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working on WC swf hack
Discussion on working on WC swf hack within the Facebook forum part of the Browsergames category.
10/15/2012, 23:56
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#16
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Join Date: Nov 2009
Posts: 46
Received Thanks: 14
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Quote:
Originally Posted by Morgs888
That screen shot looks identical to a decompiled Battle Pirates swf.
Interesting.
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Like i'd mentioned to you in the pm, I've never playing battle pirates, but if i'm wrong, and it is somehow, then i apologize to anyone who i might have their hopes up
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10/16/2012, 00:06
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#17
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Join Date: Sep 2011
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Yeah it has Drudge_fla in there Drudge is from bp
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10/16/2012, 00:18
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#18
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Join Date: Nov 2009
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Received Thanks: 14
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Quote:
Originally Posted by enorth
Yeah it has Drudge_fla in there Drudge is from bp
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yeah, i noticed that now, but i'm confused as to how i've got that file, when i haven't ever (note never ever) opened nor played it, and it was taken whilst using war commander.
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10/16/2012, 00:39
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#19
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Join Date: Mar 2012
Posts: 716
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Quote:
Originally Posted by Akunji
yeah, i noticed that now, but i'm confused as to how i've got that file, when i haven't ever (note never ever) opened nor played it, and it was taken whilst using war commander.
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It's all good. When I get overloaded, I make mistakes all the time.
Thanks for trying to help.
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10/16/2012, 00:43
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#20
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Join Date: Sep 2011
Posts: 38
Received Thanks: 94
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please send me the gameloader-v9391.rar password
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10/16/2012, 04:40
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#21
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Join Date: Mar 2012
Posts: 716
Received Thanks: 1,062
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Quote:
Originally Posted by Akunji
yeah, i noticed that now, but i'm confused as to how i've got that file, when i haven't ever (note never ever) opened nor played it, and it was taken whilst using war commander.
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I understand what must have happened now.
The DIY kit you used was for BP, and I'm pretty sure it came bundled with an swf if I remember correctly.
So I'm guessing the first swf you decompiled was the included swf in the kit.
It's the only possible way you could have got the BP swf, especially if you have never loaded it in your browser.
Quote:
Originally Posted by adsl9
Checkers are in this File: _-B1.class.asasm For run Swf file, all of checkers must remove and you should Encrypt md5 Hash... i try many times for make a swf file for wc but it's hard, i'm sure kixeye can read our posts, now i will promise you all, i will fuck kixeye !!!! ok forget it, all of values for upgrade are in this file: _-Sl.class.asasm For example upgrade teach center Or upgrade an unit !
i know manythings about Swf file, Messege me if you need anything, i'm sure we can make a swf.
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They are still using the same checker strings from months ago.
"870a031634ba0966888d4b3cb08a1db4"
"c3eeb6dee07dfb9d7743059208edb155"
"f72077c96d4e27b7fe6347b05e0b82aa"
"9cef6752cd3ec946a5f9cea71488430f"
Now they have thrown in an extra one.
"97d991ac8690b9e15590a49f934c3689"
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10/16/2012, 06:07
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#22
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Join Date: Mar 2012
Posts: 70
Received Thanks: 7
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Quote:
Originally Posted by Morgs888
I understand what must have happened now.
The DIY kit you used was for BP, and I'm pretty sure it came bundled with an swf if I remember correctly.
So I'm guessing the first swf you decompiled was the included swf in the kit.
It's the only possible way you could have got the BP swf, especially if you have never loaded it in your browser.
They are still using the same checker strings from months ago.
"870a031634ba0966888d4b3cb08a1db4"
"c3eeb6dee07dfb9d7743059208edb155"
"f72077c96d4e27b7fe6347b05e0b82aa"
"9cef6752cd3ec946a5f9cea71488430f"
Now they have thrown in an extra one.
"97d991ac8690b9e15590a49f934c3689"

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this extra one must be the one banning my account now.
