Well the cq_itemaddition is pretty self explanitory it tells what field is what. And if I remember right cq_itemaddition is laid out exactly the same (minus the unique ID).
Code:
+-----+--------+-------+------+------------+------------+---------+------------+------------+-----------+-----------+-------+
| id | typeid | level | life | attack_max | attack_min | defense | mgcatk_max | mgcatk_min | magic_def | dexterity | dodge |
+-----+--------+-------+------+------------+------------+---------+------------+------------+-----------+-----------+-------+
| 556 | 131050 | 7 | 0 | 0 | 0 | 116 | 0 | 0 | 74 | 0 | 0 |
+-----+--------+-------+------+------------+------------+---------+------------+------------+-----------+-----------+-------+
So if you copy this from the database
Code:
556 131050 7 0 0 0 116 0 0 74 0 0
Now you would delete the Unique ID field
Leaving you with:
Code:
131050 7 0 0 0 116 0 0 74 0 0
Then just replace the [tab] value with a [Space] value returning:
Code:
131050 7 0 0 0 116 0 0 74 0 0