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[Release] Item ID List

Discussion on [Release] Item ID List within the Flyff Hacks, Bots, Cheats, Exploits & Macros forum part of the Flyff category.

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Old   #1
 
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[Release] Item ID List

Okay, since I don't like my thread being spammed by ****, I'll release the DefineItem.h file (v15).

Please Note, that all V16 and v17 Stuff is NOT INCLUDED. There are NO Behe Weapons in this file. Also, there are no Custom Cash shop stuff in here. If I see someone Posting **** about "where can I find Behe weaps, or Goku Set on this or that server", I'll notify Mods, so they will give you warning or even ban you.

Also, I won't answer PM's.


Here we go:
Attached Files
File Type: txt defineItem.h.txt (248.4 KB, 2402 views)
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Old 05/20/2011, 16:56   #2
 
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Danke schön
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Old 05/20/2011, 17:15   #3
 
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And if u still Cry about this items, get ressource mnger, open the data.res of ur pserver u want create item, extrct the defineitem.h nd be happy.
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Old 05/20/2011, 21:17   #4
 
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Hey guyz...
To find out the Behemoth/Skeleton/or Another item Id's just use a ResEditor.

I'll teach how-to-do it
Open the ResEditor,Click in File > Open > (Open the folder of the server that you want to find the id's, then select the file data.res)Then Search for defineItem.h (on res editor) and extract it where you want.
Now open with a Text Editor '-' the defineItem.h and search for anything like:
#define II_WEA_SWO_BEHESWORD 20361(This ID is just a example,This will change depending on the server)
So.. Obviously 20361 is the id of Behemoth Sword .lol.

If you did this on a server, does not mean that the id of the items v16 will be the same on other servers.. so you need to do the same procedure in other server ... hehe


Some Screens '-' maybe help ^^

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Old 05/20/2011, 23:25   #5
 
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ich schaus mir mal an^^
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Old 05/21/2011, 01:10   #6
 
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Quote:
Originally Posted by Jarryve Dayllon View Post
Hey guyz...
To find out the Behemoth/Skeleton/or Another item Id's just use a ResEditor.

I'll teach how-to-do it
Open the ResEditor,Click in File > Open > (Open the folder of the server that you want to find the id's, then select the file data.res)Then Search for defineItem.h (on res editor) and extract it where you want.
Now open with a Text Editor '-' the defineItem.h and search for anything like:
#define II_WEA_SWO_BEHESWORD 20361(This ID is just a example,This will change depending on the server)
So.. Obviously 20361 is the id of Behemoth Sword .lol.

If you did this on a server, does not mean that the id of the items v16 will be the same on other servers.. so you need to do the same procedure in other server ... hehe
Good addition ;-)
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Old 05/21/2011, 20:08   #7
 
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I don't hane any problems with that because my all DLL injection are filed and I don't know why... xDDD

Have a good afternoon

----------
Wow I use winject and this is really work. thx guys
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Old 05/22/2011, 09:47   #8
 
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Hier habt ihr eine v17 liste mit behe waffen und dem ganzen ****!

Attached Files
File Type: txt Item Liste v17.txt (260.5 KB, 505 views)
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Old 05/22/2011, 11:14   #9
 
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wew ano ba yn... ang hirap hanapin ng code para sa behe.....at iba pa T_T
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Old 05/22/2011, 11:31   #10
 
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Quote:
Originally Posted by Jarryve Dayllon View Post
Hey guyz...
To find out the Behemoth/Skeleton/or Another item Id's just use a ResEditor.

I'll teach how-to-do it
Open the ResEditor,Click in File > Open > (Open the folder of the server that you want to find the id's, then select the file data.res)Then Search for defineItem.h (on res editor) and extract it where you want.
Now open with a Text Editor '-' the defineItem.h and search for anything like:
#define II_WEA_SWO_BEHESWORD 20361(This ID is just a example,This will change depending on the server)
So.. Obviously 20361 is the id of Behemoth Sword .lol.

If you did this on a server, does not mean that the id of the items v16 will be the same on other servers.. so you need to do the same procedure in other server ... hehe


Some Screens '-' maybe help ^^




Ich Kappiere Es nicht ;( koenntest du es mir ma in deutsch bitte ubersetzen.
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Old 05/22/2011, 16:39   #11
 
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Ich Kappiere Es nicht ;( koenntest du es mir ma in deutsch bitte ubersetzen.
Alter!!! Sogar mit Bildern kriegst du das nicht hin?! Respekt, sowas nenn ich life-fail.



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Originally Posted by rayn2504 View Post
wew ano ba yn... ang hirap hanapin ng code para sa behe.....at iba pa T_T
Ongo bongo wongo. Lungu dungu shungu? Bingi wingi dingi ringi!!
Do you see anyone speaking your weird language in this thread?
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Old 05/22/2011, 17:29   #12
 
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Quote:
Originally Posted by loki98 View Post
Ich Kappiere Es nicht ;( koenntest du es mir ma in deutsch bitte ubersetzen.
Kann es sein dass dein account gehackt wurde?

Denn deine Signatur passt überhaupt nicht zu dir.

Von jemanden der die Leute auffordert die Brain.exe zu verwenden, sollte man doch erwarten können, dass er Bilder richtig deuten kann.
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Old 03/02/2012, 20:18   #13
 
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der hack geht bei mir nicht kann mir einer bitte helfen
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Old 03/02/2012, 20:29   #14
 
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kann man den auch in den Packet editor einbinden?
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Old 03/02/2012, 21:28   #15
 
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the link is down U_U
regards
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