could a few people please post a screenshot of their option screen and a screen shot of their game screen, so I can compare with mine, so I will know what I am doing wrong please.
Lol The problem is I must be mentally challenged and can't figure out how to set this up so it will work. I know it must be me. Here is a screenshot of my screen. I must not be binding stuff right.
(example) it switches me weaver, brings up the crafting log, chooses "cotton Kurta",
she kneels down to start crafting, the progress window comes up (progress, quality, durability, and hq window), then a window comes up saying "Acme Crafting has stopped working -- check or close the program"
I am running windows 7 64bit with just the game and bot running
(example) it switches me weaver, brings up the crafting log, chooses "cotton Kurta",
she kneels down to start crafting, the progress window comes up (progress, quality, durability, and hq window), then a window comes up saying "Acme Crafting has stopped working -- check or close the program"
I am running windows 7 64bit with just the game and bot running
One problem is possibly that you have minus bound to both RecipeNote and Manipulation. It looks like you actually have RecipeNote set to ctrl-4 in game, so try fixing that and then double check your other binds (like Confirm).
Small bug. When crafting the item Hells' Kitchen, the remaining quantity does not decrement in the bot.
[edit] Hmm, need to do a little more testing to confirm this. It seems like nothing is decrementing at the moment.
[edit2] Okay, I think that if you craft Hells' Kitchen, it will stop updating the quantities in the crafting list until you refresh the window. Just a temporary display bug.
Small bug. When crafting the item Hells' Kitchen, the remaining quantity does not decrement in the bot.
[edit] Hmm, need to do a little more testing to confirm this. It seems like nothing is decrementing at the moment.
[edit2] Okay, I think that if you craft Hells' Kitchen, it will stop updating the quantities in the crafting list until you refresh the window. Just a temporary display bug.
Yea it's the same problem with the Skills that the program is currently using, they're not always displayed correctly, I have not seen it not update the list in a timely matter though, maybe just haven't paid attention ;p.
Thanks so much for making this program! It's super useful and easy to understand. Any chance in the future you'll add a function (or separate program) for listing items on the marketboard? It would be cool if you could auto-list stuff after something sells (if your character is next to a Summoning Bell), and you can choose to set a specific price, or 1 gil under the lowest, etc. Just a suggestion. Thanks again!
Oh and a question; how does the retainer stuff work? Does the program automatically grab materials from retainers if you're near a summoning bell?
Yea the AH thing would be awesome, something similar to wow mods like QuickAuctions, basically you could set items to be automatically posted, how much, by how much to undercut, and a treshold of minimum price, I'd love to use something like that but it's not in the plans, it's a lot of work.
As for retainers and item management, right now it just displays which retainer has what, and what you need, but I do want to implement that.
Very small bug fix update, should be slightly faster for 2star's crafting.
Everyone can still send logs to !
For the simulator I still need to update the low level progress formulas (need more data) they work but they're baaad, the lower level you are the worst the program behaves it plays against a much harder version of the game - it's amusing to watch. I have no idea what ingenuity does for those 170/185(iirc) items so I'd say be careful with those.
Algorithm wise I had a novel(but not really) idea for that algorithm I tried and failed to get it running fast, if I can get it working well ( & fast) it should be borderline perfect crafting, because it will fix the only major flaw the current solution has, I'm gonna try to implement this pretty soon. Also reclaim support comes as a bonus!
I found a way to possibly not need to use hotkeys to send skills, but seems a bit complicated and might bug the interaction of the FFXIV with other 3rd party programs, because I know ACT (iirc) also intercepts TCP Packets. (I'd just need to send them... so maybe) Will also make the bot more detectable by SE by I doubt they give a flying ****.
The UI could use some work specially that recipe queue list saving/loading.
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