It seems like the only way to control the ridiculous onslaught of spam in this section is with releases. As I unfortunately do not have any other interesting projects to amuse myself with I've decided to update FlyFF Termination.
Project: FlyFF Termination (v1.55) - by nForce
Changes:
* Introduced version two of the FlyFF Termination SDK. The entire internal FlyFF Termination library is now exposed.
* Altered title and author artwork.
* Added offsets for the latest version of FlyFF
* Fixed minor synchronization issue between the menu and command line system.
Important SDK Information:
First of all it is important to note, this version of FlyFF Termination provides backwards compatibility with the version one SDK. You may continue to develop version one plugins if you wish. Currently no examples are included describing the use of the new interfaces offered in the version two SDK. However I plan on releasing example plugins with source in the near future.
Description:
FlyFF Termination contains various features that provide players with an enhanced and more exciting FlyFF experience. This version provides an advanced teleporation system, with Quick Teleport, and Navigator Teleport. It also includes a skill system, which can be used on targetted movers as well as players themselves. As well, it contains an Auto Revival system and the ability to toggle Object Collision on and off. Finally the quest system, has been included once again. However, all the known vulnerable quests have been patched.
FlyFF Termination now includes an advanced plugin system with an open SDK. Avid C++ programmers who think they have what it takes can now develop plugins for FlyFF Termination. Every loaded plugin will be offered protection by GameGuard Down.
Instructions:
Quick Teleport can be used by double clicking a desired location, after doing so you will be teleported to the selected location. Navigator Teleport is used by selecting a location on the navigator, after which you will teleport to the selected location. To bring up the in game menu press End and to bring up the in game console press Insert.
Requirements:
- Windows XP (32bit)
- .NET Framework 2.0
- DirectX 9.0c
- FlyFF International (eFlyFF) (Latest version)
* - The real media splitter must not be installed, as it will trigger a GameGuard false positive.
You must meet all these requirements before using this software. Do not request help, or report errors, until you are absolutely sure you meet the above requirements!
Credits:
- Artwork for GameGuard Down by Padizo and nForce
- FlyFF Termination and GameGuard Down by nForce
Flyff Termination is a unuseless tool, I think. Sure the teleport function is funny but you can't kill monsters with in a special amount. Augmentation was the best cheating engine ever.
Penya Hacks and so on destroyed the game, because everybody has millions of penya.....The people you used aug were stupid so GM's found them and ban them.
FlyFF Termination can make ur atk and def crazy high so u can fight against the highest monster with lvl 30 easily and u can make a own plugin with multi kill if u know how i think u dont know much about termination
Originally posted by neon2k5@Feb 24 2007, 10:44 Flyff Termination is a unuseless tool, I think. Sure the teleport function is funny but you can't kill monsters with in a special amount. Augmentation was the best cheating engine ever.
Penya Hacks and so on destroyed the game, because everybody has millions of penya.....The people you used aug were stupid so GM's found them and ban them.
So long neon
Augmentation destroys the game too i write that down in the other stupid thread about aug.. just read the end notes from the official augmentation than u know why they stop this project... I mean 10 players @ glaphans and all they used aug... that not realy funny anymore for other players who want to play without cheat... I think Termination is a good Compromise.