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Luto Mode
Discussion on Luto Mode within the Elsword forum part of the MMORPGs category.
08/18/2013, 23:59
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#1
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Join Date: Jul 2013
Posts: 83
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Luto Mode
What should I edit in the xxx_Hell.lua to make it always Luto Mode?
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08/19/2013, 07:23
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#2
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elite*gold: 0
Join Date: Jul 2013
Posts: 422
Received Thanks: 119
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find it yourself x) or juste Copie/past this ^^
Elder hell
Code:
STAGE_LIST = {
STAGE0 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE1,
START_MOTION = TRUE,
READY_NPC = {
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
0,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {14}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {18}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {30}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {22},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {35}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {29},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {
TRIGGER0 = {
HOST = FALSE,
ONE_TIME = TRUE,
INTERVAL = 7,
CONDITION_FUNC = "CF_STAGE0_SUB0_TRIGGER0",
REACT_FUNG = "RF_STAGE0_SUB0_TRIGGER0"
}
}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
1,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {48},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {41}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {46},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {56}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {45},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
}
},
STAGE1 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE2,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_BOX_ALTERA,
NPC_UNIT_ID.NUI_CHEST,
NPC_UNIT_ID.NUI_CHEST_MONSTER,
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 4,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
1,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {5},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {7}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {9},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {19},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {22},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 48,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
2,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {24}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {33}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {48},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE2 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE3,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 17,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
2,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {19}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {26}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {28}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {32}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 56,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
2,
2,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
},
{
LINE_INDEX = 18,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {41}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {55}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {49}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {62}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {63}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE2 = {
START_LINE_SET = 3,
MAIN_LINE_SET = 4,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_NONE,
EXTRA_NPC_START_POS = 83,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 18,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {86}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {76}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {77}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {71},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {74},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {79}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {82}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {87}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {91}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {87},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {94}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE3 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE4,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 26,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
3,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {6}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {5},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {20},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {29}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 47,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
4,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {42}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {59}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {69}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {59}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {68}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {70}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {72}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE4 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_BOSS,
READY_NPC = {
NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_GAME,
0,
0,
100
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
START_POS = {1},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
START_POS = {2},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL,
START_POS = {9},
HAVE_BOSS_GAGE = TRUE,
SHOW_BOSS_NAME = TRUE,
FOCUS_CAMERA = TRUE,
STOP_AT_START_STATE = TRUE,
MONSTER_GRADE = 1,
BOSS_GAUGE_HP_LINES = 27
}
},
TRIGGER_LIST = {}
}
},
STAGE5 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE1,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
5,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {22},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {5}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {18}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {16}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {19}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {35}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {22},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {29},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
6,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
NO_DROP = TRUE,
GAGE_BAR = FALSE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {59}
}
},
TRIGGER_LIST = {}
}
},
STAGE6 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE2,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
6,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
START_POS = {6},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {7}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
START_POS = {8},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {12}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {5}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {19}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
7,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {36}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {24}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {33}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE7 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE3,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
7,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {14}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {12}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {28}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {16}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {29}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {24},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {28}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
7,
2,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
},
{
LINE_INDEX = 18,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {43}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {56}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {46}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {61}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {63}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE2 = {
START_LINE_SET = 3,
MAIN_LINE_SET = 4,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_NONE,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
8,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 18,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {71}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {74}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {76}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {77}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {74},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {75},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {81}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {79}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {87}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {90}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {93}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {92}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE8 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE4,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
8,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {6}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {5},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {26}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {20},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {29}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
9,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {36}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {63}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {64}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {42}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {70}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {72}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE9 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE5,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_GAME,
0,
0,
100
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA,
START_POS = {9},
HAVE_BOSS_GAGE = TRUE,
SHOW_BOSS_NAME = TRUE,
FOCUS_CAMERA = TRUE,
MONSTER_GRADE = 1,
BOSS_GAUGE_HP_LINES = 31
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
START_POS = {1},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
START_POS = {2},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
}
}
}
function CF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
return true
end
function RF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
pX2DungeonGame:ShowDangerAlarm_LUA(1, 5, ALARM_COLOR_TYPE.ACT_MAGENTA, false, STR_ID_15272)
end
|
|
|
08/19/2013, 08:08
|
#3
|
elite*gold: 0
Join Date: Oct 2011
Posts: 73
Received Thanks: 12
|
Quote:
Originally Posted by PockeyLolli
What should I edit in the xxx_Hell.lua to make it always Luto Mode?
|
Give me your data035.kom in my inbox,,
then i will give it back to auto luto..