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10/16/2012, 06:21
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#23
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Join Date: Oct 2012
Posts: 155
Received Thanks: 30
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Guys, would you mind not talking about this in public? Kixeye has spies everywhere. If you want I have a TS3 you guys could use. Or even do Steam. I'm not trying to tell you what to do but, it's kind of pointless to talk in this because then they know when your onto something and can "cut you off" so to speak.
Just suggestions, nothing more.
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10/16/2012, 07:33
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#24
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Join Date: Mar 2012
Posts: 716
Received Thanks: 1,062
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Quote:
Originally Posted by ohoh7
this extra one must be the one banning my account now.
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Yeah, if you edit the swf in any way without removing the checkers correctly, when you loacal map it will throw an error when finding sector and the banning follows pretty close behind.
Expect to lose an account with every mistake you make on the checkers when you try and map local.
Quote:
Originally Posted by Nightzfury
Guys, would you mind not talking about this in public? Kixeye has spies everywhere. If you want I have a TS3 you guys could use. Or even do Steam. I'm not trying to tell you what to do but, it's kind of pointless to talk in this because then they know when your onto something and can "cut you off" so to speak.
Just suggestions, nothing more.
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You're absolutely right, seeing as we have no idea who is who around here, I won't share anything in future, just keep it all to myself instead.
Thanks for the tip.
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10/16/2012, 17:48
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#25
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Join Date: Sep 2011
Posts: 429
Received Thanks: 56
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Quote:
Originally Posted by Morgs888
You're absolutely right, seeing as we have no idea who is who around here, I won't share anything in future, just keep it all to myself instead.
Thanks for the tip.
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THo some of us know a forum or two that kixeye is not on...
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10/16/2012, 22:07
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#26
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Join Date: Mar 2012
Posts: 716
Received Thanks: 1,062
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Quote:
Originally Posted by enorth
THo some of us know a forum or two that kixeye is not on... 
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lol I was just being a smartass.
From what I've seen-
Kix left a little window open in their swf a couple of nights ago, looks like it's closed now.
And they also changed the lock on the window. Sneaky. But I got to have a quick peek inside.
Code:
getlex QName(PackageNamespace("_-l3"), "_-V5")
callproperty QName(PackageNamespace(""), "_-0ok"), 0
not
dup
iffalse L16
pop
getlocal1
pushstring "9cef6752cd3ec946a5f9cea71488430f"
equals
not
L16:
dup
iftrue L29
pop
getlex QName(PackageNamespace("_-l3"), "_-V5")
callproperty QName(PackageNamespace(""), "_-0ok"), 0
convert_b
dup
iffalse L29
pop
getlocal1
pushstring "97d991ac8690b9e15590a49f934c3689"
equals
not
L29:
iffalse L37
getlex QName(PackageNamespace(""), "_-0yd")
pushstring "err"
pushstring "CHECKER.buildingprops"
callpropvoid QName(PackageNamespace(""), "_-oE"), 2
getlex QName(PackageNamespace(""), "_-XY")
pushstring ""
callpropvoid QName(PackageNamespace(""), "_-12v"), 1
L37:
getlex QName(PackageNamespace(""), "_-1I")
callproperty QName(PackageNamespace(""), "_-2s"), 0
pushstring "f72077c96d4e27b7fe6347b05e0b82aa"
ifeq L48
getlex QName(PackageNamespace(""), "_-0yd")
pushstring "err"
pushstring "CHECKER.Missions"
callpropvoid QName(PackageNamespace(""), "_-oE"), 2
getlex QName(PackageNamespace(""), "_-XY")
pushstring ""
callpropvoid QName(PackageNamespace(""), "_-12v"), 1
L48:
getlex QName(PackageNamespace("_-aE"), "_-15t")
callproperty QName(PackageNamespace(""), "_-0UR"), 0
pushstring "711e3d496b37f7d3fcd44351e66e5d7e"
ifeq L59
getlex QName(PackageNamespace(""), "_-0yd")
pushstring "err"
pushstring "CHECKER.Units"
callpropvoid QName(PackageNamespace(""), "_-oE"), 2
getlex QName(PackageNamespace(""), "_-XY")
pushstring ""
callpropvoid QName(PackageNamespace(""), "_-12v"), 1
L59:
getlex QName(PackageNamespace("_-D0"), "_-0tA")
callproperty QName(PackageNamespace(""), "_-0UR"), 0
pushstring "870a031634ba0966888d4b3cb08a1db4"
ifeq L70
getlex QName(PackageNamespace(""), "_-0yd")
pushstring "err"
pushstring "CHECKER.MF"
callpropvoid QName(PackageNamespace(""), "_-oE"), 2
getlex QName(PackageNamespace(""), "_-XY")
pushstring ""
callpropvoid QName(PackageNamespace(""), "_-12v"), 1
L70:
returnvoid
end ; code
end ; body
end ; method
end ; trait
end ; class
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10/17/2012, 04:49
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#27
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elite*gold: 0
Join Date: Nov 2009
Posts: 46
Received Thanks: 14
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Quote:
Originally Posted by Morgs888
lol I was just being a smartass.
