Updated version coming soon~
New Features
Character
Level cap was raised to 70
3rd Job Promotion / 4th Job available
Awakening Skills
Macros for skills
Monster Cards – Skill Upgrades
System
New PvP System – Practice, Ranking, Battle Square
Defence Mode – Mission Map F6
MyHome housing system
Inventory organisation feature has been implemented
World
Teleportation towers were added to towns and several maps
Several new hidden maps have been added as well as the scroll to access these new maps. Additionally, a timer has been added to the hidden map system which limits the time that players can spend within hidden maps.
Quests
Several new quest chains have been added.
Several new wanted signs and quests were added.
Shop
The Dragonica Shop received a significant readjustment
Big Wheel was added
Mix board was added to allow players to recycle unused costumes and gain new costumes.
Changed Features
Guild Wars/Emporia
· Added 2 Star Emporia
· Added Emporia specific achievements and back items
· Added guild mercenary system
Challenger and tournament maps were rebalanced
System
Improved EXP system
· Higher overall quest EXP
· Boss monsters give higher EXP
· Players can earn additional EXP for playing on the channel recommended for their level. Characters will receive additional EXP if they are not the highest character on the account
· Players will receive up to 2x additional EXP for repeated mission map completions. This additional EXP is only applied to the Bonus EXP received at the end of the Mission Map.
Players will receive additional EXP for time spent resting in Port of the Winds or in their MyHome.
Achievements
· Several fixes were applied for achievements and several new achievements were added: If this affects an achievement already awarded, this will be applied automatically
· Some medals were altered so that they were awarded via in-game mail
The Cooking system was removed
Soulcrafting and enchanting costs were rebalanced
World
Several maps were re-designed:
· Odelia was unified to one map
· Windia plains were merged due to Odelia merge
· Lots of maps were simplified to make player progression easier
· Structure of map connections was changed in order to simplify movement (World Map)
· New guard settlements were added to Canyon of Oblivion/Traitor’s Ridge and Moonlight Shore (new map)
· Van Cliff Manor has received an overhaul providing 3 different levels of difficulty as well as new items, bosses and challenges!
· The layout of Libra has been adjusted
· The level requirements of some portals were adjusted
Interface
The journal/help system was completely re-worked
Repeat quests (Daily, Guild, Wanted, Hunter) can now be returned (finished) “on-the-go” with a button appearing in the UI.
Hunter Quests are now available from several new locations including Port of the Winds and Libra. A quest sharing feature has been implemented; however this feature is only available when the party member is eligible for a quest.
Items
A lot of items were adjusted to bring them more in line with items of similar levels.
Classes
Warrior
Weapon damage of several warrior weapons was adjusted to bring it more in line with the damage of the other classes
Several new skills were added as well as a readjustment of some of the existing skills
Regards,
-MuSo Dragonica Team.






