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klauen rohlinge pickit

Discussion on klauen rohlinge pickit within the Diablo 2 forum part of the Other Online Games category.

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Old   #1
 
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klauen rohlinge pickit

bitte mal eure pickit vom d2nt für weisse klauen hier einfügen^^

meine is kacke :P

edit: durch suchfunktion nix gefunden, tausende seiten - nix sinvolles^^
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Old 07/12/2010, 04:14   #2
 
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selbst ist der mann und die frau!^^



für den faulen der nicht selber lernen will


einfach selber bauen was du haben willst
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Old 07/12/2010, 16:41   #3
 
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mich würde mal eher interessieren was bei magic claws und dergleichen für stats bzw. skills, ed, sox nötig sind damit das teil was wert ist, dann würd ich eine bauen.
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Old 07/12/2010, 18:26   #4
 
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Ich habe da mal eine sehr umfangreiche Pickit aus nem D2NT Release (glaub war beAsty) heruntergeladen - die lässt fast keine Wünsche offen und da sind auch sehr viele Klauen drin s.u.

Code:
// RARE

[Type] == assassinclaw && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Type] == assassinclaw && [Name] != WarFist && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2
[Type] == assassinclaw && [Name] != WarFist && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Type] == assassinclaw && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && [SkillMindBlast] == 3

// MAGIC

[Type] == assassinclaw && [Quality] == magic # ([AssassinSkills] == 2 || [trapsSkillTab] == 3) && [Skilllightningsentry] == 3 && [SkillMindBlast] == 3
[Type] == assassinclaw && [Quality] == magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3 || [SkillFade] == 3)
[Type] == assassinclaw && [class] == elite && [Name] != WarFist && [Quality] == magic && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] == 40
[Name] == RunicTalons && [Quality] == magic # [IAS] == 40 && [Sockets] == 3
[Name] == GreaterTalons && [Quality] == magic # [IAS] == 40 && [Sockets] == 3

// WHITE

[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
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