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[GUIDE] Finding Effects for NPCs and Explanation of 3DEffect.ini

Discussion on [GUIDE] Finding Effects for NPCs and Explanation of 3DEffect.ini within the EO PServer Guides & Releases forum part of the EO PServer Hosting category.

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Old   #1
 
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Smile [GUIDE] Finding Effects for NPCs and Explanation of 3DEffect.ini

Okay so when your making your NPC or changing an NPC under npc.ini you can give them effects by changing their Effect=(effect ID). In this guide youll learn how to find the effect IDs and then change it in the npc.ini

To find the effect IDs you just open 3DEffect.ini and youll see something like this (heres an explanation of entries for this ini file):
Code:
[pet67] [B]<--- EFFECT ID NAME[/B]
Amount=2
EffectId0=3351
TextureId0=3351
ASB0=5
ADB0=2
EffectId1=3352
TextureId1=3352
ASB1=5
ADB1=2
Delay=0
LoopTime=1 [B]<--- SET TO 999 FOR UNLIMITED LOOP[/B]
FrameInterval=33 [B]<--- SPEED OF EFFECT (less = faster, more = slower)[/B]
LoopInterval=0
OffsetX=0 [B]<--- POSITION OF EFFECT ON SCREEN[/B]
OffsetY=0 [B]<--- POSITION OF EFFECT ON SCREEN[/B]
OffsetZ=0 [B]<--- POSITION OF EFFECT ON SCREEN[/B]
The stuff I havent pointed out are things you dont need to change. Okay so once youve found an effect, you can add it to an NPC by copying the effect and pasting it on your npc on the effect entry.

Have fun adding effects! And to test them out in the game use the command /addeffect (effectID)
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Old 11/14/2011, 23:13   #2
 
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do you know how to put effect on pet?
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Old 11/21/2011, 08:11   #3
 
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Its located in Action3DEffect
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Old 11/21/2011, 18:34   #4
 
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Originally Posted by cruey View Post
Its located in Action3DEffect
I did check it and everything is correct... 3deffect . 3deffectobj . 3d texture . 3d obj . action3d effect .
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Old 11/26/2011, 13:17   #5
 
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You have to realize the IDs you use for your pets and other things etc, will be different to the ones EO uses. Think logically and examine the different patches which you say effects being attached to monsters/pets/models etc and discover how to do it.
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Old 01/15/2012, 20:01   #6
 
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Quote:
Originally Posted by cruey View Post
You have to realize the IDs you use for your pets and other things etc, will be different to the ones EO uses. Think logically and examine the different patches which you say effects being attached to monsters/pets/models etc and discover how to do it.
i've tried many things..can you tell me which part please..
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Old 01/17/2012, 17:35   #7
 
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work..

LoopTime=99999999

LoopTime=99999999
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Old 01/18/2012, 12:41   #8
 
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Originally Posted by reloaded90 View Post
work..

LoopTime=99999999

LoopTime=99999999
may i know what do u mean about looptime?
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Old 01/18/2012, 17:49   #9
 
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good effects
transparent weapon

[xxxxxxxx+xxxxweapon]
Amount=8
EffectId0=17842
TextureId0=17842
ASB0=5
ADB0=2
EffectId1=17843
TextureId1=17843
ASB1=5
ADB1=2
EffectId2=17844
TextureId2=17844
ASB2=5
ADB2=2
EffectId3=17845
TextureId3=17845
ASB3=5
ADB3=2
EffectId4=17846
TextureId4=17846
ASB4=5
ADB4=2
EffectId5=17847
TextureId5=17847
ASB5=5
ADB5=2
EffectId6=17848
TextureId6=17848
ASB6=5
ADB6=2
EffectId7=17849
TextureId7=17849
ASB7=5
ADB7=2
Delay=0
LoopTime=99999999
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
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Old 01/20/2012, 10:23   #10
 
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You forgot 3DEffectObj... and the c3 models lol
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