thanks..
|
|
|
08/19/2013, 08:38
|
#4
|
elite*gold: 0
Join Date: Aug 2013
Posts: 70
Received Thanks: 20
|
code auto kill ? in data 37.kom what edit and code ?
|
|
|
08/19/2013, 09:07
|
#5
|
elite*gold: 0
Join Date: Jul 2013
Posts: 83
Received Thanks: 12
|
Quote:
Originally Posted by greendika
Give me your data035.kom in my inbox,,
then i will give it back to auto luto..
thanks..
|
Thanks but I figured it out by scanning through the code above ^^
|
|
|
08/19/2013, 09:12
|
#6
|
elite*gold: 0
Join Date: Jun 2013
Posts: 74
Received Thanks: 13
|
Quote:
Originally Posted by Otes
find it yourself x) or juste Copie/past this ^^
Elder hell
Code:
STAGE_LIST = {
STAGE0 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE1,
START_MOTION = TRUE,
READY_NPC = {
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
0,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {14}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {18}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {30}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {22},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {35}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {29},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {
TRIGGER0 = {
HOST = FALSE,
ONE_TIME = TRUE,
INTERVAL = 7,
CONDITION_FUNC = "CF_STAGE0_SUB0_TRIGGER0",
REACT_FUNG = "RF_STAGE0_SUB0_TRIGGER0"
}
}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
1,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {48},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {41}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {46},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {56}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {45},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
}
},
STAGE1 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE2,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_BOX_ALTERA,
NPC_UNIT_ID.NUI_CHEST,
NPC_UNIT_ID.NUI_CHEST_MONSTER,
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 4,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
1,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {5},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {7}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {9},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {19},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {22},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 48,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
2,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {24}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {33}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {48},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE2 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE3,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 17,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
2,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {19}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {26}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {28}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {32}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 56,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
2,
2,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
},
{
LINE_INDEX = 18,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {41}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {55}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {49}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {62}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {63}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE2 = {
START_LINE_SET = 3,
MAIN_LINE_SET = 4,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_NONE,
EXTRA_NPC_START_POS = 83,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 18,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {86}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {76}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {77}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {71},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {74},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {79}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {82}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {87}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {91}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {87},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {94}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE3 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE4,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 26,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
3,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {6}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {5},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {20},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {29}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 47,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
4,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {42}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {59}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {69}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {59}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {68}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {70}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {72}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE4 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_BOSS,
READY_NPC = {
NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_GAME,
0,
0,
100
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
START_POS = {1},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
START_POS = {2},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL,
START_POS = {9},
HAVE_BOSS_GAGE = TRUE,
SHOW_BOSS_NAME = TRUE,
FOCUS_CAMERA = TRUE,
STOP_AT_START_STATE = TRUE,
MONSTER_GRADE = 1,
BOSS_GAUGE_HP_LINES = 27
}
},
TRIGGER_LIST = {}
}
},
STAGE5 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE1,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
5,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {22},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {5}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {18}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {16}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {19}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {35}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {22},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {29},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
6,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
NO_DROP = TRUE,
GAGE_BAR = FALSE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {59}
}
},
TRIGGER_LIST = {}
}
},
STAGE6 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE2,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
6,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
START_POS = {6},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {7}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
START_POS = {8},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {12}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {5}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {19}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
7,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {36}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {24}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {33}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE7 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE3,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
7,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {14}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {12}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {28}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {16}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {29}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {24},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {28}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
7,
2,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
},
{
LINE_INDEX = 18,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {43}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {56}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {46}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {61}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {63}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE2 = {
START_LINE_SET = 3,
MAIN_LINE_SET = 4,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_NONE,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
8,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 18,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {71}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {74}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {76}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {77}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {74},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {75},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {81}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {79}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {87}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {90}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {93}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {92}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE8 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE4,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
