I think i know.. Try Putting 5000 in your life in cq_user and 10000 in health. i dont have a server to test right now, but im pretty sure thats the pattern. Same thing like this
Edit: found the pattern..
its life over health. mean Life is the X/ and Health is the /X. Lets say Life is 1 and health is 2, In game it would come to 1/2. BUT Health is tricky lol
Health * 10 = outcome. If you make health 10, in game it would show 100..