[RELEASE] NPC EFFECT LIST 03/12/2010 - EO PServer Guides & Releases - 6 Replies If you dontknow how use this..i will show u how to make it:D
Step1:
Open your npc.ini that located in your client folder..
example
D:\YourClientFolder\ini\npc.ini
Step2:
After open npc.ini you will see something like this
[Release]All effect ID's 09/28/2008 - CO2 Private Server - 6 Replies Ermm, well since there's been a lot of threads with a FEW effect ID's, I figured I'd post them ALL, I am aware that some of these ARE INVALID, and will cancel any other effects until you relog, who cares.. >_>
I just read each line in 3DEffect.ini and only wrote the ones that are the effect names, so each line is , just type it in without the brackets...
If you want the code for it(In managed C++) here it is.. don't see why you would...
#include "stdafx.h"
using namespace System;
Possible Release For Blade Effect 07/14/2008 - CO2 Weapon, Armor, Effects & Interface edits - 4 Replies ok, someone had posted this kind of edit before me, but he/she didn't care to release it. The video he/she showed the public inspired me to find a way to create one. Possibly, I'll be releasing my edits on the 20th of July (Philippine time). Currently I'm testing with swords, clubs, etc. For now, clubs show me bad results.
Note: I need help about backswords ( i dun know the files to edit for bs ). So anybody who knows the files for the bs, kindly tell me.<--never mind, i already found it.
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