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[Release] Elsword lua editor [V 2.0!]
Discussion on [Release] Elsword lua editor [V 2.0!] within the Elsword forum part of the MMORPGs category.
05/12/2013, 08:03
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#46
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Awesome
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05/12/2013, 11:51
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#47
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Yes, but what's the function for the respawn?
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05/12/2013, 21:04
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#48
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the function for the respawn is... *dies before telling*
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05/20/2013, 17:03
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#49
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how use this
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06/09/2013, 16:36
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#50
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Okay so after i selected my data** file copied into LuaEditor, and opend the file. a black screen poped up with blue text.What now???
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06/09/2013, 16:59
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#51
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the editor does´nt work ... it is an very buggy edtior = useless edtior.
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06/09/2013, 17:17
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#52
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Quote:
Originally Posted by *-Elsword_Hacker-*
the editor does´nt work ... it is an very buggy edtior = useless edtior.
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ach komm rede doch nicht son stus der geht ohne probleme benutzte den doch selber hatte bisher kein einzigen bug oder sonstiges
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06/10/2013, 13:48
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#53
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Join Date: May 2013
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also hier nochmal ne Frage von mir, weil ich viel zu dumm bin um es zu checken.
Wie macht man dann sie .lua zu .HAX ?
Kenn mich da ned wirklich aus und erhoffe eine Antwort in [DEUTSCH]
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06/10/2013, 16:41
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#54
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änder einfach die dateiändung dann kannst du aus .lua eine .HAX machen
Die beiden Dateinendungen haben erst mal nix mit einander zu tun den diese .HAX wird von dem Tool vom Coder erstellt wenn man die eingestellten Werte
Speichert (wenn ich mich nicht teusche)
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06/10/2013, 16:46
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#55
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Haha, dankesehr, habe den coder davor schon gefragt, trd hilfreich ^^
Hab auch schon n Plugin releast. kannst ja mal vorbeischaun. Ist auf der Startseite. Thx haste
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06/11/2013, 03:23
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#56
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Join Date: Dec 2009
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i have a problem using this on data35.kom lua files.
After inputting "functions" at the end of lua files, and when I save it, the lua becomes a 0KB file. How to fix this? xD
---edit----
now I know my error. Can you tell me guys what to input in "%par1%"? thanks
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06/17/2013, 05:47
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#57
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thx for this great tool
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06/17/2013, 22:58
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#58
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Join Date: Dec 2010
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Quote:
Originally Posted by *-Elsword_Hacker-*
the editor does´nt work ... it is an very buggy edtior = useless edtior.
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dnt use it and create your own -.-
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07/04/2013, 20:47
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#59
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Join Date: Jul 2013
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Quote:
Originally Posted by Blite
It's nice tool.. but i dont think its necessary.
U can decompile them easily with the given tools from Virtuos Tool.
Make sure u copy the lua file u want to decompile, from data035 folder to your elsword folder. JUST COPY~
For Example
open "cmd.exe"
Put in the Path to your Elsword Folder with ' cd '
ex: cd C:\Programme\Gameforge4D\Elsword_De
Then type this (replace my .lua file with the one u want to decompile) and give the name for the .lua.dec File, like this
ex: EWCryptTool.exe -d Dungeon_Velder_Hope_Bridge_Expert.lua Test.lua.dec
Now the Crypttool will create a "Test.lua.dec" in your folder
Now we're going to decompile the decrypt File, type this
Java -jar unluac.jar Test.lua.dec
U will see the Script in the cmd window , but we have to save it ,so type this
Java -jar unluac.jar Test.lua.dec > Dungeon_Velder_Hope_Bridge_Expert.lua
Now there will be a decompiled "Dungeon_Velder_Hope_Bridge_Expert.lua" in ur folder.
Now u can open the .lua file with Notepad or smth like this 
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I found this helpful, thank you for this
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07/22/2013, 10:01
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#60
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Join Date: May 2009
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hmm, why when i open ewcryptool it just popup a sec, then closed?
and also unluac.jar can't be openned?
i've python and java already though...
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