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greyb1t's Insanity Flyff Levelbot
Discussion on greyb1t's Insanity Flyff Levelbot within the Flyff Hacks, Bots, Cheats, Exploits & Macros forum part of the Flyff category.
06/08/2015, 06:55
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#121
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elite*gold: 0
Join Date: Nov 2009
Posts: 5
Received Thanks: 0
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Let me just say your levelbot is very helpful and thank you. I have had a great time with it.
I have some queries/suggestions for your Levelbot and if it is not that much of trouble for you... I'm no programmer so I wouldn't know how troublesome it is to write codes so.. here goes
Situation: My character is attacking a monster and crit sends the monster flying over an obstacle subsequently blocking the path. My char tries to attack monster but fails because of the obstacle and other surrounding aggros get free hits and kills character.
1. Is it possible for you to add a feature wherein the Levelbot automatically switches to another target after a specified period (like 10 seconds or so) of time where it is unable to attack/resume attacking current targeted monster?
2. With the same situation, is it possible for you to add a feature wherein the Levelbot, instead of automatically switching targets, would automatically re-teleport to current target after a specified period of time?
3. And lastly, is it possible to activate the Skill Attack(F-keys) without activating the Levelbot? This can be helpful for support/leechers.
I hope you read this and take into consideration. It already is awesome anyway.
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06/08/2015, 09:53
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#122
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elite*gold: 70
Join Date: Apr 2015
Posts: 421
Received Thanks: 1,029
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Quote:
Originally Posted by pritwi
Let me just say your levelbot is very helpful and thank you. I have had a great time with it.
I have some queries/suggestions for your Levelbot and if it is not that much of trouble for you... I'm no programmer so I wouldn't know how troublesome it is to write codes so.. here goes
Situation: My character is attacking a monster and crit sends the monster flying over an obstacle subsequently blocking the path. My char tries to attack monster but fails because of the obstacle and other surrounding aggros get free hits and kills character.
1. Is it possible for you to add a feature wherein the Levelbot automatically switches to another target after a specified period (like 10 seconds or so) of time where it is unable to attack/resume attacking current targeted monster?
2. With the same situation, is it possible for you to add a feature wherein the Levelbot, instead of automatically switching targets, would automatically re-teleport to current target after a specified period of time?
3. And lastly, is it possible to activate the Skill Attack(F-keys) without activating the Levelbot? This can be helpful for support/leechers.
I hope you read this and take into consideration. It already is awesome anyway.
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I answered this in the PM.
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06/08/2015, 11:22
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#123
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elite*gold: 0
Join Date: Nov 2009
Posts: 5
Received Thanks: 0
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@greyb1t
tried PMing but "Sent Message" says always 0 so I'll just post here to make sure..
F-keys
I was meaning to say that what if the bot had an "on-off" for the auto select/target monsters so the support/leechers (e.g. an RM buffing and healing or just a level leech) can retain its focus/follow whatever is currently selected as target (e.g. a Templar doing AoE) and just buff and heal away. I tried searching for a good/working F-key macro (is it called macro? not sure ;p) and failed, (or maybe I didn't search well enough). But even if there are working F-keys out there, I'd prefer a one-stop shop kind of program that has all. Again, I'm no programmer so I wouldn't know if writing codes for this is easy of hard for you so I wouldn't force you to do anything about it if you find it troublesome. Anyway, thanks for your reply.
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06/08/2015, 12:01
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#124
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elite*gold: 0
Join Date: May 2013
Posts: 7
Received Thanks: 0
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@greybit
can you make for dream flyff? and is your current application is working in Dream flyff? thanks if not can you make some for the dream flyff? it would be awesome..
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06/08/2015, 14:16
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#125
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elite*gold: 70
Join Date: Apr 2015
Posts: 421
Received Thanks: 1,029
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Quote:
Originally Posted by iTiashe
@greybit
can you make for dream flyff? and is your current application is working in Dream flyff? thanks if not can you make some for the dream flyff? it would be awesome..
