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[Release] Teleport Maker [NPC]

Discussion on [Release] Teleport Maker [NPC] within the EO PServer Guides & Releases forum part of the EO PServer Hosting category.

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[Release] Teleport Maker [NPC]

This release will allow you to make cq_action code for an NPC to port your users accross "yartland" just enter in some talk text location and hit make Npc.

It also allows for connection to your database to insert it if you don't know how to run an SQL script. (if you dont you should quit now )

ReadME:
Code:
 Made by:
     _____    __     __    _  ______     __         ______      ______	  __     __    _____     _  ____
    /  ___|  |  |   |  |  | \|      \   |  |       |_____ \    /   ___|	 |  |   / /   / ___ \   | \/    |
   /  /      |  |   |  |  |    __    |  |  |             \ \   |  |	 |  |  / /   / /   \ \  |   ____|
 __|  |___   |  |   |  |  |   /  \   |  |  | __      ____|  |  |  |	 |  | / /    | |   | |  |  /
|__    ___|  |  |   |  |  |  |    |  |  |  |/  \    / ___   |  |  |	 |  |/ /     | \___/ /  | |
   |  |      |  |   |  |  |  |    |  |  |   __  |  | /   \  |  |  |      |     \     |  ____/   | |
   |  |      |  \___/  |  |  |    |  |  |  /  \ |  | |___/  |  |  |___   |  |\  \    | |_____   | |
   |__|      \_________/  |__|    |__|  |__|  |_|  |______/\|  \______|  |__| \__\   \______/   |_|


Field Descriptions:
 ______
/NPC ID\
+----------------------------------+
| The cq_action your NPC calls for | (task0)
+----------------------------------+

 ________
/NPC Face\
+---------------------------+
| Face number your NPC uses |
+---------------------------+

 _____________
/Talk Text (1)\
+------------------------------+
| Text your NPC says initially | (no need to use ~ just use space as regular)
+------------------------------+

 _________
/Locations\
|	  |
+---------+------+
|Destination Name|
+----------------+-------------------+
| Enter Command Text for Destination |
+------------------------------+-----+
|[MapID] [Xpos] [Ypos] [Leave] |
+------------------------------+---------------------+
| Enter the MapID x,y for location to port to	     |
| and put 1 at the end if you would like to restrict |
| players from leaving the map 			     |
+----------------------------------------------------+  (use "Add Location" to add to location list)
 ____________
/Stop Command\
+--------------------------+
| Input leave command text | (as in exit NPC window)
+--------------------------+
 ________
/UserName\
+--------------------+
| Input SQL UserName |
+--------------------+

 ________
/Password\
+--------------------+
| Input SQL Password |
+--------------------+

 ____
/Host\
+----------------+
| Input SQL host |
+----------------+

 ________
/Database\
+-------------------------------------------+
| Input SQL Database with cq_action located |
+-------------------------------------------+


Button Descriptions:
 ________
/Make NPC\
+-------------------------------------+
| Compiles Script for NPC action code | (make sure to fill out all NPC text boxes)
+-------------------------------------+
 ____________
/Add Location\
+----------------------------------------+
| Adds location command to location list |
+----------------------------------------+
 _________
/Run Query\
+--------------------------------------------------+
| Runs The NPC Script according to database values | (make sure to fill out all the database connection fields
+--------------------------------------------------+
 _________________
/Copy to Clipboard\
+-----------------------------------------------------------+
| Copys the text within the box above it to your clip board |
+-----------------------------------------------------------+

Any problems just post.
Requires .net 2.0

Finally don't forget to check us out at


Update: 1-8-2009 (August)
Fixed ID bug on commands and delete scripts
Added cq_task script


Please make sure to download in this order:
Teleport Maker.rar - For the .dll extensions
TeleportMaker[NPC].rar - For updated Executable (1-8-2009 - August)
Attached Files
File Type: rar Teleport Maker.rar (169.8 KB, 1074 views)
File Type: rar TeleportMaker[NPC].rar (8.5 KB, 652 views)
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Old 07/20/2009, 08:19   #2
 
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cool o.o time saver ^_^
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Old 07/20/2009, 08:44   #3
 
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nice work funhacker .... just me or is it a big bugy on vista x64 lol ... crashes on runtime
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Old 07/20/2009, 08:56   #4
 
