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[RELEASE] Backyard Monsters super hack!! (29 JULY)
Discussion on [RELEASE] Backyard Monsters super hack!! (29 JULY) within the Facebook forum part of the Browsergames category.
08/01/2012, 03:06
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#91
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elite*gold: 0
Join Date: Mar 2012
Posts: 716
Received Thanks: 1,062
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Quote:
Originally Posted by mochingnawy
I don't know how to do it
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popup_prefab.class.asasm
Code:
findpropstrict QName(PackageNamespace("com.cc.utils"), "SecNum")
pushint 200000000
constructprop QName(PackageNamespace("com.cc.utils"), "SecNum"), 1
setproperty MultinameL([PrivateNamespace(null, "popup_prefab#0"), PackageNamespace(""), PrivateNamespace(null, "popup_prefab#1"), PackageInternalNs(""), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace("popup_prefab"), StaticProtectedNs("popup_prefab"), StaticProtectedNs("popup_prefab_CLIP"), StaticProtectedNs("flash.display:MovieClip"), StaticProtectedNs("flash.display:Sprite"), StaticProtectedNs("flash.display:DisplayObjectContainer"), StaticProtectedNs("flash.display:InteractiveObject"), StaticProtectedNs("flash.display:DisplayObject"), StaticProtectedNs("flash.events:EventDispatcher"), StaticProtectedNs("Object")])
getlocal3
pushbyte 1
findpropstrict QName(PackageNamespace("com.cc.utils"), "SecNum")
pushint 200000000
constructprop QName(PackageNamespace("com.cc.utils"), "SecNum"), 1
setproperty MultinameL([PrivateNamespace(null, "popup_prefab#0"), PackageNamespace(""), PrivateNamespace(null, "popup_prefab#1"), PackageInternalNs(""), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace("popup_prefab"), StaticProtectedNs("popup_prefab"), StaticProtectedNs("popup_prefab_CLIP"), StaticProtectedNs("flash.display:MovieClip"), StaticProtectedNs("flash.display:Sprite"), StaticProtectedNs("flash.display:DisplayObjectContainer"), StaticProtectedNs("flash.display:InteractiveObject"), StaticProtectedNs("flash.display:DisplayObject"), StaticProtectedNs("flash.events:EventDispatcher"), StaticProtectedNs("Object")])
getlocal3
pushbyte 2
findpropstrict QName(PackageNamespace("com.cc.utils"), "SecNum")
pushint 100000000
constructprop QName(PackageNamespace("com.cc.utils"), "SecNum"), 1
setproperty MultinameL([PrivateNamespace(null, "popup_prefab#0"), PackageNamespace(""), PrivateNamespace(null, "popup_prefab#1"), PackageInternalNs(""), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace("popup_prefab"), StaticProtectedNs("popup_prefab"), StaticProtectedNs("popup_prefab_CLIP"), StaticProtectedNs("flash.display:MovieClip"), StaticProtectedNs("flash.display:Sprite"), StaticProtectedNs("flash.display:DisplayObjectContainer"), StaticProtectedNs("flash.display:InteractiveObject"), StaticProtectedNs("flash.display:DisplayObject"), StaticProtectedNs("flash.events:EventDispatcher"), StaticProtectedNs("Object")])
There is the price of kits, you should be able to work the rest out yourself.
You need to search "find in files" for the value you are looking for, this will save you looking through every file.
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08/01/2012, 05:10
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#92
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elite*gold: 0
Join Date: Jun 2012
Posts: 4
Received Thanks: 0
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cant attack with the fomor. when i put it, the page have to be reload.
i dont know about other champs.
thanks for all ur hardwork.
cant attack with the fomor. when i put it, the page have to be reload.
i dont know about other champs.
thanks for all ur hardwork.
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08/01/2012, 09:44
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#93
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elite*gold: 0
Join Date: Nov 2011
Posts: 124
Received Thanks: 24
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this works nice , but if youe do another i think u need reduce the damage from the cata rocks and twigs cus it does so much you cant loot anything
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08/01/2012, 11:02
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#94
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elite*gold: 0
Join Date: Mar 2012
Posts: 27
Received Thanks: 3
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Thank you mochingnawy
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08/01/2012, 11:27
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#95
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elite*gold: 0
Join Date: Jun 2012
Posts: 56
Received Thanks: 26
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mochingnawy good man
i have uqestion if hack make for instant upgrading time 5 sec kixeaye dont see maybe what u upgrading so its look like u upgarding block or not?
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08/01/2012, 11:42
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#96
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elite*gold: 0
Join Date: Sep 2010
Posts: 2
Received Thanks: 0
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is there any tutorial for how to use this hack?
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08/01/2012, 11:44
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#97
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elite*gold: 0
Join Date: Jul 2012
Posts: 15
Received Thanks: 0
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please make a 1 cost for upgrading townhall to lvl 8 and chaos factory
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08/01/2012, 11:49
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#98
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elite*gold: 0
Join Date: Jun 2012
Posts: 56
Received Thanks: 26
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check all posts its instrucion how use
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08/01/2012, 12:41
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#99
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elite*gold: 0
Join Date: Jul 2012
Posts: 5
Received Thanks: 1
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100% WORKING TNX...BUT CAN YOU FIX IT.?..the town hall not instant upgrade and not costs 1..pls fix it...BTW..MILLION TNX!.MORE POWER
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08/01/2012, 12:53
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#100
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elite*gold: 0
Join Date: Jun 2012
Posts: 4
Received Thanks: 0
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does the fomor working? anybddy?
icant attack with fomor
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08/01/2012, 13:00
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#101
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elite*gold: 0
Join Date: Jun 2012
Posts: 56
Received Thanks: 26
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Quote:
Originally Posted by Mxo
does the fomor working? anybddy?
icant attack with fomor 
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u can use drull or gorgo not big deal
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08/01/2012, 13:45
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#102
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elite*gold: 0
Join Date: Nov 2010
Posts: 1
Received Thanks: 0
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guyz how to use this SWF file teach me please cant go to the hack
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08/01/2012, 14:08
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#103
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elite*gold: 0
Join Date: Jun 2012
Posts: 56
Received Thanks: 26
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1-open fiddler
2-click on auto responder tab at the right
3-drag the swf file under it in the white space
4-when you click on the swf file under the auto responder 2 text boxes down will be enabled. you will see in the upper text box "REGEX: (?insx).*swf\.swf$". change it to:
"http://cdn-bm-fb.casualcollective.com/game/game-v128.v3798.swf" without(")
5-click on save
6-open bym, clear the cache ,refresh ,enjoy.
risk get banned use not to much
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08/01/2012, 15:16
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#104
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elite*gold: 0
Join Date: Jul 2012
Posts: 76
Received Thanks: 180
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MORGS CAN YOU TELL ME HOW TO CHANGE TAKE OVER COST??
UPLOADING SEIGE FACTORY AND TOWN HALL FIX NOW>
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08/01/2012, 15:22
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#105
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elite*gold: 0
Join Date: Jun 2012
Posts: 56
Received Thanks: 26
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cool i try now
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