I was wondering if anyone here knew how to fix this problem where all the new Mounts I add I just end up walking on it's back. Here is a Picture of me walking on it's back, aswell as it's INI files.
To resolve this you need to fix your certain mount animations under immediate.ini vs 3dmotion.ini - both are connected. Mostly everyone messing part under immediate.ini - so check part of your codes inside it for mount that has this issue.
To resolve this you need to fix your certain mount animations under immediate.ini vs 3dmotion.ini - both are connected. Mostly everyone messing part under immediate.ini - so check part of your codes inside it for mount that has this issue.
the search link i provided above has instructions to do exactly that
The Walking Dead™ Survival Instinct - Problem 05/19/2014 - General Gaming Discussion - 3 Replies Hey Leute ich brauch mal eben eure Hilfe,
Spielt wer von euch The Walking Dead™ Survival Instinct ?!
Jemand hat da Schwierigkeiten
Er schrieb : hab das Bezin auf 100% und dann musst ja durch den Laden wieder zurück.. und da kommen nur so freaks..(1mio)..
Kann da wer helfen bitte? ^^
[HELP] Walking w/ Steed problem 08/09/2013 - CO2 Private Server - 1 Replies this is the video Conquer private server problem - YouTube
this is my char/entity.cs
public bool Move(Enums.ConquerAngle Direction)
{
ushort _X = X, _Y = Y;
Facing = Direction;
sbyte xi = 0, yi = 0;
switch (Direction)
Walking On Mount? 09/03/2011 - EO PServer Hosting - 9 Replies hello all members here..i would like to release this mount here..but before i release it i just need some help..sometimes while im start to mount the character walking in the mount for a sec..for sure i have read the thread by revolution and funhacker said it must be in immediate.ini..so i would like to know which part im missing in this file then i will release it completely here..here the pic for mount i said..
http://img690.imageshack.us/img690/2836/fishbi.jp g...
[Problem] Jumping and Walking being Viewed 08/04/2010 - CO2 Private Server - 2 Replies Hey! I fixed Character Spawning...
but there's a problem with walking and jumping.
It does it right for the character running or walking; but when the walking action is being viewed, the viewed character is just standing there... but he's supposed to be walking and is walking.
Same with jump. They appear in the screen - not even in a half jump... and then they jump out to the top right no matter where you jump.
public static byte Walk(int Direction, int UID)
{
...
agbot walking problem 06/04/2008 - Silkroad Online - 3 Replies so
i know how to loop, know everything
but i have a question
the character should walk exactly like i did or he can run around sometimes?
because I was looking he doing the script and he start run around, maybe trying to do a circle, so he never go to training area, cuz' he hit the wall
someone can help?