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Hey @iTiashe
As I said in the thread and to many other people.
No I won't make it for any other p-server. I won't make it for a p-server that I don't play on.
If I made it for multiple private server, that would require alot of time updating and other ****.
Time is not my friend atm.
Sorry.
// EDIT
Updated to version (1.30).
Go ahead and download it in the attached files.
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06/08/2015, 18:47
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#126
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elite*gold: 0
Join Date: Apr 2011
Posts: 140
Received Thanks: 37
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Re
Quote:
Originally Posted by greyb1t
I am not going to put down any more time on this anymore, dont bother asking for more features or fixes. I'm sorry.
I got other stuff todo, it would take some time trying to find what they did to fix the range hack.
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So wich r the classes that works with range atttack?
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06/08/2015, 19:29
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#127
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elite*gold: 70
Join Date: Apr 2015
Posts: 421
Received Thanks: 1,029
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Quote:
Originally Posted by pipereano
So wich r the classes that works with range atttack?
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Only classes which have the range check.
Don't know exactly which classes, but I would guess the ranged attack classes.
E.g
*Harlequin
*Crackshooter
*Mentalist
*Arcanist
Those would be my guesses since they are attacking on range, and probably have a range check. If insanity flyff didn't remove it.
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06/09/2015, 15:41
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#128
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elite*gold: 0
Join Date: Jun 2013
Posts: 52
Received Thanks: 1
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sir grey this version is the latest right?
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06/09/2015, 15:49
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#129
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elite*gold: 70
Join Date: Apr 2015
Posts: 421
Received Thanks: 1,029
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Quote:
Originally Posted by mnzkiegamer
sir grey this version is the latest right?
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yeah, why wouldn't it be?
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06/09/2015, 20:49
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#130
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elite*gold: 0
Join Date: Dec 2013
Posts: 7
Received Thanks: 0
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Grey, this might be an interesting new hack idea. I'm not sure how it is possible, but it would be awesome if there was a fast way to open treasure boxes with keys automatically or quickly than the tedious dragging
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06/09/2015, 22:13
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#131
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elite*gold: 70
Join Date: Apr 2015
Posts: 421
Received Thanks: 1,029
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Quote:
Originally Posted by bob9293
Grey, this might be an interesting new hack idea. I'm not sure how it is possible, but it would be awesome if there was a fast way to open treasure boxes with keys automatically or quickly than the tedious dragging
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That is more like a macro instead of a hack. It is definitely possible, but quite unnecessary.
Instead of dragging the key to the box, go ahead and double click it. You're not that lazy right?
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06/09/2015, 22:40
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#132
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elite*gold: 0
Join Date: Jul 2010
Posts: 13
Received Thanks: 0
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=D
can u make a hack that will make these ****** GMS visible when doing invisibility events.
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06/09/2015, 22:45
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#133
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elite*gold: 70
Join Date: Apr 2015
Posts: 421
Received Thanks: 1,029
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Quote:
Originally Posted by smbk1210
can u make a hack that will make these ****** GMS visible when doing invisibility events.
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This was possible in earlier versions of FlyFF, not possible anymore though.
I succeded to make everyone around you invisible, but since they become invisible, they get deleted out of memory. Since they are deleted out of the memory I am unable to get them visible again (Same **** for admins).
Even if I did get it to work, I wouldn't release it 
I would've been rich on winning events
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06/09/2015, 22:52
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#134
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elite*gold: 0
Join Date: Jul 2010
Posts: 13
Received Thanks: 0
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oh you play it too =] .. so is this hack really safe forever?
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06/10/2015, 01:19
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#135
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elite*gold: 0
Join Date: May 2015
Posts: 2
Received Thanks: 0
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dose this work on all versions of flyff?
can you make it work on flyff gold for me please
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