From each characters.lua setting
MP_CHANGE_RATE = 1, (I changed it to 10,but nothing change in game.)
MP_CHARGE_RATE = 130,
From SocketOptionForm.lua
local AdditionalDamagePerLevel = 300
these values are small better or large better.Thanks!
Now I got these information:
1 hit = auto kill
1 hit KEY PART is SocketOptionForm.lua
To edit SocketOptionForm.lua , I can High Critical \ MoveSpeed \JumpSpeed \ AnimationSpeed etc.
But I found,each other also high Critical in the field .






