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8 Ball Pool Guideline (Long Line) using Cheat Engine October 2014 (Tutorial)
Discussion on 8 Ball Pool Guideline (Long Line) using Cheat Engine October 2014 (Tutorial) within the Facebook forum part of the Browsergames category.
10/08/2014, 17:43
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#16
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Join Date: Mar 2014
Posts: 54
Received Thanks: 39
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MD5 check sum
Quote:
Originally Posted by panraven
=> 1.
Browser is a sandbox, the game site cannot scan your pc memory without install some browser extension, and if the site install the extension without your consent, it became a malware. So I don't think there is any game guard thing or whatever to check CE is up or SWF is modified.
May be I'm wrong, so correct me.
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Yes, you are probably right. Even so, in my estimation, MC does not detect the memory of our computer. Rather MC doing "checksum" in the amount of bytes in any scripts or images that formed the whole SWF game file.
And also we have to remember, 8 ball pool is an online game, which works with the Internet network, including clients, servers and so on. I think MD5 checksum function contained in a folder in the game SWF, serves to detect and report to the provider's server, the amount of byte(s) code if there is a change in the form of a request, sending and response for data each users every time as long as game opened. Also MC put their scripts in Java, XML and CSS file, which process opening at the time the game loading. It is impossible to do a check on all such files.
I do not know what is anti-cheat method used by the MC, it should be VAC, Game guard, or other method of their own making. To be sure, some peoples in this forum has inspired to use of encryption tools like UPX and they have no account banned so far (I hope not forever).
The purpose of this discuss is to look for a solution on how to continue to play 8 ball pool by using a undetectable hack, safely and not getting banned. Hopefully there are other solutions, since MC perform account banned massively against the 8 ball pool users who play using hack (s).
Good luck...
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10/08/2014, 18:22
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#17
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Join Date: Apr 2014
Posts: 72
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Thanks bro for the useful information, now its CE and will run!
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10/23/2014, 13:44
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#18
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Join Date: Mar 2009
Posts: 20
Received Thanks: 8
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Updated Watch the new Video Tutorial
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10/23/2014, 14:58
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#19
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Join Date: Jan 2014
Posts: 8
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It works, but I was just instantly banned/reset after ~5 games. I've been reset on this account a long time ago, but had played on it for the past year or longer with all the line hacks with no resets. Just a heads up for anyone willing to risk it, its probably pretty likely to happen if you don't take any precautions.
Edit: I just tried to use the trainer after my reset and it does not work, I'm guessing that means they updated and probably reset a lot of accounts at the same time.
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10/23/2014, 21:35
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#20
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Join Date: May 2014
Posts: 85
Received Thanks: 18
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Quote:
Originally Posted by Xdeimon
i packed mine with upx, no ban so far.
they got some kind of game guard javascript integrated.
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I put the upx file into the Cheat Engine installation folder. Run cmd and go to the address: C:\Program Files\Cheat Engine 6.4
Typed upx Cheat Engine.exe then press enter. File was not packed.
What is wrong in this process? Can anyone help me, please?
Which executable file or files are needed to be packed?
When should the Windows Title be changed?
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10/23/2014, 22:46
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#21
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Join Date: Jan 2014
Posts: 211
Received Thanks: 149
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upx has nothing to avoid cheat detection from a web game, don't waste energy.
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10/23/2014, 22:51
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#22
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Join Date: May 2014
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Quote:
Originally Posted by panraven
upx has nothing to avoid cheat detection from a web game, don't waste energy.
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What about title changing, then?
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10/23/2014, 22:56
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#23
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Join Date: Jan 2012
Posts: 31
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thanx work nice pro
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10/23/2014, 22:57
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#24
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Join Date: Jan 2014
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Quote:
Originally Posted by menot1
What about title changing, then?
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title changing?
ah..i see. Flash cannot know anything outside the browser, including what program,eg cheatengine, are running. Nor flash can self-diagnose its memory content to detect any bytecode change, otherwise as3 aob cheat will be extinct.
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10/24/2014, 10:50
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#25
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Join Date: Jan 2014
Posts: 90
Received Thanks: 65
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Quote:
Originally Posted by menot1
I put the upx file into the Cheat Engine installation folder. Run cmd and go to the address: C:\Program Files\Cheat Engine 6.4
Typed upx Cheat Engine.exe then press enter. File was not packed.
What is wrong in this process? Can anyone help me, please?
Which executable file or files are needed to be packed?
When should the Windows Title be changed?
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Heh. I'd bet 10 bucks that it's to do with trying to pack a file with a space in its name. Look at the red error message at the bottom of your screenshot... UPX thinks it's dealing with two separate files, one named Cheat and one named Engine.exe. Try renaming the Cheat Engine exe to something like wibble.exe before you try to pack it. And keep the first part of the new file name short (under 8 letters) - just in case.
It's because you guys are too young to remember that back in the day, neither DOS nor early versions of Windows could handle files with spaces in their names. DOS couldn't even handle file or directory names over 8 letters long, abbreviating them with a ~1 suffix, which is why some of you may remember seeing loads of tildes (~) cropping up when you ran a command prompt DIR.
However as Panraven said, I'm pretty sure that packing CE with UPX isn't going to avoid any of MC's latest detection routines - it's not like they're scanning your PC via Flash to see what you've got running. Still, there's no harm in doing it if you really wanna.
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10/24/2014, 13:07
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#26
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Join Date: May 2014
Posts: 85
Received Thanks: 18
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Quote:
Originally Posted by DazzaTheKing
Heh. I'd bet 10 bucks that it's to do with trying to pack a file with a space in its name. Look at the red error message at the bottom of your screenshot... UPX thinks it's dealing with two separate files, one named Cheat and one named Engine.exe. Try renaming the Cheat Engine exe to something like wibble.exe before you try to pack it. And keep the first part of the new file name short (under 8 letters) - just in case.
It's because you guys are too young to remember that back in the day, neither DOS nor early versions of Windows could handle files with spaces in their names. DOS couldn't even handle file or directory names over 8 letters long, abbreviating them with a ~1 suffix, which is why some of you may remember seeing loads of tildes (~) cropping up when you ran a command prompt DIR.
However as Panraven said, I'm pretty sure that packing CE with UPX isn't going to avoid any of MC's latest detection routines - it's not like they're scanning your PC via Flash to see what you've got running. Still, there's no harm in doing it if you really wanna.
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It's not because I am young. I'm probably older than you.  I started to use computers in 1994 with DOS. It's just because your knowledge is better than mine .  I've also forgotten everything about DOS since I haven't any business with it.
Let me give you an example. You may have known about packing executables with Upx for years, but I learned it yesterday.
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10/24/2014, 17:14
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#27
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Join Date: Jan 2013
Posts: 7
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work fine but all my coins are suspended :/ :/ :/ and if i make some changes again ,, i'll be banned from the game !!
is there a solution ??
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10/25/2014, 18:30
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#28
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Join Date: May 2014
Posts: 85
Received Thanks: 18
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Many new user I've played have the cue in the screenshot. I haven't got that cue in my menu. Anyone know how to get it?
BTW, all my secondary accounts have been banned as I only use CE codes with new version of the game.
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12/03/2014, 09:17
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#29
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Join Date: Dec 2014
Posts: 1
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Hey Hey Hey its not the same there is a new CT file wich has a string number from 100-400 and select process and apply i choosed the right process and clicked apply what happened next was nothing, any idea?
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