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Luto Mode

Discussion on Luto Mode within the Elsword forum part of the MMORPGs category.

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Old   #1
 
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Luto Mode

What should I edit in the xxx_Hell.lua to make it always Luto Mode?
PockeyLolli is offline  
Old 08/19/2013, 07:23   #2
 
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find it yourself x) or juste Copie/past this ^^

Elder hell
Code:
STAGE_LIST = {
  STAGE0 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE1,
    START_MOTION = TRUE,
    READY_NPC = {
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          0,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {4}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {14}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {18}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {30}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {25}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {22},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {35}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {13},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {29},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {
        TRIGGER0 = {
          HOST = FALSE,
          ONE_TIME = TRUE,
          INTERVAL = 7,
          CONDITION_FUNC = "CF_STAGE0_SUB0_TRIGGER0",
          REACT_FUNG = "RF_STAGE0_SUB0_TRIGGER0"
        }
      }
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          1,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {48},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {44}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {41}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {46},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {57}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {56}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {58}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {45},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE1 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE2,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
    READY_NPC = {
      NPC_UNIT_ID.NUI_BOX_ALTERA,
      NPC_UNIT_ID.NUI_CHEST,
      NPC_UNIT_ID.NUI_CHEST_MONSTER,
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 4,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          1,
          1,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {5},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {2}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {4}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {7}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {9},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {10}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {16},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {19},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {22},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 48,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          2,
          0,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {24}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {39}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {32}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {33}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {48},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {52}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE2 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE3,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 17,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          2,
          1,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {10}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {4}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {19}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {26}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {28}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {32}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 56,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          2,
          2,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        },
        {
          LINE_INDEX = 18,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {41}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {52}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {47}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {55}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {44}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {49}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {62}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {63}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE2 = {
      START_LINE_SET = 3,
      MAIN_LINE_SET = 4,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_NONE,
      EXTRA_NPC_START_POS = 83,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 18,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {86}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {76}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {77}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {71},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {74},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {79}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {82}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {87}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {91}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {87},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {94}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE3 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE4,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 26,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          3,
          1,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {6}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {5},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {16},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {20},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {29}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 47,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          4,
          0,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {50}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {42}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {57}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {59}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {69}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {59}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {68}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {70}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {72}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE4 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_BOSS,
    READY_NPC = {
      NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_GAME,
          0,
          0,
          100
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
          START_POS = {1},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
          START_POS = {2},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL,
          START_POS = {9},
          HAVE_BOSS_GAGE = TRUE,
          SHOW_BOSS_NAME = TRUE,
          FOCUS_CAMERA = TRUE,
          STOP_AT_START_STATE = TRUE,
          MONSTER_GRADE = 1,
          BOSS_GAUGE_HP_LINES = 27
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE5 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE1,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          5,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {22},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {5}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {18}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {32}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {16}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {19}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {35}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {25}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {13},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {22},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {29},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          6,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          NO_DROP = TRUE,
          GAGE_BAR = FALSE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {48}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {58}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {59}
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE6 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE2,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          6,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {2}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
          START_POS = {6},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {7}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
          START_POS = {8},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {12}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {5}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {10}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {19}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          7,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {36}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {39}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {24}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {32}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {33}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {52}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {48}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE7 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE3,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          7,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {2}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {14}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {12}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {28}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {16}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {25}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {29}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {13},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {24},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {28}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          7,
          2,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        },
        {
          LINE_INDEX = 18,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {48}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {43}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {56}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {46}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {47}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {50}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {57}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {61}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {63}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE2 = {
      START_LINE_SET = 3,
      MAIN_LINE_SET = 4,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_NONE,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          8,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 18,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {71}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {74}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {76}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {77}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {74},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {75},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {81}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {79}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {87}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {90}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {93}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {92}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE8 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE4,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          8,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {6}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {5},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {16},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {26}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {20},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {29}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          9,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {36}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {39}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {58}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {63}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {64}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {50}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {47}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {42}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {44}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {70}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {72}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE9 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE5,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_GAME,
          0,
          0,
          100
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA,
          START_POS = {9},
          HAVE_BOSS_GAGE = TRUE,
          SHOW_BOSS_NAME = TRUE,
          FOCUS_CAMERA = TRUE,
          MONSTER_GRADE = 1,
          BOSS_GAUGE_HP_LINES = 31
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
          START_POS = {1},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
          START_POS = {2},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    }
  }
}
function CF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
  return true
end
function RF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
  pX2DungeonGame:ShowDangerAlarm_LUA(1, 5, ALARM_COLOR_TYPE.ACT_MAGENTA, false, STR_ID_15272)
end
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Old 08/19/2013, 08:08   #3
 
