|
You last visited: Today at 16:14
Advertisement
[Release] Unlimited Melee Blade Range - Damage Hack!
Discussion on [Release] Unlimited Melee Blade Range - Damage Hack! within the Flyff Hacks, Bots, Cheats, Exploits & Macros forum part of the Flyff category.
08/17/2016, 03:05
|
#1
|
Trade Restricted
elite*gold: 0
Join Date: May 2011
Posts: 551
Received Thanks: 336
|
[Release] Unlimited Melee Blade Range - Damage Hack!
Step by Step:
1. First start your cheat engine and inject to the neuz.exe.
2. Now press double W scan for the number 4 as new scan.
3. Make your Character stop running by pressing 1x the W key and scan for the number 1 as next scan.
4. Now repeat the process like showed down below in the video until you find one or two adresses. (That's basically the adress for animations)
5. Now go as example into a Duel or PvP Arena and hit your enemy atleast 2 times and remember the number which is shown for your second hand. (Works also on Monster!)
Freeze the value 1 of the animation and change now the value to number of second hand animation!
6. If you did it correctly, you character should be running kind of weird, but if you should now press auto attack, the target will be attacked from anywhere. The damage it is dealing is second hand one permanently!
Simple video how it's done:
Currently working server:
- Mazey FlyFF
- Insanity FlyFF
- Forsaken FlyFF
- Floral FlyFF
etc.
I did not find a PServer which it was fixed, so I guess still working on all FlyFF Private Servers.
This bug works on PVP as well as on PVE! Just find a nice spot to stay on while attacking the Boss.
|
|
|
08/17/2016, 09:50
|
#2
|
elite*gold: 32
Join Date: Dec 2015
Posts: 2,275
Received Thanks: 1,113
|
Quote:
Originally Posted by LRAC72031
I know that hack since 3 months and it can't be fixed like other range hacks with memory edit in ce cause admins don't know do offsets lmao
|
Easy to fixx it.
save the tickcount of the last hit.
save the target u hit atleast.
Then at next hit check if its the same Target and check if the last hit not older than x seconds (you can calculaate exactly through atkspeed and a toleranz for lag and bad ping).
If it is all fine set the Attack as second hit and empty the data.
Now you have fixxed that the Blade cant use always second hit to double always his damage.
|
|
|
08/17/2016, 14:03
|
#3
|
elite*gold: 0
Join Date: Aug 2016
Posts: 7
Received Thanks: 1
|
I was trying with sunkist but when i did it neuz.exe didnt run the game
|
|
|
08/17/2016, 14:06
|
#4
|
Trade Restricted
elite*gold: 0
Join Date: May 2011
Posts: 551
Received Thanks: 336
|
Quote:
Originally Posted by jaasiu
I was trying with sunkist but when i did it neuz.exe didnt run the game
|
Rofl, my bad on this ****** server you don't even need sunkist. Just use neuz.exe (double click it or right click and open with sandboxie)
|
|
|
08/17/2016, 14:17
|
#5
|
elite*gold: 0
Join Date: Aug 2016
Posts: 7
Received Thanks: 1
|
So i just need to download Sandboxie, run this and then run neuz.exe and this will solve problem with ce?
|
|
|
08/17/2016, 14:20
|
#6
|
Trade Restricted
elite*gold: 0
Join Date: May 2011
Posts: 551
Received Thanks: 336
|
Quote:
Originally Posted by jaasiu
So i just need to download Sandboxie, run this and then run neuz.exe and this will solve problem with ce?
|
Once you installed Sandboxie, you should have an option, if you right click the neuz.exe to open it with Sandboxie. The game is then running on a virtualbox and you can start whatever programs you like w/o them beeing detected
|
|
|
08/19/2016, 09:03
|
#7
|
elite*gold: 15
Join Date: May 2010
Posts: 5,996
Received Thanks: 2,283
|
Ich habe mal den Müll entfernt.
|
|
|
09/11/2016, 13:05
|
#8
|
elite*gold: 0
Join Date: Aug 2016
Posts: 26
Received Thanks: 1
|
Hi, first of all, thanks alot for your help over PM
I just tried this on the server I mentioned in PM, but couldn't get it to work. I changed the value to my second hand's damage (after the 1, like you did), but my character got frozen. I also don't get why in the video you put '131073' when your second hit is 11590.