8,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {6}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {5},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {26}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {20},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {29}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
9,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {36}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {63}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {64}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {42}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {70}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {72}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE9 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE5,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_GAME,
0,
0,
100
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA,
START_POS = {9},
HAVE_BOSS_GAGE = TRUE,
SHOW_BOSS_NAME = TRUE,
FOCUS_CAMERA = TRUE,
MONSTER_GRADE = 1,
BOSS_GAUGE_HP_LINES = 31
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
START_POS = {1},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
START_POS = {2},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
}
}
}
function CF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
return true
end
function RF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
pX2DungeonGame:ShowDangerAlarm_LUA(1, 5, ALARM_COLOR_TYPE.ACT_MAGENTA, false, STR_ID_15272)
end
|
What a funny,the code is Altera_Secret_Hell.Is that OK when past to Elder_Secre_Hell
|
|
|
08/19/2013, 09:20
|
#7
|
elite*gold: 0
Join Date: Jul 2013
Posts: 83
Received Thanks: 12
|
Quote:
Originally Posted by powermaxon
What a funny,the code is Altera_Secret_Hell.Is that OK when past to Elder_Secre_Hell
|
Lol he probably didn't realize the Error, but yes. It is Dungeon_Altera_Secret_Hell.lua
|
|
|
08/19/2013, 11:09
|
#8
|
elite*gold: 0
Join Date: Oct 2011
Posts: 73
Received Thanks: 12
|
Quote:
Originally Posted by PockeyLolli
Thanks but I figured it out by scanning through the code above ^^
|
ok NVM
|
|
|
08/19/2013, 11:21
|
#9
|
elite*gold: 0
Join Date: Jul 2013
Posts: 422
Received Thanks: 119
|
Quote:
Originally Posted by powermaxon
What a funny,the code is Altera_Secret_Hell.Is that OK when past to Elder_Secre_Hell
|
Hahaha Sorry x) need to sleep :/ 48h without sleep so...(a)
|
|
|
08/19/2013, 16:36
|
#10
|
elite*gold: 0
Join Date: Jun 2013
Posts: 74
Received Thanks: 13
|
Hell Stage5 = EXTRA STAGE1
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|
|
08/19/2013, 17:26
|
#11
|
elite*gold: 32
Join Date: Aug 2009
Posts: 505
Received Thanks: 126
|
Quote:
Originally Posted by Otes
Hahaha Sorry x) need to sleep :/ 48h without sleep so...(a)
|
Why do you always do? xD
|
|
|
08/20/2013, 01:28
|
#12
|
elite*gold: 0
Join Date: Jul 2013
Posts: 422
Received Thanks: 119
|
Quote:
Originally Posted by bassa489
Why do you always do? xD
|
handjob with my girlfriend (a)
|
|
|
08/22/2013, 15:14
|
#13
|
elite*gold: 0
Join Date: Mar 2009
Posts: 55
Received Thanks: 35
|
Quote:
Originally Posted by Otes
find it yourself x) or juste Copie/past this ^^
Elder hell
Code:
STAGE_LIST = {
STAGE0 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE1,
START_MOTION = TRUE,
READY_NPC = {
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
0,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {14}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {18}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {30}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {22},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {35}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {29},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {
TRIGGER0 = {
HOST = FALSE,
ONE_TIME = TRUE,
INTERVAL = 7,
CONDITION_FUNC = "CF_STAGE0_SUB0_TRIGGER0",
REACT_FUNG = "RF_STAGE0_SUB0_TRIGGER0"
}
}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
1,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {48},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {41}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {46},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {56}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {45},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
}
},
STAGE1 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE2,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_BOX_ALTERA,
NPC_UNIT_ID.NUI_CHEST,
NPC_UNIT_ID.NUI_CHEST_MONSTER,
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 4,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
1,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {5},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {7}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {9},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {19},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {22},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 48,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
2,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {24}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {33}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {48},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE2 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE3,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 17,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
2,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {4}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {19}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {26}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {28}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {32}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 56,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
2,
2,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
},
{
LINE_INDEX = 18,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {41}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {55}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {49}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {62}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {63}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE2 = {
START_LINE_SET = 3,
MAIN_LINE_SET = 4,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_NONE,
EXTRA_NPC_START_POS = 83,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 18,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {86}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {76}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {77}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {71},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {74},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {79}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {82}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {87}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {91}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {87},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {94}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE3 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE4,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 26,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
3,
1,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {6}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {5},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {20},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {29}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
EXTRA_NPC_START_POS = 47,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
4,
0,
100
}
},
CLEAR_COND1 = {
CLEAR_CONDITION.CC_KILL_NPC_TYPE,
NPC_ID = {
NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
5,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {42}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {59}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
START_POS = {69}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {59}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {68}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {70}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {72}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE4 = {
WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_BOSS,
READY_NPC = {
NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_GAME,
0,
0,
100
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
START_POS = {1},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
START_POS = {2},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL,
START_POS = {9},
HAVE_BOSS_GAGE = TRUE,
SHOW_BOSS_NAME = TRUE,
FOCUS_CAMERA = TRUE,
STOP_AT_START_STATE = TRUE,
MONSTER_GRADE = 1,
BOSS_GAUGE_HP_LINES = 27
}
},