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Quote:
Originally Posted by PockeyLolli View Post
What should I edit in the xxx_Hell.lua to make it always Luto Mode?
Give me your data035.kom in my inbox,,
then i will give it back to auto luto..
thanks..
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Old 08/19/2013, 08:38   #4
 
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code auto kill ? in data 37.kom what edit and code ?
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Old 08/19/2013, 09:07   #5
 
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Quote:
Originally Posted by greendika View Post
Give me your data035.kom in my inbox,,
then i will give it back to auto luto..
thanks..
Thanks but I figured it out by scanning through the code above ^^
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Old 08/19/2013, 09:12   #6
 
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Quote:
Originally Posted by Otes View Post
find it yourself x) or juste Copie/past this ^^

Elder hell
Code:
STAGE_LIST = {
  STAGE0 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE1,
    START_MOTION = TRUE,
    READY_NPC = {
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          0,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {4}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {14}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {18}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {30}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {25}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {22},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {35}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {13},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {29},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {
        TRIGGER0 = {
          HOST = FALSE,
          ONE_TIME = TRUE,
          INTERVAL = 7,
          CONDITION_FUNC = "CF_STAGE0_SUB0_TRIGGER0",
          REACT_FUNG = "RF_STAGE0_SUB0_TRIGGER0"
        }
      }
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          1,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {48},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {44}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {41}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {46},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {57}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {56}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {58}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {45},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE1 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE2,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
    READY_NPC = {
      NPC_UNIT_ID.NUI_BOX_ALTERA,
      NPC_UNIT_ID.NUI_CHEST,
      NPC_UNIT_ID.NUI_CHEST_MONSTER,
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 4,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          1,
          1,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {5},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {2}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {4}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {7}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {9},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {10}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {16},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {19},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {22},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 48,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          2,
          0,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {24}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {39}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {32}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {33}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {48},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {52}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE2 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE3,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 17,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          2,
          1,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {10}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {4}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {19}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {26}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {28}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {32}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 56,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          2,
          2,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        },
        {
          LINE_INDEX = 18,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {41}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {52}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {47}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {55}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {44}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {49}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {62}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {63}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE2 = {
      START_LINE_SET = 3,
      MAIN_LINE_SET = 4,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_NONE,
      EXTRA_NPC_START_POS = 83,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 18,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {86}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {76}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {77}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {71},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {74},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {79}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {82}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {87}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {91}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {87},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {94}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE3 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE4,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 26,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          3,
          1,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {6}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {5},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {16},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {20},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {29}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 47,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          4,
          0,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {50}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {42}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {57}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {59}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {69}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {59}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {68}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {70}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {72}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE4 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_BOSS,
    READY_NPC = {
      NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_GAME,
          0,
          0,
          100
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
          START_POS = {1},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
          START_POS = {2},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL,
          START_POS = {9},
          HAVE_BOSS_GAGE = TRUE,
          SHOW_BOSS_NAME = TRUE,
          FOCUS_CAMERA = TRUE,
          STOP_AT_START_STATE = TRUE,
          MONSTER_GRADE = 1,
          BOSS_GAUGE_HP_LINES = 27
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE5 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE1,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          5,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {22},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {5}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {18}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {32}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {16}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {19}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {35}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {25}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {13},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {22},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {29},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          6,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          NO_DROP = TRUE,
          GAGE_BAR = FALSE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {48}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {58}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {59}
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE6 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE2,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          6,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {2}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
          START_POS = {6},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {7}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
          START_POS = {8},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {12}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {5}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {10}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {19}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          7,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {36}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {39}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {24}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {32}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {33}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {52}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {48}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE7 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE3,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          7,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {2}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {14}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {12}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {28}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {16}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {25}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {29}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {13},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {24},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {28}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          7,
          2,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        },
        {
          LINE_INDEX = 18,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {48}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {43}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {56}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {46}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {47}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {50}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {57}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {61}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {63}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE2 = {
      START_LINE_SET = 3,
      MAIN_LINE_SET = 4,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_NONE,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          8,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 18,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {71}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {74}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {76}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {77}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {74},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {75},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {81}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {79}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {87}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {90}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {93}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {92}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE8 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE4,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          8,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {6}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {5},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {16},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {26}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {20},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {29}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          9,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {36}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {39}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {58}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {63}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {64}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {50}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {47}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {42}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {44}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {70}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {72}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE9 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE5,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_GAME,
          0,
          0,
          100
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA,
          START_POS = {9},
          HAVE_BOSS_GAGE = TRUE,
          SHOW_BOSS_NAME = TRUE,
          FOCUS_CAMERA = TRUE,
          MONSTER_GRADE = 1,
          BOSS_GAUGE_HP_LINES = 31
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
          START_POS = {1},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
          START_POS = {2},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    }
  }
}
function CF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
  return true
end
function RF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
  pX2DungeonGame:ShowDangerAlarm_LUA(1, 5, ALARM_COLOR_TYPE.ACT_MAGENTA, false, STR_ID_15272)
end
What a funny,the code is Altera_Secret_Hell.Is that OK when past to Elder_Secre_Hell
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Old 08/19/2013, 09:20   #7
 
