well i replaced the init with what he posted and it does *target it*, i mean it wont have the name of the mob actually appear targeted with a arrow above it, but if you do like /ja "Provoke" <t> it will provoke it
Originally posted by Bjdude@Jan 7 2006, 18:32 well i replaced the init with what he posted and it does *target it*, i mean it wont have the name of the mob actually appear targeted with a arrow above it, but if you do like /ja "Provoke" <t> it will provoke it
Should literally target it, but still not working, nor does macro go off
the thing mine doesnt work on warp and well i had JP version and worked on warp and actually target the mob normally i dont what is happening to this version
That is very strange, unless SE suddenly changed the offsets, the version in the .zip forked fine for me, tested it in a small area and it worked fine, put it to use and it worked fine only five days ago.
Today, I've found that the targeting works but unreliably. Sometimes it will provoke, sometimes no provoke (not even a 'Cannot attack that target' msg). Warp and macro work everytime, but if I use /ja "Provoke" <t> sometimes it will get the target, sometimes not.
Originally posted by Arklan@Jan 8 2006, 02:24 Today, I've found that the targeting works but unreliably. Sometimes it will provoke, sometimes no provoke (not even a 'Cannot attack that target' msg). Warp and macro work everytime, but if I use /ja "Provoke" <t> sometimes it will get the target, sometimes not.
thats because the update dont let it do it is not because the programs fault it needs to have a timer before the ability goes off thats why you just select spam XD
warp doesnr work for me ive tried many times i am gonna try it but with the old offsets
/targetnpc would work in some cases. but in places like Dragon's Aery it would kill you and your party. somone that gets this to work please post how lol
Maybe your Activating and keeping your Argus Window Active instead of your FFXI Window, Do this, Activate Argus and leave the window inactive as in...minimize or something just let the top of the window be grey instead of Blue or whatever Window Scheme you have. Activate Argus and Minimize it.
MrArgus (New offsets can i have it please?) 03/12/2009 - FFXI Exploits, Hacks, Bots, Tools & Macros - 1 Replies new problem:
when i run NPC the names appear in the search list appear in gibberish.
there any way i can translate/pinpoit the mob im looking for?
this is the kind of thing i get:
0099 155 % dÅ#9rD¾™
009a 196 % Ë7…9e#½š
edit:
MrArgus Bot Scripting 09/07/2006 - FFXI Exploits, Hacks, Bots, Tools & Macros - 5 Replies This version of MrArgus can run scripts to the FFXI game. You will need to use the namechanger.dll once again to make it work properly. There are 3 example scripts included as well as a well documented file on how to make new ones.
I did not make / translate / or have any association to the maker of this program. I only share what I find.
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Offsets -- Jan 1, 2006
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INITCODE = 12ED60
PCMAP = 3C5498
about MrArgus. help me plz 08/30/2006 - Final Fantasy XI - 2 Replies can you give me the new MrArgusGUI.rar to me? thanks!! mail to my plz , my mailadress: [email protected]
Help with Mrargus! 05/15/2006 - Final Fantasy XI - 1 Replies :cry: When ever i start up FFXI and get to Mee Deggi the Punisher and start using Mrargus it shuts down my Playonline and says a error occoured.... id ont know what to do i need some help ><. I have Windower 3.22