Yes how do i get all the eggs in the totoem to show up alot is missing
. and i mean umm can u explain and if u go the proper totem files that work and give it to me i aprreciate it ty
here i found it WHOLE CREDITS GO TO funhacker not me i just found it here
Quote:
Originally Posted by funhacker
f your talking about there is no totem for the pets match up your pets id with the totem id in your cq_totem_pole_type
example 51 1071490 that will do the first pet the number 51 is the id it has to match up with your database and the file you edit is totempole.ini
if you are talking about just the visual side add to your 3dsimplerole.ini all 6 ids [you only have to do 1 for totems but for all to show in the details it has to be all 6]
the ids will be like so 1490, 1491, 1492, 9490, 9491, 9492. along with the right animations you can get those from the 3Dmotion or basicaly get it from 3dsimpleobj
now the main parts are Pet1490 the 1490 is part of the pets id as in 107[1490] thats how you figure that part out
look is the lookface which you can find in your monstertype table or through the motions in your client or the objs id in 3dsimpleobj [323]
the motions are simple its like the look all you do is replace the first 3 numbers with your pets lookface [323]000100 its the same for both you can experiment and have them act differently when viewing them
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