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Quote:
Originally Posted by hio77 View Post
nice work funhacker .... just me or is it a big bugy on vista x64 lol ... crashes on runtime
yes sorry I am getting another packer mine seems to make it a bit buggy unless you have it installed on your computer
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Old 07/20/2009, 10:00   #5
 
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Thanks,tired of .NET stuff,is C++/Win32 that hard, great timesaver
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Old 07/20/2009, 10:17   #6
 
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Quote:
Originally Posted by funhacker View Post
yes sorry I am getting another packer mine seems to make it a bit buggy unless you have it installed on your computer
kk .... i wont be using this tool myself as i prefer to do the coding myself but just letting you know for other people


Quote:
Originally Posted by Necron33 View Post
Thanks,tired of .NET stuff,is C++/Win32 that hard, great timesaver
whats wrong with .net .....
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Old 07/20/2009, 12:03   #7
 
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Too slow,win32 is 3x-4x faster
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Old 07/21/2009, 06:54   #8
 
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Quote:
Originally Posted by Necron33 View Post
Too slow,win32 is 3x-4x faster
comes back to my argument i had with you over C# and C++ its all how it is used and the skill of the person coding
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Old 07/21/2009, 09:15   #9
 
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Quote:
Originally Posted by Necron33 View Post
Too slow,win32 is 3x-4x faster
not necessarily, managed code is pretty fast on vista/7 because of JIT and other managed code accelerators that are in-system already. Anyway, doing tools in win32 either than .NET is waste of time.
now back to the topic.. does this work to some of you? it crashes on start for me, even with all needed libs.
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Old 07/21/2009, 12:18   #10
 
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it worked on my lappy i aint tested on my home PC, will check it out for ya Forcer
Code:
Description:
  Stopped working

Problem signature:
  Problem Event Name:	CLR20r3
  Problem Signature 01:	teleport maker.exe
  Problem Signature 02:	1.0.0.0
  Problem Signature 03:	4a6409d0
  Problem Signature 04:	WindowsFormsApplication2
  Problem Signature 05:	1.0.0.0
  Problem Signature 06:	4a6409d0
  Problem Signature 07:	f
  Problem Signature 08:	b
  Problem Signature 09:	System.TypeInitialization
  OS Version:	6.0.6001.2.1.0.768.3
  Locale ID:	1033
nah dont work on my PC that sucks too
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Old 07/21/2009, 19:53   #11
 
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Quote:
Originally Posted by forcer View Post
not necessarily, managed code is pretty fast on vista/7 because of JIT and other managed code accelerators that are in-system already. Anyway, doing tools in win32 either than .NET is waste of time.
now back to the topic.. does this work to some of you? it crashes on start for me, even with all needed libs.
that would limit me to tools for vista/7 and what about games/if im working on managed code other programs/games/etc would beat me unless im a professional with managed coding

back 2 the topic, didnt work for my x64 7, however worked on my x86 xp
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Old 07/22/2009, 03:49   #12
 
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Quote:
Originally Posted by DEADP00L View Post
it worked on my lappy i aint tested on my home PC, will check it out for ya Forcer
Code:
Description:
  Stopped working

Problem signature:
  Problem Event Name:	CLR20r3
  Problem Signature 01:	teleport maker.exe
  Problem Signature 02:	1.0.0.0
  Problem Signature 03:	4a6409d0
  Problem Signature 04:	WindowsFormsApplication2
  Problem Signature 05:	1.0.0.0
  Problem Signature 06:	4a6409d0
  Problem Signature 07:	f
  Problem Signature 08:	b
  Problem Signature 09:	System.TypeInitialization
  OS Version:	6.0.6001.2.1.0.768.3
  Locale ID:	1033
nah dont work on my PC that sucks too
Same Error So it doesn't work on Win Vista/7
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Old 07/22/2009, 06:59   #13
 
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seems to be an error with x64 ......
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Old 07/22/2009, 07:08   #14
 
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I did make it on my x86 vista so perhaps it's limited to 64bit? I will see about getting it into 32bit.. but atm I got alot on my plate
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Old 07/22/2009, 07:11   #15
 
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Quote:
Originally Posted by funhacker View Post
I did make it on my x86 vista so perhaps it's limited to 64bit? I will see about getting it into 32bit.. but atm I got alot on my plate
take as long as you need lol .....
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