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[Release] TexBot

Discussion on [Release] TexBot within the Flyff Hacks, Bots, Cheats, Exploits & Macros forum part of the Flyff category.

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Old 09/17/2013, 17:52   #16
 
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Quote:
Originally Posted by skater15zb View Post
Yes please, cookie. Pretty please


I tried to set it on my own, I managed to make purple mobs. But I cant start bot cuz it says that it cant find the correct window :/
edit the config.ini on the bot.. rename it to whatever your flyff window name is
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Old 09/18/2013, 05:00   #17
 
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will try this one on...

thanks a lot!

btw what program do you use to edit the color of the mob
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Old 09/18/2013, 13:17   #18
 
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Quote:
Originally Posted by skater15zb View Post
Yes please, cookie. Pretty please


I tried to set it on my own, I managed to make purple mobs. But I cant start bot cuz it says that it cant find the correct window :/
It is better to use Navibot (freshly released), it is faster to kill and easier to configure (no texture modification, etc...)
Link is here:
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Old 09/18/2013, 22:50   #19
 
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Great release! thanks.
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Old 09/21/2013, 20:48   #20
 
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HELP!

i followed the steps carefully and correctly..

when i start to use the bot it doesnt use left click function..
all it does was to point and point at modified mobs but doesnt attack them..

btw im playing eclipse flyff...

i want this than navibot becoz im using it in dungeon
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Old 09/21/2013, 21:19   #21
 
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Quote:
Originally Posted by bossjp View Post
HELP!

i followed the steps carefully and correctly..

when i start to use the bot it doesnt use left click function..
all it does was to point and point at modified mobs but doesnt attack them..

btw im playing eclipse flyff...

i want this than navibot becoz im using it in dungeon
if you are using it in the tower for example, make sure to detect the good pixel color (using au3info), because in the tower, the textures are modified by the game client ( it is darker). So you have to check the color again inside the dungeon and verify if it is the same that you wrote in the config.ini file.
Good luck
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Old 09/22/2013, 06:30   #22
 
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doest it work with Dope Flyff?? i really need it
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Old 09/22/2013, 12:01   #23
 
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@sir cookie

sir how do i use au3info?

btw i already modified the mobs to pink using xnview..
heres my config:
-------------------------------------------------------------------------------------------------
[Game Window]
Title = Eclipse FlyFF

[Character position]
# this is the position of the char on the screen after positioning the game window to the point(0,0) (made automatically by the bot)
# these values change from a client to another, make sure to change them if your game is not listed here.
# Use "autoit window info" to find the values for example
# download from here
xPos = 521
yPos = 426

[Mob]
# The position on the screen of the circle representing the mob element
# This can change from a client to another
left = 421
top = 30
right = 443
bottom = 52

# The mob element color
eltColor = 0x0000FF

#RGB. pixel color of the mob
color = 0xFF00FF

[killing]
# (in seconds) If after this time period the mob is still alive, your character should stop killing or try to escape an obstacle (see abandon option)
MaxKillTime = 15

# abandon = 1 means that you will abandon the targeted mob if the max kill time is reached
# if you put it to 0, you will try to escape any blocking obstacle and continue with the selected mob until it dies.
abandon = 0

# Choose between: F1 => F10
attack = F5

[Buff]
# 1 = use selfbuffs, 0 = do not use selfbuffs
useBuffs = 1

# in seconds
buffDelay = 300

# F1 => F10
# will press F2 then F3 then F4 and finally F5 in the right order (2 seconds between each buff).
# if you are Bp: put stick in F1, other buffs in F2 -> F7, shield in F8, Knux in F9 and attack in F10, for example.
sequence = F1:F2:F3:F4...
-------------------------------------------------------------------------------------------------

is my [mob] and [killing] settings right?
when i hit start button of texbot, it only point and point to pink mobs,
it doesn't click the pink mob and use the attack action placed in f5 button..
wheres the problem in my case?
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Old 09/22/2013, 18:06   #24
 
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Quote:
Originally Posted by bossjp View Post
@sir cookie

sir how do i use au3info?

btw i already modified the mobs to pink using xnview..
heres my config:
-------------------------------------------------------------------------------------------------
[Game Window]
Title = Eclipse FlyFF

[Character position]
# this is the position of the char on the screen after positioning the game window to the point(0,0) (made automatically by the bot)
# these values change from a client to another, make sure to change them if your game is not listed here.
# Use "autoit window info" to find the values for example
# download from here
xPos = 521
yPos = 426

[Mob]
# The position on the screen of the circle representing the mob element
# This can change from a client to another
left = 421
top = 30
right = 443
bottom = 52

# The mob element color
eltColor = 0x0000FF

#RGB. pixel color of the mob
color = 0xFF00FF

[killing]
# (in seconds) If after this time period the mob is still alive, your character should stop killing or try to escape an obstacle (see abandon option)
MaxKillTime = 15

# abandon = 1 means that you will abandon the targeted mob if the max kill time is reached
# if you put it to 0, you will try to escape any blocking obstacle and continue with the selected mob until it dies.
abandon = 0

# Choose between: F1 => F10
attack = F5

[Buff]
# 1 = use selfbuffs, 0 = do not use selfbuffs
useBuffs = 1

# in seconds
buffDelay = 300

# F1 => F10
# will press F2 then F3 then F4 and finally F5 in the right order (2 seconds between each buff).
# if you are Bp: put stick in F1, other buffs in F2 -> F7, shield in F8, Knux in F9 and attack in F10, for example.
sequence = F1:F2:F3:F4...
-------------------------------------------------------------------------------------------------

is my [mob] and [killing] settings right?
when i hit start button of texbot, it only point and point to pink mobs,
it doesn't click the pink mob and use the attack action placed in f5 button..
wheres the problem in my case?
Basically, the packages released in the website don't need to be re-configured if you do as I did in the video.

The problem with Eclipse is the old interface, mobs element icon has old style. To fix your problem, you will need to import the DDS file (located under "../uMod/textures/Eclipse/new DDS/Neuz_W128_H16_F25_T_0X6CF5EFAAC06AD74.dds") to uMod.
After that, verify in the game that element icon is blue
But you can't aim at unelemented mobs (like cannibal mammoths) because the element icon is transparent!
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Old 09/23/2013, 15:23   #25
 
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got it sir, thanks!

i made it work smoothly on normal mobs..
the problem now is, my target in dungeon is unelemented ones...
any solution for this type of mobs sir?

again thanks a lot! ur work is very helpful...
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Old 09/27/2013, 21:05   #26
 
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Quote:
Originally Posted by bossjp View Post
got it sir, thanks!

i made it work smoothly on normal mobs..
the problem now is, my target in dungeon is unelemented ones...
any solution for this type of mobs sir?

again thanks a lot! ur work is very helpful...
Well, if you play in Eclipse flyff you can grind in premium areas for cheap (Eclipse is one of the best pservers where you can earn billions in some hours/minutes).

what is the dungeon are you grinding at? btw, I didn't play Eclipse since 2-3 months so may I be wrong!
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Old 09/28/2013, 15:18   #27
 
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can you put some clear instruction sir?
or typed instruction, others including me cannot follow the video coz its very fast and you are clicking lots of stuff.. Thanks
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bot, flyff, pixel




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