Since I plan to make a data036.kom of my own (naming the title hack only and nothing else for now.) I'm kind of doubting on some codes since I've seen that some say other codes won't work and others does. So I have a lot of questions to ask for this table. I'll just separate the questions 1 by 1 to make it simple and easy to understand.
Note: I copied the Socket Option Table Codes/Values from herohenson's topic for code reference. Just to let you guys know.
--Socket Option Table--
Code:
20000 = Actives, Special Actives, Buffs Skill Level +1
1610 = Critical hit rate +10%
20210 = ED +10%
20305 = Exp +5%
120 = Magic attack +400
20 = Physical attack + 400
2410 = Awakening Charge Speed +10%
1305 = max hp +5%
1210 = Awakening Time +15%
1510 = Action speed +10%
4510 = Accuracy +20%
13451 = All elements attacks +2%
5620 = All Elements Resistance +50
1910 = Jump speed +10%
1710 = movement speed +10%
1810 = dodge +10%
40625 = reduced damage +12.5%
40208 = addtional damage 4%
2350 = HP 17.000
3111 = Diskon Biaya repair 10%
3493 = 7% burning
3595 = 7% poison
3820 = +100 resistance wind
5712 = 100% flame effect
5711 = 100% poison cloud
5713 = 100% cold shock
5542 = effect halloween
11281 = 1% effect piercing
13450 = 100% elemental effect
20 516 = 10% +5 MP
30071 = 2.5 increases damage enemies fall
30165 = 50% electric resist
31133 = 5% lightning
31642 = time in attacking, there is 15% chance to absorb HP from enemy
31644 = 2% firework when attacked
60419 = max MP 100
60128 = doble attack 100%
41179 = HP +37400
35005 = current strike / attack recovery of MP +30%
31455 = 100% resist blaze
31456 = 100% ice resist
31353 = 1% chance of a smash event 2 when attacked
31339 = curse resist
31115 = 50% resist press
31038 = 10% remove abnormal circumstances
35052 = 5% while in Ghost Attack
1438 < 3% chance to attack with a blast
40300 = addtional damage 50%
40700 = reduced damage 50%
2620 = 20% crittical
1350 = 50% HP
Questions:
1.) What are the things/codes that I can & cannot overlap the value?
(over 100% - eg. Awakening Charge Speed 10% or code: 2410 (x10) (Much better to list those codes that can and cannot be overlapped as well.)
2.) Since I saw others say that the ED, EXP, Diskon Biaya
(I don't even know what this means) repair Socket Option Codes don't work or overlap, some say it works. Well does it REALLY work when inputting in a custom title/hacked title?
3.) Does anyone experience when overlapping the count of Magic Attack and Physical Attack causes you to not have any damage at all?
(naming skills/active skills as well eg. Mag & Physical attack is over 100,000+ in the character stat value)
4.) The code
20 516 = 10% +5 MP does the
"20 516" have a space between it or is it code
"20516"?
(Didn't use this code yet due to its value and I use lots of codes and ignoring to put it along.)
5.) On code
1438 < 3% chance to attack with a blast is that supposed to be a less than symbol
"<" or an equal symbol?
"=" Since I'm doubting to use this one because of that.
6.) Does these codes (
40300 = addtional damage 50%, 40700 = reduced damage 50%, 2620 = 20% crittical, 1350 = 50% HP) work? Since I've search other Socket Option tables that these ones are not included, and I mostly use the other value codes.
(naming 1610 = Critical hit rate +10%)
Well that's all of the questions that I've been wanting to ask and know about for now. And please do answer for those guys who knows how or has experience on creating a good title hack, I'd really appreciate that.