This is very inconvenient!
I believe that they created this table to make a direct connection between the VIP and the user, when the account table is in the account database. However, this doesn't work very well, because when you add the VIP through the game using action 5001, it updates the account table and not the cq_vip table.
So, to get around this, you need to create a BAT… In my VIP system, for example, I make the player activate the VIP through the action itself. This makes it more practical, because the game controls the VIP's monthly fee, the player can buy the VIP with cash and even negotiate the VIP within the game.
The problem is that, this way, some functions end up being inaccessible.
Therefore, the ideal would be to disable the cq_vip function altogether and keep everything controlled directly by the account table.






