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working on WC swf hack

Discussion on working on WC swf hack within the Facebook forum part of the Browsergames category.

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Old 10/15/2012, 23:56   #16
 
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Quote:
Originally Posted by Morgs888 View Post

That screen shot looks identical to a decompiled Battle Pirates swf.
Interesting.
Like i'd mentioned to you in the pm, I've never playing battle pirates, but if i'm wrong, and it is somehow, then i apologize to anyone who i might have their hopes up
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Old 10/16/2012, 00:06   #17
 
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Yeah it has Drudge_fla in there Drudge is from bp
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Old 10/16/2012, 00:18   #18
 
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Quote:
Originally Posted by enorth View Post
Yeah it has Drudge_fla in there Drudge is from bp
yeah, i noticed that now, but i'm confused as to how i've got that file, when i haven't ever (note never ever) opened nor played it, and it was taken whilst using war commander.
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Old 10/16/2012, 00:39   #19
 
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Quote:
Originally Posted by Akunji View Post
yeah, i noticed that now, but i'm confused as to how i've got that file, when i haven't ever (note never ever) opened nor played it, and it was taken whilst using war commander.
It's all good. When I get overloaded, I make mistakes all the time.

Thanks for trying to help.
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Old 10/16/2012, 00:43   #20
 
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please send me the gameloader-v9391.rar password
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Old 10/16/2012, 04:40   #21
 
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Quote:
Originally Posted by Akunji View Post
yeah, i noticed that now, but i'm confused as to how i've got that file, when i haven't ever (note never ever) opened nor played it, and it was taken whilst using war commander.
I understand what must have happened now.

The DIY kit you used was for BP, and I'm pretty sure it came bundled with an swf if I remember correctly.
So I'm guessing the first swf you decompiled was the included swf in the kit.

It's the only possible way you could have got the BP swf, especially if you have never loaded it in your browser.

Quote:
Originally Posted by adsl9 View Post
Checkers are in this File: _-B1.class.asasm For run Swf file, all of checkers must remove and you should Encrypt md5 Hash... i try many times for make a swf file for wc but it's hard, i'm sure kixeye can read our posts, now i will promise you all, i will fuck kixeye !!!! ok forget it, all of values for upgrade are in this file: _-Sl.class.asasm For example upgrade teach center Or upgrade an unit !
i know manythings about Swf file, Messege me if you need anything, i'm sure we can make a swf.
They are still using the same checker strings from months ago.

"870a031634ba0966888d4b3cb08a1db4"
"c3eeb6dee07dfb9d7743059208edb155"
"f72077c96d4e27b7fe6347b05e0b82aa"
"9cef6752cd3ec946a5f9cea71488430f"



Now they have thrown in an extra one.

"97d991ac8690b9e15590a49f934c3689"

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Old 10/16/2012, 06:07   #22
 
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Quote:
Originally Posted by Morgs888 View Post
I understand what must have happened now.

The DIY kit you used was for BP, and I'm pretty sure it came bundled with an swf if I remember correctly.
So I'm guessing the first swf you decompiled was the included swf in the kit.

It's the only possible way you could have got the BP swf, especially if you have never loaded it in your browser.



They are still using the same checker strings from months ago.

"870a031634ba0966888d4b3cb08a1db4"
"c3eeb6dee07dfb9d7743059208edb155"
"f72077c96d4e27b7fe6347b05e0b82aa"
"9cef6752cd3ec946a5f9cea71488430f"



Now they have thrown in an extra one.

"97d991ac8690b9e15590a49f934c3689"

this extra one must be the one banning my account now.
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Old 10/16/2012, 06:21   #23
 
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Guys, would you mind not talking about this in public? Kixeye has spies everywhere. If you want I have a TS3 you guys could use. Or even do Steam. I'm not trying to tell you what to do but, it's kind of pointless to talk in this because then they know when your onto something and can "cut you off" so to speak.

