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MrArgus English + Source

Discussion on MrArgus English + Source within the FFXI Exploits, Hacks, Bots, Tools & Macros forum part of the Final Fantasy XI category.

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Old 04/15/2006, 08:17   #76
 
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Can someone post there Init files for MrArgus that has it working properly Thanks



Edit: Bianco you get interrupted cause of the blocker that FFXI put on monsters and how quick they could be claimed. They did that to prevent botting. All you need to do is make your wait timer longer. Keep going up in time. Your wait timer is different per your comptuer, where you live, and your internet connection (I think). So someone's perfect wait timer for stun prob. won't work for you.
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Old 04/15/2006, 13:55   #77
 
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i up my wait time to 1500
now he say "You cannot attak the target" when the nm pop -_- but i lunch stun and anytime " you cannot attaque the target " why :'( /cry
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Old 04/15/2006, 15:57   #78
 
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1500 isnt long enough, i use 19-23 and i never miss a claim
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Old 04/20/2006, 19:12   #79
 
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New offset who works for POS, Mr agus...




[OFFSET]
INITCODE = 129F80
PCMAP = 3CCEE8
NPCMAP = 3CC2E8
TARGETINFO = 421ACC
OWNPOSITION = 3CBC2C

Enjoy!
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Old 04/21/2006, 18:12   #80
 
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Im running Argus in FFXIapp windower and as frustrating as is sounds everytime i start the bot POL crashes and i have to re-open from desktop. Any one know if this is cos of update or problem on my end?
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Old 04/24/2006, 12:56   #81
 
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BritUK, I get the same problem.
NPC And Deathtimer work fine.
Useing latest offsets and Windower 3.2
Any help/advice appreciated.
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Old 04/25/2006, 03:52   #82
 
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in US, same thing happens. went to test it out and started Argus. Clicked To Mob and next thing i know it shuts down. This was running on windower 3.2 not 3.22
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Old 04/25/2006, 17:15   #83
 
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read it,
it tells you why
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Old 04/28/2006, 07:05   #84
 
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bleh
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Old 04/28/2006, 20:00   #85
 
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Ok they basically say SE probably messed with programming on their side and made POL crash when its used.

That post explains little to nothing about the problem I personally am having. Same settings as they listed there and it still crashes. I originally set my macro to a blank one when Im warping to a ??? or something so I dont have to walk. This is still crashing pol.

So yes SE probably did something.
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Old 04/28/2006, 23:31   #86
 
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Mine aint crashing when i click to mob , but havent tested the offsets sinusoidfactory gave yet, anyone know if it target and everything works?
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Old 05/10/2006, 00:39   #87
 
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Mine crashes too, brings up some error, to which one can press OKAY, and then the whole thing closes down.

So much for this program >< It was fun though..

Question: Can this be used as a normal voke bot, say at spook for example? If I just don't use the warp on option?
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Old 05/14/2006, 09:29   #88
 
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I got it to work, Warp feature, NPC & PC .exes work
But, I was at Spook to test it out, making wait time 1800 or so.
When i popped, it did it's usual thing, brought up macro pallete and acted as if it was spamming the macro.

I really can't think of what he problem is besides screwed Offsets, tested from 1700-2300. Did it all in 50 delay intervals, and still no dice. The macro set correctly and everything.. The target info works, (<t> to see if it's the mob you have it set at) just not sure what the problem is ><
Advice would be appreciated.
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Old 05/21/2006, 18:45   #89
 
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Can anyone tell me how to get like other NM's to appear on Mrargus I am new to this. But like LL and VE and others. Would rly help me out a lot I am about to try this atm though . Hope it works
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Old 05/29/2006, 11:40   #90
 
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How can you fix the crashing with Mr.Argus? Has anyone actually found a solution to it? or is the whole program just busted and unusable?
Moivoin is offline  
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