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Quote:
Originally Posted by powermaxon View Post
What a funny,the code is Altera_Secret_Hell.Is that OK when past to Elder_Secre_Hell
Lol he probably didn't realize the Error, but yes. It is Dungeon_Altera_Secret_Hell.lua
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Old 08/19/2013, 11:09   #8
 
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Quote:
Originally Posted by PockeyLolli View Post
Thanks but I figured it out by scanning through the code above ^^
ok NVM
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Old 08/19/2013, 11:21   #9
 
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Quote:
Originally Posted by powermaxon View Post
What a funny,the code is Altera_Secret_Hell.Is that OK when past to Elder_Secre_Hell
Hahaha Sorry x) need to sleep :/ 48h without sleep so...(a)
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Old 08/19/2013, 16:36   #10
 
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Hell Stage5 = EXTRA STAGE1
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Old 08/19/2013, 17:26   #11
 
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Originally Posted by Otes View Post
Hahaha Sorry x) need to sleep :/ 48h without sleep so...(a)
Why do you always do? xD
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Old 08/20/2013, 01:28   #12
 
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Why do you always do? xD
handjob with my girlfriend (a)
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Old 08/22/2013, 15:14   #13
 
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Quote:
Originally Posted by Otes View Post
find it yourself x) or juste Copie/past this ^^