Just suggestions, nothing more.
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Old 10/16/2012, 07:33   #24
 
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Quote:
Originally Posted by ohoh7 View Post
this extra one must be the one banning my account now.
Yeah, if you edit the swf in any way without removing the checkers correctly, when you loacal map it will throw an error when finding sector and the banning follows pretty close behind.
Expect to lose an account with every mistake you make on the checkers when you try and map local.

Quote:
Originally Posted by Nightzfury View Post
Guys, would you mind not talking about this in public? Kixeye has spies everywhere. If you want I have a TS3 you guys could use. Or even do Steam. I'm not trying to tell you what to do but, it's kind of pointless to talk in this because then they know when your onto something and can "cut you off" so to speak.

Just suggestions, nothing more.
You're absolutely right, seeing as we have no idea who is who around here, I won't share anything in future, just keep it all to myself instead.
Thanks for the tip.
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Old 10/16/2012, 17:48   #25
 
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Quote:
Originally Posted by Morgs888 View Post
You're absolutely right, seeing as we have no idea who is who around here, I won't share anything in future, just keep it all to myself instead.
Thanks for the tip.
THo some of us know a forum or two that kixeye is not on...
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Old 10/16/2012, 22:07   #26
 
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Quote:
Originally Posted by enorth View Post
THo some of us know a forum or two that kixeye is not on...
lol I was just being a smartass.

From what I've seen-
Kix left a little window open in their swf a couple of nights ago, looks like it's closed now.
And they also changed the lock on the window. Sneaky. But I got to have a quick peek inside.

Code:
     getlex              QName(PackageNamespace("_-l3"), "_-V5")
     callproperty        QName(PackageNamespace(""), "_-0ok"), 0
     not
     dup
     iffalse             L16

     pop
     getlocal1
     pushstring          "9cef6752cd3ec946a5f9cea71488430f"
     equals
     not
L16:
     dup
     iftrue              L29

     pop
     getlex              QName(PackageNamespace("_-l3"), "_-V5")
     callproperty        QName(PackageNamespace(""), "_-0ok"), 0
     convert_b
     dup
     iffalse             L29

     pop
     getlocal1
     pushstring          "97d991ac8690b9e15590a49f934c3689"
     equals
     not
L29:
     iffalse             L37

     getlex              QName(PackageNamespace(""), "_-0yd")
     pushstring          "err"
     pushstring          "CHECKER.buildingprops"
     callpropvoid        QName(PackageNamespace(""), "_-oE"), 2

     getlex              QName(PackageNamespace(""), "_-XY")
     pushstring          ""
     callpropvoid        QName(PackageNamespace(""), "_-12v"), 1

L37:
     getlex              QName(PackageNamespace(""), "_-1I")
     callproperty        QName(PackageNamespace(""), "_-2s"), 0
     pushstring          "f72077c96d4e27b7fe6347b05e0b82aa"
     ifeq                L48

     getlex              QName(PackageNamespace(""), "_-0yd")
     pushstring          "err"
     pushstring          "CHECKER.Missions"
     callpropvoid        QName(PackageNamespace(""), "_-oE"), 2

     getlex              QName(PackageNamespace(""), "_-XY")
     pushstring          ""
     callpropvoid        QName(PackageNamespace(""), "_-12v"), 1

L48:
     getlex              QName(PackageNamespace("_-aE"), "_-15t")
     callproperty        QName(PackageNamespace(""), "_-0UR"), 0
     pushstring          "711e3d496b37f7d3fcd44351e66e5d7e"
     ifeq                L59

     getlex              QName(PackageNamespace(""), "_-0yd")
     pushstring          "err"
     pushstring          "CHECKER.Units"
     callpropvoid        QName(PackageNamespace(""), "_-oE"), 2

     getlex              QName(PackageNamespace(""), "_-XY")
     pushstring          ""
     callpropvoid        QName(PackageNamespace(""), "_-12v"), 1