From what I've seen-
Kix left a little window open in their swf a couple of nights ago, looks like it's closed now.
And they also changed the lock on the window. Sneaky. But I got to have a quick peek inside.
Code:
getlex QName(PackageNamespace("_-l3"), "_-V5")
callproperty QName(PackageNamespace(""), "_-0ok"), 0
not
dup
iffalse L16
pop
getlocal1
pushstring "9cef6752cd3ec946a5f9cea71488430f"
equals
not
L16:
dup
iftrue L29
pop
getlex QName(PackageNamespace("_-l3"), "_-V5")
callproperty QName(PackageNamespace(""), "_-0ok"), 0
convert_b
dup
iffalse L29
pop
getlocal1
pushstring "97d991ac8690b9e15590a49f934c3689"
equals
not
L29:
iffalse L37
getlex QName(PackageNamespace(""), "_-0yd")
pushstring "err"
pushstring "CHECKER.buildingprops"
callpropvoid QName(PackageNamespace(""), "_-oE"), 2
getlex QName(PackageNamespace(""), "_-XY")
pushstring ""
callpropvoid QName(PackageNamespace(""), "_-12v"), 1
L37:
getlex QName(PackageNamespace(""), "_-1I")
callproperty QName(PackageNamespace(""), "_-2s"), 0
pushstring "f72077c96d4e27b7fe6347b05e0b82aa"
ifeq L48
getlex QName(PackageNamespace(""), "_-0yd")
pushstring "err"
pushstring "CHECKER.Missions"
callpropvoid QName(PackageNamespace(""), "_-oE"), 2
getlex QName(PackageNamespace(""), "_-XY")
pushstring ""
callpropvoid QName(PackageNamespace(""), "_-12v"), 1
L48:
getlex QName(PackageNamespace("_-aE"), "_-15t")
callproperty QName(PackageNamespace(""), "_-0UR"), 0
pushstring "711e3d496b37f7d3fcd44351e66e5d7e"
ifeq L59
getlex QName(PackageNamespace(""), "_-0yd")
pushstring "err"
pushstring "CHECKER.Units"
callpropvoid QName(PackageNamespace(""), "_-oE"), 2
getlex QName(PackageNamespace(""), "_-XY")
pushstring ""
callpropvoid QName(PackageNamespace(""), "_-12v"), 1
L59:
getlex QName(PackageNamespace("_-D0"), "_-0tA")
callproperty QName(PackageNamespace(""), "_-0UR"), 0
pushstring "870a031634ba0966888d4b3cb08a1db4"
ifeq L70
getlex QName(PackageNamespace(""), "_-0yd")
pushstring "err"
pushstring "CHECKER.MF"
callpropvoid QName(PackageNamespace(""), "_-oE"), 2
getlex QName(PackageNamespace(""), "_-XY")
pushstring ""
callpropvoid QName(PackageNamespace(""), "_-12v"), 1
L70:
returnvoid
end ; code
end ; body
end ; method
end ; trait
end ; class
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Morgs, you'll be glad to know, i have managed to get hold of V6.V9391 but not sure if it's the new one you want or not, you'll have to let me know
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