Could you explain what I'm doing wrong, please?
|
|
|
09/11/2016, 17:15
|
#9
|
Trade Restricted
elite*gold: 0
Join Date: May 2011
Posts: 551
Received Thanks: 336
|
Quote:
Originally Posted by Gio_
Hi, first of all, thanks alot for your help over PM
I just tried this on the server I mentioned in PM, but couldn't get it to work. I changed the value to my second hand's damage (after the 1, like you did), but my character got frozen. I also don't get why in the video you put '131073' when your second hit is 11590.
Could you explain what I'm doing wrong, please?
|
On what server were you trying to do it?
I can check it out when im home and try it.
U need to hit the target before 1x atleast to be able too use it and freeze the adress. (Then unfreeze run away jump on a high obstalce or use jump hack and freeze adress again, so the monster cant attack you while you deal damage)
Quote:
Originally Posted by Ariana
Forsaken and floral will fix this asap lol. so these servers can be removed from the list. thanks for this hack but i dont get it, everyone cryin boud the old times with no hacks and so on. but y u still releasing hacks? it'll just destroy the game more...
|
As far as I know its still nowhere fixed. Its not as easy to fix as you might think because you might have to re-write the whole attack animation code to fully fix it. Forsaken and Floral are not as competent as you think. Still alot of exploits / bugs working on there....
Think about why I released it in first place... Some Players try to get an advantage by bugging their animation specially for billposters which make them cast their skills / asal instantly.
The old times will never come back just by the fact that players know these days about cheat engine .
If this bug is fixed or the whole animation changes via Cheat engine all competent servers will be more secure and those who cant code, like those pinoys servers should just die out.
There are way too many servers atm cuz its so easy to create one
|
|
|
09/11/2016, 17:39
|
#10
|
elite*gold: 0
Join Date: Aug 2016
Posts: 26
Received Thanks: 1
|
Quote:
Originally Posted by Devisory
On what server were you trying to do it?
I can check it out when im home and try it.
U need to hit the target before 1x atleast to be able too use it and freeze the adress. (Then unfreeze run away jump on a high obstalce or use jump hack and freeze adress again, so the monster cant attack you while you deal damage)
|
I didn't realize it only works on the same target that you attacked in the first place. I thought you could just use this to level easily. Thanks though
|
|
|
09/11/2016, 19:45
|
#11
|
Trade Restricted
elite*gold: 0
Join Date: May 2011
Posts: 551
Received Thanks: 336
|
Quote:
Originally Posted by Gio_
I didn't realize it only works on the same target that you attacked in the first place. I thought you could just use this to level easily. Thanks though 
|
Well you could if you make a tool for it.
You would just need to auto attack the monster (while its attacking) use the tool to freeze the second hand and done
|
|
|
09/12/2016, 03:01
|
#12
|
Trade Restricted
elite*gold: 0
Join Date: May 2011
Posts: 551
Received Thanks: 336
|
Quote:
Originally Posted by Ariana
I know but I mean that it's useless to create new hacks if there are already enough exploits/bugs working. It'll just destroy the game more. That's what I meant.
lol true.
What do you want to say me with this? Do you find it bad that here are way too much servers? And why? 
|
It is a bad thing. Now every pinoy can host a server from their jungle laptops.
There are many developers/ server which deserve way more attention due to effort they put on their project but no one wants to play those because it doesnt have 'overpowered' items like mazey flyff.
Those servers are the reason why many players already left flyff.
|
|
|
Similar Threads
|
[Release] Melee Attack/Blade Range Hack
02/25/2019 - Flyff Hacks, Bots, Cheats, Exploits & Macros - 106 Replies
Use the Flyff ResourceEditor and open data.res and extract defineAttribute.h and defineItemKind.h
Now open defineItemKind.h and search for IK3_SWD
Change this:
#define IK3_SWD 2 //<-
#define IK3_AXE 3 //<-
|
All times are GMT +1. The time now is 16:15.
|
|