __VER >= 10 // __LEGEND
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(496):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(502):#else //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(504):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1623):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1629):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1631):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1655):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1661):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1663):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMove.cpp(297):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMove.cpp(299):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMove.cpp(301):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMsg.cpp(151):#if __VER >= 10 // __LEGEND        //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMsg.cpp(153):#endif //__LEGEND        //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMsg.cpp(156):#if __VER >= 10 // __LEGEND        //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMsg.cpp(163):#endif //__LEGEND        //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(123):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(126):#else //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(129):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(234):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(237):#else //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(240):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(258):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(261):#else //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(264):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(269):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(272):#else //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(275):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(385):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(386):BYTE    CMover::GetLegendChar()
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(389):        return LEGEND_CLASS_MASTER;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(391):        return    LEGEND_CLASS_HERO;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(392):    else if(IsLegendHero())
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(393):        return LEGEND_CLASS_LEGEND_HERO;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(395):        return LEGEND_CLASS_NORMAL;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(408):BOOL    CMover::IsLegendHero()
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(412):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(427):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(441):    if( IsLegendHero() )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(484):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1122):    if( IsMaster() || IsHero() || IsLegendHero())
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1232):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1249):        if( m_nLevel >  MAX_LEGEND_LEVEL  )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1251):            m_nLevel MAX_LEGEND_LEVEL;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1261):    else if(IsLegendHero())
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1263):        if( m_nLevel MAX_3RD_LEGEND_LEVEL )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1265):            m_nLevel MAX_3RD_LEGEND_LEVEL;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1269):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1374):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1375):        if( IsHero() && ( nNextLevel MAX_LEGEND_LEVEL ) )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1377):            m_nLevel MAX_LEGEND_LEVEL;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1382):        else if( IsLegendHero() && nNextLevel MAX_3RD_LEGEND_LEVEL )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1384):            m_nLevel MAX_3RD_LEGEND_LEVEL;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1388):        else if( !IsHero() && !IsLegendHero() && ( nNextLevel MAX_LEVEL ) )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1395):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1403):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1410):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1411):            if( IsMaster() || IsHero() || IsLegendHero() )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1413):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1446):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1455):            else if( IsHero() && (m_nLevel MAX_LEGEND_LEVEL ) )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1457):                m_nLevel MAX_LEGEND_LEVEL;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1464):            else if( IsLegendHero() && (m_nLevel MAX_3RD_LEGEND_LEVEL ) )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1466):                m_nLevel MAX_3RD_LEGEND_LEVEL;
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1472):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1487):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1488):                    if( IsMaster() || IsHero() || IsLegendHero() )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1490):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1526):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1530):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1559):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1560):                if( IsMaster() || IsHero() || IsLegendHero() )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1562):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1827):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(2013):    if( MAX_HERO <= nJob && nJob MAX_LEGEND_HERO )
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(2127):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(2697):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(2703):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(63):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(94):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(477):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(479):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(481):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(495):    #if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(502):    #endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(651):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(654):#else //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(657):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(733):        #if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(769):        #else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(787):        #endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(798):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(823):#else //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(830):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(855):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(857):#else //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(859):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(883):    #if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(892):    #endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(1382):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans ¼®È*µð¹öÇÁ¿¡ °É¸®¸é ¾ÆÀÌÅÛ »ç¿ë±ÝÁö
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(1385):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.cpp(145):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.cpp(149):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.h(103):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.h(107):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.h(119):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.h(124):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(257):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(259):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(278):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(280):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(312):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(314):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(338):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(340):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(365):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(367):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(393):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(395):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(411):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(413):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(430):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(432):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(447):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(449):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(470):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(472):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(487):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(489):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(505):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(507):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(795):#if __VER >= 10 // __LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(799):#endif    //__LEGEND    //    9Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1057):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1059):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1118):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1120):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1199):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1202):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(96):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(98):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(146):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(148):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(198):#if __VER >= 10 // __LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(200):#endif    //__LEGEND    //    10Â÷ Àü½Â½Ã½ºÅÛ    Neuz, World, Trans
Total found306    Matching files30    Total files searched366 
Jopsi332 ist offline  
Alt 22.10.2011, 07:50   #12
 
elite*gold: 0
Registriert seit: Mar 2010
Beiträge: 107
Erhaltene Thanks: 1
tnx sir jopsi..you save my time..sorry for l8 reply..
clinkz96 ist offline  
Antwort


Ähnliche Themen Ähnliche Themen
[Vk] Steam Acc mit:Counter Strike Source, Css Beta ; Day of Deafeat Source ;+mehr!
29.07.2011 - Counter-Strike Trading - 6 Antworten
Folgende Spiele sind Vorhanden:Steam Acc mit:Counter Strike Source, Css Beta ; Day of Deafeat Source ;Half Life 2 Deathmatch;Half Life 2 Loast CoastAlle unbanned) Screens:ImageShack® - Online Photo and Video Hosting Suche Psc/Paypal oder ANDERE Steam Accs ,zahle Extra!
Sell Source Binary v3.5, The Strongest Source in the world of private server
20.03.2011 - Conquer Online 2 Trading - 3 Antworten
http://i797.photobucket.com/albums/yy253/aymanelkb er/vmwvhk.gif Wolves Private Server http://www.monsterup.com/upload/1258602276638.jpg Some Info About Source 2- Full Transalite 100% 3- Reborn ( 1 , 2 , 3 , 4) With Ninja Full work 100% 4- Plus ( +1 To +20 )
[WTS] Steam ACC - Counter Strike Source, Day of Defeat: Source und Half-Life 2: Death
12.12.2010 - Counter-Strike Trading - 1 Antworten
Delete.
[Request]Black&White Source or other source for version 5065 or 5095
11.04.2009 - CO2 Private Server - 22 Antworten
I need Source Black and White or from other server i wanna Start a server.. All who help me will got Pm or Gm on my server.. ________
[Release]How To Make Tq Source Work + Working Source + Server ByBass + Commands
08.12.2008 - CO2 PServer Guides & Releases - 15 Antworten
1: How To Make The Server Work In fact, before other people did not just let ACC now with hi EACC Columbia landing on the settlement of the issue, and the rest is our own how to improve the content of those interested can improve the next. MY MY set and the same. INI MAP INI files and MAP with the client-to-date coverage of the account. server.dat ! And then as long as the client will be able to modify server.dat! 127.0.0.1 192.168.0.1 192.168.1.1 IP。 Please do generally use...



Alle Zeitangaben in WEZ +1. Es ist jetzt 17:12 Uhr.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Kontakt | FAQ | Werbung | Datenschutzerklärung | Nutzungsbedingungen | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.