yea i got it ,
so
(1)
[25000]
Part=1
Mesh0=825000
Texture0=825000
MixTex0=0
MixOpt0=0
Asb0=5
Adb0=6
Material0=default
its MountMotion is
25999100=c3/Horse/825000/100.c3
25999101=c3/Horse/825000/101.c3
25999110=c3/Horse/825000/110.c3
========
25000 > 25 then add to 999100 to be > 25999100
-------------------------------------------------------------------
(2)
[55000]
Part=1
Mesh0=855000
Texture0=855000
MixTex0=0
MixOpt0=0
Asb0=5
Adb0=6
Material0=default
its MotunMotion is
55999100=c3/Horse/855000/100.c3
55999101=c3/Horse/855000/101.c3
55999110=c3/Horse/855000/110.c3
55999111=c3/Horse/855000/111.c3
55999120=c3/Horse/855000/120.c3
55999121=c3/Horse/855000/121.c3
===========
55000 > 55 then add to 999100 to be > 55999100
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Am I right ?