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Fluegelanimation

Discussion on Fluegelanimation within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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Fluegelanimation

Guten Tag,
ich hab folgendes Problem, ich hab Wings zu Cloaks gemacht, Positionierung passt auch, nur leider bewegen sie sich nicht, ich hab dabei auch die Animationsnamen etc gelich mit geaendert, weiss jemand einen rat? x.x

Ich verzweifel hier ._.
.Tear is offline  
Old 10/12/2011, 18:00   #2



 
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Zeig mal all deine Einträge, vll hast du einen Fehler gemacht.
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Old 10/12/2011, 19:33   #3
 
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Spec_Item:
Code:
15	II_RID_RID_STI_WINGPRODEVIL	IDS_PROPITEM_TXT_013188	1	1	IK1_ARMOR	IK2_CLOTH	IK3_CLOAK	=	TRUE	=	=	1	50000	=	=	=	=	PARTS_CLOAK	=	1	=	=	1	1	=	1	=	=	=	1	1	_NONE	0	0	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	DST_STA	DST_SPEED	DST_ATKPOWER	5	10	100	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	XI_FLIGHT_READY	=	=	=	=	MTI_FSTAND1_D	=	=	=	=	=	=	=	=	=	=	=	=	=	0	0	0	0	0	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	"""Itm_RidRidWinFeather02.dds"""	0	""""""	IDS_PROPITEM_TXT_013189
Mdldyna:

Code:
	 "RidRidWinProdevil01"	   II_RID_RID_STI_WINGPRODEVIL		MODELTYPE_ANIMATED_MESH "mCloakDevilWing/fCloakDevilWing" 0 MD_FAR 0 1.0f 0 1 ATEX_NONE 1
Meine Einträge, models sind vorhanden.. ^^
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Old 10/12/2011, 19:54   #4
 
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Code:
IK1_ARMOR	IK2_CLOTH	IK3_CLOAK
Wird wohl was mit den ItemKinds zu tun haben.
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Old 10/12/2011, 22:00   #5
 
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Quote:
Wird wohl was mit den ItemKinds zu tun haben.
No, take a look at PARTS_RIDE.
Theres a part where the bones of the wings are handled.
Carlyle~ is offline  
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