TRIGGER_LIST = {}
}
},
STAGE5 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE1,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
5,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
START_POS = {22},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {5}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {18}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {16}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {19}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {35}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {22},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {29},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
6,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
NO_DROP = TRUE,
GAGE_BAR = FALSE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {60},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {59}
}
},
TRIGGER_LIST = {}
}
},
STAGE6 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE2,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
6,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
START_POS = {6},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {7}
},
{
NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
START_POS = {8},
ACTIVE = FALSE,
GAGE_BAR = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {12}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {5}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {10}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {11}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {19}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
7,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 7,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {36}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {27}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {24}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {32}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {33}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {51}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {52}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {45}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {55},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE7 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE3,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
7,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {2}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {14}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {12}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {28}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {16}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {25}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
START_POS = {29}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {13},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {24},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {28}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
7,
2,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 16,
AT_START = TRUE,
LOOK_LEFT = FALSE
},
{
LINE_INDEX = 18,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {48}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {43}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {56}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {38}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {40}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {46}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {57}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
START_POS = {54}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {61}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {63}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE2 = {
START_LINE_SET = 3,
MAIN_LINE_SET = 4,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_NONE,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
8,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 18,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {67}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {71}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {74}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {76}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {77}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {74},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
START_POS = {75},
ACTIVE = FALSE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {81}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {79}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {87}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {90}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {93}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {92}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
START_POS = {95},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE8 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE4,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
NPC_UNIT_ID.NUI_FACTORY_PRESS,
NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = 1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_SUB_STAGE,
8,
1,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = FALSE,
LOOK_LEFT = TRUE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {3}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {6}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {8}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {5},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {13}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
START_POS = {16},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {26}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {15}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {23}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
START_POS = {20}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {20},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {31}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
START_POS = {29}
}
},
TRIGGER_LIST = {}
},
SUB_STAGE1 = {
START_LINE_SET = 1,
MAIN_LINE_SET = 2,
END_LINE_SET = 3,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
NPC_KEYCODE = {1},
NEXT_STAGE0 = {
CLEAR_TYPE.CT_STAGE,
9,
0,
100
}
},
CURTAIN_GROUP = {
{
LINE_INDEX = 6,
AT_START = TRUE,
LOOK_LEFT = FALSE
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {36}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
START_POS = {39}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {58}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {60}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {63}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {64}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {50}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {47}
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
START_POS = {53}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {42}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
START_POS = {44}
},
{
NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
START_POS = {70}
},
{
NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
START_POS = {72}
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE,
NO_DROP = TRUE,
KEY_CODE = 1
},
{
NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
START_POS = {74},
ACTIVE = FALSE,
GAGE_BAR = FALSE
}
},
TRIGGER_LIST = {}
}
},
STAGE9 = {
WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE5,
STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
READY_NPC = {
NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA
},
SUB_STAGE0 = {
START_LINE_SET = -1,
MAIN_LINE_SET = 0,
END_LINE_SET = -1,
GO_TYPE = GO_TYPE.GT_RIGHT,
CLEAR_COND0 = {
CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
NEXT_STAGE0 = {
CLEAR_TYPE.CT_GAME,
0,
0,
100
}
},
NPC_GROUP = {
{
NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA,
START_POS = {9},
HAVE_BOSS_GAGE = TRUE,
SHOW_BOSS_NAME = TRUE,
FOCUS_CAMERA = TRUE,
MONSTER_GRADE = 1,
BOSS_GAUGE_HP_LINES = 31
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
START_POS = {1},
ACTIVE = FALSE,
NO_DROP = TRUE
},
{
NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
START_POS = {2},
ACTIVE = FALSE,
NO_DROP = TRUE
}
},
TRIGGER_LIST = {}
}
}
}
function CF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
return true
end
function RF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
pX2DungeonGame:ShowDangerAlarm_LUA(1, 5, ALARM_COLOR_TYPE.ACT_MAGENTA, false, STR_ID_15272)
end
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which .lua should i edit ?
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08/22/2013, 17:55
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#14
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elite*gold: 0
Join Date: Jul 2013
Posts: 83
Received Thanks: 12
|
Quote:
Originally Posted by mambu
which .lua should i edit ?
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Use teh brain :3
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08/23/2013, 03:57
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#15
|
elite*gold: 0
Join Date: Mar 2009
Posts: 55
Received Thanks: 35
|
ah come on clue pls :3 Dungeon_Altera_Secret_Hell.lua ?
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