[0.11.0.9359] Patch 18 - Info Dump Thread
ObjManagerPtr = 0x151EBB4
ObjManager_RActor_Offset = 0x8B0
ObjMan_RActor_Next_Offset = 0x428
ObjManager_Scene_Offset = 0x8F4
ObjMan_Scene_Next_Offset = 0x2A8
ObjManager_CWorld_Offset = 0x92C
ObjMan_CWorld_Next_Offset = 0x48
ObjMan_ACD_Next_Offset = 0x2D0
ObjMan_Attrib_Next_Offset = 0x180
ObjMan_First_Offset = 0x148
ObjMan_Search = 0x18c
ObjManager_Size = 0x10C
ObjManager_UI_Offset = 0x924
TLSIndex = 0x1505498
UIRootPtr = 0x150D5E0
DebugInfoOutput = 0x151EBF0
SNOGroup_Act = 0x1557B10
SNOGroup_Scene = 0x156ED80
SNOGroup_Actor = 0x1568CF8
SNOGroup_Monster = 0x15589F0
SNOGroup_World = 0x156A6C8
OffsetIsValidUIPtr = 0x930380
OffsetGetUIObject = 0x9303F0
OffsetGetScenePtrFromSceneId = 0x994020
OffsetGetActorPtrFromGUID = 0x823170
OffsetGetACDPtrFromGUID = 0x812400
OffsetGetPlayerGUID = 0x941430
OffsetGetDouble = 0x89C1B0
OffsetGetInteger = 0x89C270
OffsetIterateActors = 0x9A8990
OffsetIterateWorlds = 0x881A20
OffsetIterateScenes = 0x810290
OffsetIterateACD = 0x887490
OffsetGetNameFromSNOId = 0x820220
OffsetGetLevelAreaRealNameFromSNOId = 0x860FA0
OffsetGetLevelAreaNameFromSNOId = 0x860100
OffsetGetSNOInfoFromSNOId = 0x872AE0
OffsetUsePower = 0x93EFB0
OffsetGetGameBalance = 0x83A910
OpcodeSwitch_Address = 0x008C0B00
TypeDescriptorsAddress = 0x0151828C
AttributesAddress = 0x14FC3D0
AttributeCount = 823
TypeDescriptorsOffset = 40
Attribute_Int = 0X012EF0F4
Attribute_IntMinMax = 0X012EF0FC
Attribute_FloatMinMax = 0X012EF104
Attribute_Float16 = 0X012EF10C
Attribute_Float16Or32 = 0X012EF114