Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Eudemons Online > EO PServer Hosting
You last visited: Today at 19:03

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



monster doesnt want to chagne

Discussion on monster doesnt want to chagne within the EO PServer Hosting forum part of the Eudemons Online category.

Reply
 
Old   #1
 
josh468's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 86
Received Thanks: 14
monster doesnt want to chagne

hello,
ive just created new monster and when i spawn it it looks like that

even i chagne texutre and c3 files then it still looks like this ugly bronse monster.... :/

what wrong?
josh468 is offline  
Old 03/08/2011, 20:07   #2
 
T.h.u.n.d.e.r's Avatar
 
elite*gold: 0
Join Date: Mar 2010
Posts: 378
Received Thanks: 133
Check lookface in cq_monstertype
T.h.u.n.d.e.r is offline  
Thanks
1 User
Old 03/08/2011, 20:42   #3
 
DEADP00L's Avatar
 
elite*gold: 20
Join Date: Sep 2008
Posts: 1,197
Received Thanks: 1,211
lookface and i believe profession
DEADP00L is offline  
Thanks
1 User
Old 03/08/2011, 21:41   #4
 
josh468's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 86
Received Thanks: 14
Quote:
Originally Posted by DEADP00L View Post
lookface and i believe profession
1)
if i know well , lookface is placed in 3dsimpleobj.ini so there is something like that
[ObjIDType1407]
PartAmount=1
Part0=1407000000
Texture0=1407000000

so lookface must be 1407 Right?

2)

profession? what does it mean beacsue i dont really understand what have profession to monster :/

(my little help when i tried to add monster was )

3)
monsterface.ini

eg.
0510 Countess monster6240

510 means action , that told PraDevil[ELITE] but i dont really understand what action,i think monster dosnt need action to work well...
josh468 is offline  
Old 03/08/2011, 21:44   #5
 
DEADP00L's Avatar
 
elite*gold: 20
Join Date: Sep 2008
Posts: 1,197
Received Thanks: 1,211
in the database in cq_monstertype, if you look at the actual pets you will notice profession more often than not is the same number as thier lookface. CHanging that will help you as well
DEADP00L is offline  
Thanks
1 User
Old 03/08/2011, 22:01   #6
 
josh468's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 86
Received Thanks: 14
Quote:
Originally Posted by DEADP00L View Post
in the database in cq_monstertype, if you look at the actual pets you will notice profession more often than not is the same number as thier lookface. CHanging that will help you as well
i try in minute ,
but if it will work i also would like to understand why profession sometimes is important and sometimes isnt ... If you could explain little

after 5mins...

my lookface is 1407 so i set 1407 for profession then restart server and it still doesnt work....

maybe my bad is somewhere before?
in 3dsimpleobj.ini i can choose any id i want to ?
josh468 is offline  
Old 03/08/2011, 22:30   #7
 
DEADP00L's Avatar
 
elite*gold: 20
Join Date: Sep 2008
Posts: 1,197
Received Thanks: 1,211
Give me 20 seconds. Do you have excell on your computer? If you do i will send you over a sample monster complete with all the ini files that need to be changed.

=====Edit======

Ok here is literally a completed pet. Now i do not have the excel tables labeled..well the database fields labled because i know what they are. You should be able to see what needs to be changed and everything. Hope this helps.

DEADP00L is offline  
Thanks
2 Users
Old 03/08/2011, 23:18   #8
 
SoulNecturn's Avatar
 
elite*gold: 100
Join Date: Oct 2008
Posts: 636
Received Thanks: 1,215
your problem lies under lookface number...
1407 is to high to read by your client properly ... which means its most probably using all time 407 lookface...

just make sth lower under 1000 and you will see results

good luck
SoulNecturn is offline  
Thanks
4 Users
Old 03/08/2011, 23:35   #9
 
DEADP00L's Avatar
 
elite*gold: 20
Join Date: Sep 2008
Posts: 1,197
Received Thanks: 1,211
Quote:
Originally Posted by SoulNecturn View Post
your problem lies under lookface number...
1407 is to high to read by your client properly ... which means its most probably using all time 407 lookface...

just make sth lower under 1000 and you will see results

good luck
i didnt even think about that one.
DEADP00L is offline  
Thanks
1 User
Old 03/09/2011, 00:59   #10
 
T.h.u.n.d.e.r's Avatar
 
elite*gold: 0
Join Date: Mar 2010
Posts: 378
Received Thanks: 133
Yup , good note
T.h.u.n.d.e.r is offline  
Thanks
1 User
Old 03/09/2011, 14:17   #11
 
josh468's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 86
Received Thanks: 14
huuu ive just came back...
Thanks guys for many replays

in few minutes i will tell u if it works

yes yes yes
SoulNecturn has right

but Big THANK to all who was trying to help me
josh468 is offline  
Reply


Similar Threads Similar Threads
Character doesnt react when the monster miss a hit
03/26/2010 - CO2 Private Server - 4 Replies
Hey Everytime a monster hits my charater and miss,my character doesnt react like it should react for example when a monster miss the character is suppost to make a reaction (like a dobge reaction), but it stay still like nothing is happening and the monster keep doing the attack reaction it seen like the monster is attacking a invisible character. the character only react when the monster hit or does dmg to the character. i hope i give you a good example of what my problem is i hope you...
Monster Tot noch ein Monster ?
01/19/2010 - Metin2 Private Server - 24 Replies
Hey Leute ich wollte mal gerne wissen ... Wie man das macht das wenn man ein Monster gekillt wird noch eins Spawnt ??? Jede brauchbare Antwort = Thanks^^ Vielleicht muss man auch ne Quest schrieben keine ahnung...
Monster.ini file - Boss Monster time and location
12/16/2008 - Zero - 2 Replies
does any1 have the monster.ini file that tell you wen the boss monster appears and where it appears cause i think they mightve patched over the other 1. if any1 can find a way to get it to work again id be grateful. if u think u can help i can send u the other monster.ini file that used to work. Or if this isnt possible does any1 have spawn times for the bosses in neptune/green planet? Either of those would be helpful Thanks in advance
Monster + Monster = sandocan
07/03/2008 - Say Hello - 1 Replies
HELLO ALL :D
Monster.ini changed to Monster.dat
02/04/2007 - Conquer Online 2 - 11 Replies
sie haben das ganzes Monsterinfo von monster.ini zu monster.dat jeder möglicher Anhaltspunkt verschlüsselt auf, wie man die Verschlüsselung also uns kann die Meteortaube groß wieder bilden bricht? Ich benutzte einen Übersetzer für diesen Pfosten, den ich nicht kann, genau er ist



All times are GMT +1. The time now is 19:03.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.