Hey was ist an dem Code Falsch er nimmmt ihrgendwie jedes eth Sword/blade mit 250ed mit.
[Type] == sword && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 250 && ([Sockets] >= 2 || [itemreplenishdurability >= 1])
[Type] == blade && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 250 && ([Sockets] >= 2 || [itemreplenishdurability >= 1])
[Type] == sword && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && ([Sockets] >= 2 || [itemreplenishdurability >= 1])
[Type] == blade && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && ([Sockets] >= 2 || [itemreplenishdurability >= 1])
Jemand ne Idee ?
Sry hab das mit dem Code einbinden nicht gefunden