Elder hell
Code:
STAGE_LIST = {
  STAGE0 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE1,
    START_MOTION = TRUE,
    READY_NPC = {
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          0,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {4}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {14}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {18}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {30}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {25}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {22},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {35}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {13},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {29},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {
        TRIGGER0 = {
          HOST = FALSE,
          ONE_TIME = TRUE,
          INTERVAL = 7,
          CONDITION_FUNC = "CF_STAGE0_SUB0_TRIGGER0",
          REACT_FUNG = "RF_STAGE0_SUB0_TRIGGER0"
        }
      }
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          1,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {48},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {44}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {41}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {46},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {57}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {56}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {58}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {45},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE1 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE2,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
    READY_NPC = {
      NPC_UNIT_ID.NUI_BOX_ALTERA,
      NPC_UNIT_ID.NUI_CHEST,
      NPC_UNIT_ID.NUI_CHEST_MONSTER,
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 4,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          1,
          1,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {5},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {2}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {4}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {7}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {9},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {10}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {16},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {19},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {22},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 48,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          2,
          0,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {24}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {39}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {32}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {33}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {48},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {52}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE2 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE3,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 17,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          2,
          1,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {10}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {4}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {19}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {26}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {28}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {32}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 56,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          2,
          2,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        },
        {
          LINE_INDEX = 18,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {41}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {52}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {47}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {55}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {44}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {49}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {62}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {63}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE2 = {
      START_LINE_SET = 3,
      MAIN_LINE_SET = 4,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_NONE,
      EXTRA_NPC_START_POS = 83,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 18,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {86}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {76}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {77}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {71},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {74},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {79}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {82}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {87}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {91}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {87},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {94}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE3 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_STAGE4,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA_NPC,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 26,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          3,
          1,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {6}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {5},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {16},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {20},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {29}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      EXTRA_NPC_START_POS = 47,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          4,
          0,
          100
        }
      },
      CLEAR_COND1 = {
        CLEAR_CONDITION.CC_KILL_NPC_TYPE,
        NPC_ID = {
          NPC_UNIT_ID.NUI_GATE_OF_NIGHTMARE
        },
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          5,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {50}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {42}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {57}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {59}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_COMMON,
          START_POS = {69}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {59}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {68}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {70}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {72}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE4 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_SECRET_BOSS,
    READY_NPC = {
      NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_GAME,
          0,
          0,
          100
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
          START_POS = {1},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_HELL,
          START_POS = {2},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_HELL,
          START_POS = {9},
          HAVE_BOSS_GAGE = TRUE,
          SHOW_BOSS_NAME = TRUE,
          FOCUS_CAMERA = TRUE,
          STOP_AT_START_STATE = TRUE,
          MONSTER_GRADE = 1,
          BOSS_GAUGE_HP_LINES = 27
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE5 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE1,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          5,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS3,
          START_POS = {22},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {5}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {18}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {32}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {16}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {19}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {35}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {25}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {13},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {22},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {29},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          6,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          NO_DROP = TRUE,
          GAGE_BAR = FALSE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {60},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {48}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {58}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {59}
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE6 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE2,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          6,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {2}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
          START_POS = {6},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {7}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_FACTORY_PRESS2,