L59:
     getlex              QName(PackageNamespace("_-D0"), "_-0tA")
     callproperty        QName(PackageNamespace(""), "_-0UR"), 0
     pushstring          "870a031634ba0966888d4b3cb08a1db4"
     ifeq                L70

     getlex              QName(PackageNamespace(""), "_-0yd")
     pushstring          "err"
     pushstring          "CHECKER.MF"
     callpropvoid        QName(PackageNamespace(""), "_-oE"), 2

     getlex              QName(PackageNamespace(""), "_-XY")
     pushstring          ""
     callpropvoid        QName(PackageNamespace(""), "_-12v"), 1

L70:
     returnvoid
    end ; code
   end ; body
  end ; method
 end ; trait
end ; class
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Old 10/17/2012, 04:49   #27
 
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Quote:
Originally Posted by Morgs888 View Post
lol I was just being a smartass.

From what I've seen-
Kix left a little window open in their swf a couple of nights ago, looks like it's closed now.
And they also changed the lock on the window. Sneaky. But I got to have a quick peek inside.

Code:
     getlex              QName(PackageNamespace("_-l3"), "_-V5")
     callproperty        QName(PackageNamespace(""), "_-0ok"), 0
     not
     dup
     iffalse             L16

     pop
     getlocal1
     pushstring          "9cef6752cd3ec946a5f9cea71488430f"
     equals
     not
L16:
     dup
     iftrue              L29

     pop
     getlex              QName(PackageNamespace("_-l3"), "_-V5")
     callproperty        QName(PackageNamespace(""), "_-0ok"), 0
     convert_b
     dup
     iffalse             L29

     pop
     getlocal1
     pushstring          "97d991ac8690b9e15590a49f934c3689"
     equals
     not
L29:
     iffalse             L37

     getlex              QName(PackageNamespace(""), "_-0yd")
     pushstring          "err"
     pushstring          "CHECKER.buildingprops"
     callpropvoid        QName(PackageNamespace(""), "_-oE"), 2

     getlex              QName(PackageNamespace(""), "_-XY")
     pushstring          ""
     callpropvoid        QName(PackageNamespace(""), "_-12v"), 1

L37:
     getlex              QName(PackageNamespace(""), "_-1I")
     callproperty        QName(PackageNamespace(""), "_-2s"), 0
     pushstring          "f72077c96d4e27b7fe6347b05e0b82aa"
     ifeq                L48

     getlex              QName(PackageNamespace(""), "_-0yd")
     pushstring          "err"
     pushstring          "CHECKER.Missions"
     callpropvoid        QName(PackageNamespace(""), "_-oE"), 2

     getlex              QName(PackageNamespace(""), "_-XY")
     pushstring          ""
     callpropvoid        QName(PackageNamespace(""), "_-12v"), 1

L48:
     getlex              QName(PackageNamespace("_-aE"), "_-15t")
     callproperty        QName(PackageNamespace(""), "_-0UR"), 0
     pushstring          "711e3d496b37f7d3fcd44351e66e5d7e"
     ifeq                L59

     getlex              QName(PackageNamespace(""), "_-0yd")
     pushstring          "err"
     pushstring          "CHECKER.Units"
     callpropvoid        QName(PackageNamespace(""), "_-oE"), 2

     getlex              QName(PackageNamespace(""), "_-XY")
     pushstring          ""
     callpropvoid        QName(PackageNamespace(""), "_-12v"), 1

L59:
     getlex              QName(PackageNamespace("_-D0"), "_-0tA")
     callproperty        QName(PackageNamespace(""), "_-0UR"), 0
     pushstring          "870a031634ba0966888d4b3cb08a1db4"
     ifeq                L70

     getlex              QName(PackageNamespace(""), "_-0yd")
     pushstring          "err"
     pushstring          "CHECKER.MF"
     callpropvoid        QName(PackageNamespace(""), "_-oE"), 2

     getlex              QName(PackageNamespace(""), "_-XY")
     pushstring          ""
     callpropvoid        QName(PackageNamespace(""), "_-12v"), 1

L70:
     returnvoid
    end ; code
   end ; body
  end ; method
 end ; trait
end ; class
Morgs, you'll be glad to know, i have managed to get hold of V6.V9391 but not sure if it's the new one you want or not, you'll have to let me know
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