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[Help]3rd job source
Discussion on [Help]3rd job source within the Flyff Private Server forum part of the Flyff category.
10/21/2011, 12:24
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#1
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[Help]3rd job source
hi epvp users..this is my 1st help tread..i hope someone can help me..
what files in source should i open when i want to add 3rd job class?
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10/21/2011, 13:04
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#2
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Both are very nice.
The Reversion of Chaos is almost bugfree. On the other hand some people tell there
are some crashes every 1-2 hours with this source.
The ******-Flyff Source is crashfree but there are 2-3 bugs but easy to fix and not
really difficult.
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10/21/2011, 13:07
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#3
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He doesn't want a full Src, i think he wants to know how to add 3rd Job in his Files/Source.
..Simply take one of the two marvin! postet and and search 3RD_LEGEND, then add it to yours^^
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10/21/2011, 14:36
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#4
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Quote:
Originally Posted by .Monster
He doesn't want a full Src, i think he wants to know how to add 3rd Job in his Files/Source.
..Simply take one of the two marvin! postet and and search 3RD_LEGEND, then add it to yours^^
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thats right sir monster..i just want to to know how to add it...anyway sir monster...what .cpp and .h in source should i open and search it??
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10/21/2011, 15:13
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#5
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First of all, download one of the sources, go into solution "all". Search in the complete Neuz/WorldServer etc. - project for __3RD_LEGEND and copy the snippets into your Source, then define __3RD_LEGEND in your VersionCommon.cpp's. Finaly, look at the Resources, and copy the entrys of the 3rd Jobs. TIP: defineJob.h, propJob.inc, propJob.txt, defineSkill.h, propSkill.inc/.txt.
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10/21/2011, 15:23
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#6
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hmm...tnx sir yakuzai....should i add first the v16 skill tree sir?
and sir so many .cpp and .h in neuz and world..can u just tell me sir what is the files in source that i search of __3RD_LEGEND??tnx for helping me sir..
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10/21/2011, 15:30
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#7
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you can search with visual studio and it will you show all files werde _3RD_LEGEND is defined etc.
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10/21/2011, 15:33
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#8
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yah..but so many files...i dont know where should i start searching
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10/21/2011, 15:51
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#9
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TYPE IN THE VS SEARCH _3RD_LEGEND AND IT WILL GIVE YOU THE .cpp and .h FILES WHERE YOU MSUT LOOK FOR!!!
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10/21/2011, 15:53
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#10
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ok sir jopsi...i'll try it..
tnx for replying guys...ill just update here if i getting errors.. )*** bless you guys..
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10/21/2011, 17:09
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#11
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Here you hafe the Search list ;D
PHP Code:
Find all "LEGEND", Subfolders, Find Results 1, Current Project: ..\WorldServer\WorldServer.vcproj, "*.*" C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(728):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(729): if( pUser->GetLevel() > MAX_LEGEND_LEVEL ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(730):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(732):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(1741):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(1745): if( pMoverProp && pMoverProp->dwFlying == 0 && pMoverProp->dwLevel > 0 && pMoverProp->dwLevel <= MAX_LEGEND_LEVEL ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(1747):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPDatabaseClient.cpp(1749):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(404):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(405): ON_MSG( PACKETTYPE_LEGENDSKILLUP_START, OnLegendSkillStart ); C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(406):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(4329):#if __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(4337):#endif //#if __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10445):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10446):void CDPSrvr::OnLegendSkillStart( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10473): pUser->AddLegendSkillResult(-1); C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10501): aLogItem.RecvName = "LEGENDSKILL_USE"; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10530): pUser->AddLegendSkillResult(TRUE); C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10534): pUser->AddLegendSkillResult(FALSE); C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.cpp(10537):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\slord.cpp(149): if( !pUser->IsMaster() && !pUser->IsHero() && !pUser->IsLegendHero () ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(1166):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(1167): m_Snapshot.ar.Write( (void*)&m_aJobSkill[0], sizeof(SKILL) * ( MAX_JOB_SKILL + MAX_EXPERT_SKILL + MAX_PRO_SKILL + MAX_MASTER_SKILL + MAX_HERO_SKILL + MAX_LEGEND_HERO_SKILL) ); C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(1168):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(1170):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(5075):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(5078): if( pMover->IsLegendHero() ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(5084):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(5086):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6587):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6588): int acbUser[MAX_LEGEND_LEVEL]; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6593): memset( acbUser, 0, sizeof(int) * MAX_LEGEND_LEVEL ); C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6602): if( pUser->GetLevel() >= 1 && pUser->GetLevel() <= MAX_LEGEND_LEVEL ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6612): for( int i = 0; i < MAX_LEGEND_LEVEL; i++ ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6630):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(6673):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(7915):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(7916):void CUser::AddLegendSkillResult( int nResult ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(7922): m_Snapshot.ar << SNAPSHOTTYPE_LEGENDSKILLUP_RESULT; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(7923):// m_Snapshot.ar << LEGENDSKILL_RESULT; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.cpp(7926):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.h(306):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.h(307): void OnLegendSkillStart( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize ); C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\DPSrvr.h(308):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.h(531):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.h(532): void AddLegendSkillResult( int nResult ); C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\User.h(533):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\VersionCommon.h(19):#define __3RD_LEGEND16 // 3rd Jobklasse C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\VersionCommon.h(273):// #define __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\WORLDSERVER\VersionCommon.h(350):// #define __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Network\MsgHdr.h(622):#define PACKETTYPE_LEGENDSKILLUP_START (DWORD)0xf000f500 C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Network\MsgHdr.h(1184):#define SNAPSHOTTYPE_LEGENDSKILLUP_RESULT (WORD)0x0120 C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Network\MsgHdr.h(1582):const BYTE LEGENDSKILL_RESULT = 0x01; // legend ½ºÅ³ °á°ú C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(852):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(853): LONG nLegend = scanner.GetNumber(); C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(854): if( ( nLegend > 0 ) && ( nLegend < 3 ) ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(861): if( nLegend == 1 ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(864): nLegend--; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(871):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Interface\FuncTextCmd.cpp(2481):if(pUser->m_nLevel >= 150 && pUser->IsLegendHero()) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.cpp(515): switch( pUser->GetLegendChar() ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.cpp(517): case LEGEND_CLASS_NORMAL : wClass = CLASS_NORMAL; break; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.cpp(518): case LEGEND_CLASS_MASTER : wClass = CLASS_MASTER; break; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.cpp(519): case LEGEND_CLASS_HERO : wClass = CLASS_HERO; break; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.cpp(520): case LEGEND_CLASS_LEGEND_HERO : wClass = CLASS_LEGEND_HERO; break; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\InstanceDungeonBase.h(20):const WORD CLASS_NORMAL=0x0001, CLASS_MASTER=0x0002, CLASS_HERO=0x0004, CLASS_LEGEND_HERO=0x0008; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(1808):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(1817):#endif// __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(4509):/*#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(4516): for( i = nLevel; i <= MAX_LEGEND_LEVEL; i++ ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(4520):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.cpp(4523):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans*/ C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(184): #if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(187): #endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(847):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(851): int m_anIndex[MAX_LEGEND_LEVEL]; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(853):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Project.h(855):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\SkillInfluence.cpp(645):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\SkillInfluence.cpp(660):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\WorldFile.cpp(570):#if __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\WorldFile.cpp(573):#endif //__LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\WorldFile.cpp(713):#if __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\WorldFile.cpp(722):#else //__LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\WorldFile.cpp(725):#endif //__LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\CommonCtrl.cpp(99):#if __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\CommonCtrl.cpp(104):#else //__LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\CommonCtrl.cpp(106):#endif //__LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Ctrl.cpp(1494):#if __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Ctrl.cpp(1496):#else // __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Ctrl.cpp(1498):#endif // __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Ctrl.cpp(1508):#if __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Ctrl.cpp(1530):#endif // __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(443):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(444): m_nLegend = LEGEND_CLASS_NORMAL; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(445):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1606):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1695):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1719):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1767):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1811): else if(IsLegendHero()) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1827):#endif // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1878): if( nJob > 0 && nJob < MAX_LEGEND_HERO ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1919):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1963): else if(IsLegendHero()) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(1979):#endif // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2042): #if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2050): #endif//__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2058): #if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2062): #endif//__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2079): #if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2085): #else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2089): #endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2093): #if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2120): #endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2208):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2217):#else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(2220):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(5132):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(5134):#else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(5136):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(8657):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(8659):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9585): #if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9588): #endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9887): #if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9893): #else // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9895): #endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9897): #if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.cpp(9901): #endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(103):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(104):#define MAX_SKILL_JOB ( MAX_JOB_SKILL + MAX_EXPERT_SKILL + MAX_PRO_SKILL + MAX_MASTER_SKILL + MAX_HERO_SKILL + MAX_LEGEND_HERO_SKILL) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(105):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(107):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(124):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(126):#define LEGEND_CLASS_NORMAL 0 C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(127):#define LEGEND_CLASS_MASTER 1 C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(128):#define LEGEND_CLASS_HERO 2 C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(129):#define LEGEND_CLASS_LEGEND_HERO 3 C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(130):#define LEGEND_CLASS_LEGEND_ULTIMATE 4 C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(132):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(669):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(670): BYTE m_nLegend; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(671):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1464):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1465): BYTE GetLegendChar() ; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1466): void SetLegendChar( BYTE nLegend ) { m_nLegend = nLegend; } C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1469): BOOL IsLegendHero(); C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1471):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1615):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\Mover.h(1617):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverActEvent.cpp(574): #if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverActEvent.cpp(576): #endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverActEvent.cpp(585): #if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverActEvent.cpp(632): #endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(305):#if __VER >= 10 // __LEGEND //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³ C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(327):#endif //__LEGEND //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³ C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(1121):#if __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(1124):#endif //__LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(2029):#if __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverAttack.cpp(2037):#endif //#if __VER >= 10 // __LEGEND C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(496):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(502):#else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(504):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1623):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1629):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1631):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1655):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1661):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverEquip.cpp(1663):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMove.cpp(297):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMove.cpp(299):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMove.cpp(301):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMsg.cpp(151):#if __VER >= 10 // __LEGEND //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³ C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMsg.cpp(153):#endif //__LEGEND //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³ C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMsg.cpp(156):#if __VER >= 10 // __LEGEND //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³ C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverMsg.cpp(163):#endif //__LEGEND //10Â÷ Àü½Â ¸¶½ºÅͽºÅ³ C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(123):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(126):#else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(129):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(234):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(237):#else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(240):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(258):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(261):#else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(264):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(269):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(272):#else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(275):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(385):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(386):BYTE CMover::GetLegendChar() C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(389): return LEGEND_CLASS_MASTER; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(391): return LEGEND_CLASS_HERO; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(392): else if(IsLegendHero()) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(393): return LEGEND_CLASS_LEGEND_HERO; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(395): return LEGEND_CLASS_NORMAL; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(408):BOOL CMover::IsLegendHero() C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(412):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(427):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(441): if( IsLegendHero() ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(484):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1122): if( IsMaster() || IsHero() || IsLegendHero()) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1232):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1249): if( m_nLevel > MAX_LEGEND_LEVEL ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1251): m_nLevel = MAX_LEGEND_LEVEL; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1261): else if(IsLegendHero()) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1263): if( m_nLevel > MAX_3RD_LEGEND_LEVEL ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1265): m_nLevel = MAX_3RD_LEGEND_LEVEL; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1269):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1374):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1375): if( IsHero() && ( nNextLevel > MAX_LEGEND_LEVEL ) ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1377): m_nLevel = MAX_LEGEND_LEVEL; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1382): else if( IsLegendHero() && nNextLevel > MAX_3RD_LEGEND_LEVEL ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1384): m_nLevel = MAX_3RD_LEGEND_LEVEL; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1388): else if( !IsHero() && !IsLegendHero() && ( nNextLevel > MAX_LEVEL ) ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1395):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1403):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1410):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1411): if( IsMaster() || IsHero() || IsLegendHero() ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1413):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1446):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1455): else if( IsHero() && (m_nLevel > MAX_LEGEND_LEVEL ) ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1457): m_nLevel = MAX_LEGEND_LEVEL; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1464): else if( IsLegendHero() && (m_nLevel > MAX_3RD_LEGEND_LEVEL ) ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1466): m_nLevel = MAX_3RD_LEGEND_LEVEL; C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1472):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1487):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1488): if( IsMaster() || IsHero() || IsLegendHero() ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1490):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1526):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1530):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1559):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1560): if( IsMaster() || IsHero() || IsLegendHero() ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1562):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(1827):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(2013): if( MAX_HERO <= nJob && nJob < MAX_LEGEND_HERO ) C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(2127):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(2697):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverParam.cpp(2703):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(63):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(94):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(477):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(479):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(481):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(495): #if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(502): #endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(651):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(654):#else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(657):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(733): #if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(769): #else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(787): #endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(798):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(823):#else //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(830):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(855):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(857):#else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(859):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(883): #if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(892): #endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(1382):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans ¼®È*µð¹öÇÁ¿¡ °É¸®¸é ¾ÆÀÌÅÛ »ç¿ë±ÝÁö C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_Common\MoverSkill.cpp(1385):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.cpp(145):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.cpp(149):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.h(103):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.h(107):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.h(119):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMover.h(124):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(257):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(259):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(278):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(280):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(312):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(314):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(338):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(340):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(365):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(367):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(393):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(395):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(411):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(413):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(430):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(432):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(447):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(449):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(470):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(472):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(487):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(489):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(505):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(507):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(795):#if __VER >= 10 // __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(799):#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1057):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1059):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1118):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1120):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1199):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverMsg.cpp(1202):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(96):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(98):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(146):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(148):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(198):#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans C:\Users\Administrator\Downloads\bfsource\bfsource\BF Source\Source\_AIInterface\ActionMoverState.cpp(200):#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans Total found: 306 Matching files: 30 Total files searched: 366
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10/22/2011, 07:50
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#12
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elite*gold: 0
Join Date: Mar 2010
Posts: 107
Received Thanks: 1
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tnx sir jopsi..you save my time..sorry for l8 reply..
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