          START_POS = {8},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {12}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {5}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {10}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {11}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {19}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          7,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 7,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {36}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {39}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {27}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {24}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {32}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {33}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {51}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {52}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {48}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {45}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {55},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE7 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE3,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          7,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {2}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {14}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {12}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {28}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {16}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {25}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_DIE_HELL,
          START_POS = {29}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {13},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {24},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {28}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          7,
          2,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 16,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        },
        {
          LINE_INDEX = 18,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {48}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {43}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {56}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {38}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {40}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {46}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {47}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {50}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {57}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_DIE_HELL,
          START_POS = {54}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {61}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {63}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE2 = {
      START_LINE_SET = 3,
      MAIN_LINE_SET = 4,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_NONE,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          8,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 18,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {67}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {71}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {74}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {76}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {77}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {74},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SHOCK_STICK_NONE,
          START_POS = {75},
          ACTIVE = FALSE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {81}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {79}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {87}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {90}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {93}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {92}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
          START_POS = {95},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE8 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE4,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_SMALLGATE_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_SMALLGATE_POST_BESMA_AIR_SHIP,
      NPC_UNIT_ID.NUI_FACTORY_PRESS,
      NPC_UNIT_ID.NUI_NASOD_ELITE_GUARD_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
      NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
      NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
      NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
      NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = 1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_SUB_STAGE,
          8,
          1,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = FALSE,
          LOOK_LEFT = TRUE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {3}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {6}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {8}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {5},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {13}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_EVOLUTION_HELL,
          START_POS = {16},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {26}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {15}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {23}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_SPRAY_ICE_P_HELL,
          START_POS = {20}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {20},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {31}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_HEALER_BLADER_P_HELL,
          START_POS = {29}
        }
      },
      TRIGGER_LIST = {}
    },
    SUB_STAGE1 = {
      START_LINE_SET = 1,
      MAIN_LINE_SET = 2,
      END_LINE_SET = 3,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_KEYCODE_NPC,
        NPC_KEYCODE = {1},
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_STAGE,
          9,
          0,
          100
        }
      },
      CURTAIN_GROUP = {
        {
          LINE_INDEX = 6,
          AT_START = TRUE,
          LOOK_LEFT = FALSE
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {36}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_GUARDIAN_SMALL_P_HELL,
          START_POS = {39}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {58}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {60}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {63}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {64}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {50}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {47}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_HELL,
          START_POS = {53}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {42}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_WATCH_P_HELL,
          START_POS = {44}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_WALLY_9TH_TYPE2_P_HELL,
          START_POS = {70}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_NASOD_ELITE_SHERIFF_P_HELL,
          START_POS = {72}
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE,
          NO_DROP = TRUE,
          KEY_CODE = 1
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_SMALLGATE_BOSS_POST_BESMA_MINE_A,
          START_POS = {74},
          ACTIVE = FALSE,
          GAGE_BAR = FALSE
        }
      },
      TRIGGER_LIST = {}
    }
  },
  STAGE9 = {
    WORLD_ID = WORLD_ID.WI_ALTERA_HELL_EXTRA_STAGE5,
    STAGE_TYPE = STAGE_TYPE.ST_EXTRA,
    READY_NPC = {
      NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA
    },
    SUB_STAGE0 = {
      START_LINE_SET = -1,
      MAIN_LINE_SET = 0,
      END_LINE_SET = -1,
      GO_TYPE = GO_TYPE.GT_RIGHT,
      CLEAR_COND0 = {
        CLEAR_CONDITION.CC_KILL_ALL_ACTIVE_NPC,
        NEXT_STAGE0 = {
          CLEAR_TYPE.CT_GAME,
          0,
          0,
          100
        }
      },
      NPC_GROUP = {
        {
          NPC_ID = NPC_UNIT_ID.NUI_ELSWORD_PARASITE_EXTRA,
          START_POS = {9},
          HAVE_BOSS_GAGE = TRUE,
          SHOW_BOSS_NAME = TRUE,
          FOCUS_CAMERA = TRUE,
          MONSTER_GRADE = 1,
          BOSS_GAUGE_HP_LINES = 31
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
          START_POS = {1},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        },
        {
          NPC_ID = NPC_UNIT_ID.NUI_PARASITE_HOUSE_EVOLUTION_REVERS_EXTRA,
          START_POS = {2},
          ACTIVE = FALSE,
          NO_DROP = TRUE
        }
      },
      TRIGGER_LIST = {}
    }
  }
}
function CF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
  return true
end
function RF_STAGE0_SUB0_TRIGGER0(pKTDXApp, pX2DungeonGame, pX2DungeonSubStage)
  pX2DungeonGame:ShowDangerAlarm_LUA(1, 5, ALARM_COLOR_TYPE.ACT_MAGENTA, false, STR_ID_15272)
end
which .lua should i edit ?
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Old 08/22/2013, 17:55   #14
 
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Quote:
Originally Posted by mambu View Post
which .lua should i edit ?
Use teh brain :3
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Old 08/23/2013, 03:57   #15
 
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ah come on clue pls :3 Dungeon_Altera_Secret_Hell.lua ?
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